Pending move and item categorizing

I was thinking, what if moves where categorized in teambuilder (as a tag), by what the effects of it were (buff, damage, entry hazards, de-buff, status inflict, increased crit rate, multi-hit, etc)
and possibly also do it for held items (berries types resist, choice, status remove, damage increase, status inflict, over time effects (leftovers type stuff), z-crystals, etc)
this kind of thing could really help someone if there looking for a move that has a specific effect to it but don't know if it 1 exists, 2 the name, 3 if the mon can learn it.
and, it would be relatively simple to implement, seeing as this is already been done with commands, this method would add a much more user friendly way to find what your looking for
 
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