[OVERVIEW]
Bellibolt bounces its way into RU as a good defensive Pokemon in the tier, taking on powerful threats such as Galarian Zapdos and Bisharp. Bellibolt's moveset is very flexible, letting it aid its team in a variety of ways. Unlike other walls, Bellibolt can cripple switch-ins with Static, keep up momentum with Volt Switch, simultaneously damage opponents while healing with Parabolic Charge, and force out Pokemon that would usually beat it such as Ground-types like Hippowdon with Muddy Water. Static is a great ability on Bellibolt to punish physical attackers and the many U-turns in the tier. Bellibolt's main issue is that it struggles against bulky Steel-types such as Magnezone and Hisuian Goodra, as they can easily tank its hits and make progress against it. Despite it having options against them, Ground-types are also a pain for Bellibolt, as if they can get in against it, they can do large damage with Earthquake and threaten it out. Bellibolt can also be overwhelmed by strong neutral attacks such as Galarian Zapdos's Close Combat and Bisharp's Throat Chop, as its typing doesn't give it many resistances.
[SET]
Mr. Belli (Defensive) @ Heavy-Duty Boots / Rocky Helmet
Ability: Static / Electromorphosis
Tera Type: Water / Fairy
EVs: 252 HP / 236 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch / Parabolic Charge
- Muddy Water / Soak / Volt Switch
- Toxic
- Slack Off
[SET COMMENTS]
Set Details
====
Volt Switch can do solid damage to foes while pivoting Bellibolt out, whereas Parabolic Charge can help Bellibolt stay healthy, especially in combination with Electromorphosis to boost its power. Muddy Water can hit the Ground-types that can switch into its Electric-type moves such as Hippowdon, Krookodile, and Rhyperior. Soak allows Bellibolt to threaten switch-ins with massive damage from its Electric-type moves, allow it to badly poison Steel- and Poison-types that would usually be immune to it such as Hisuian Goodra and Fezandipiti, and reduce the damage of STAB attacks such as Earthquake from Krookodile and Close Combat from Slither Wing. Toxic allows Bellibolt to threaten specially defensive switch-ins such as Umbreon and Wo-Chien that would otherwise not care too much about its attacks. Heavy-Duty Boots allows Bellibolt to ignore entry hazards to take on threats more easily. Rocky Helmet allows Bellibolt to accrue chip damage against the many U-turn users in the tier such as Talonflame, Jirachi, and Galarian Zapdos. Static can punish contact attempts from physical attackers such as Galarian Zapdos and Slither Wing by inflicting them with paralysis. Electromorphosis can turn Bellibolt into quite a dangerous attacker that can deal impressive damage to opponents with its Electric-type moves. It pairs especially well with Parabolic Charge, as it can not only deal more damage, but also increase the amount of HP Bellibolt recovers. 20 Speed EVs allow Bellibolt to outspeed Hippowdon, allowing it to use Toxic, Muddy Water, or Slack Off before it attacks. Tera Water boosts the power of Bellibolt's Muddy Water while removing its weakness to Ground and giving it a solid defensive typing. Tera Fairy gives Bellibolt a Fighting resistance to help take on Pokemon such as Galarian Zapdos and Slither Wing and can help it take on Ground-types such as Krookodile and Flygon.
Bellibolt fits best on bulky offense and balance teams, where it can act as a reliable defensive piece, taking on Pokemon such as Galarian Zapdos and Slither Wing that these teams might struggle against. Ground-immune and -resistant partners such as Galarian Weezing, Slither Wing, and Chesnaught can take on the Ground-types such as Krookodile and Rhyperior that threaten Bellibolt out as well as Fighting-types such as Mienshao and Terrakion, while Bellibolt can take on the Flying-types such as Galarian Zapdos and Gyarados. U-turn users such as Slither Wing and Fezandipiti can pair well with Bellibolt to form VoltTurn cores, allowing them to wear down combined checks, such as bulky Water-types for Slither Wing and Steel-types for Fezandipiti, so that they can be finished off at low health. Water-, Fighting-, and Fire-type wallbreakers pair well with Bellibolt, as it can threaten out the bulky Water-types such as Vaporeon and Slowbro that wall them. In return, Water-type wallbreakers such as Barraskewda and Feraligatr beat Ground-types like Hippowdon, Mamoswine, and Krookodile; Fighting-type wallbreakers such as Gallade and Galarian Zapdos beat Steel-types such as Hisuian Goodra and Magnezone; and Fire-type wallbreakers such as Entei and Armarouge beat Grass- and Steel-types such as Amoonguss and Jirachi. Entry hazard control options such as Cyclizar and Talonflame pair well with Bellibolt as they can remove entry hazards that might otherwise heavily chip Bellibolt and allow Pokemon such as Galarian Zapdos and Slither Wing to 2HKO Bellibolt.
[STRATEGY COMMENTS]
Other Options
====
Tera Blast Fairy can be used in order to hit Dragon-types such as Cyclizar and Flygon that don't care about its attacking moves. Leftovers allows Bellibolt to passively heal off chip damage from weak attacks such as U-turn, giving it much better longevity, especially if it chooses to use Parabolic Charge. Chilling Water is an option in order to reduce the damage from opposing physical attackers attack stat while still hitting Ground-types, though it is very weak and can give a Defiant boost to either Bisharp or Galarian Zapdos if they switch in correctly.
Checks and Counters
====
**Bulky Steel-types**: Bulky Steel-types such as Assault Vest Magnezone, Registeel, and Hisuian Goodra can easily take Bellibolt's hits, not worrying about Toxic and making progress through Knock Off, Stealth Rock, or pivoting.
**Ground-types**: Although Ground-types such as Krookodile, Flygon, and Golurk cannot switch into Toxic or Muddy Water, they can switch into Bellibolt's STAB options and threaten it out with Earthquake.
**Cyclizar**: Cyclizar can easily take Bellibolt's hits, including Toxic, and use it to make progress. This can be via Rapid Spin, Knock Off, or U-turn, which lets Cyclizar get in teammates that threaten out Bellibolt like Mamoswine and Krookodile.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/heatranator.647728/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/rarelyme.513635/
https://www.smogon.com/forums/members/flampoke.654091/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Bellibolt bounces its way into RU as a good defensive Pokemon in the tier, taking on powerful threats such as Galarian Zapdos and Bisharp. Bellibolt's moveset is very flexible, letting it aid its team in a variety of ways. Unlike other walls, Bellibolt can cripple switch-ins with Static, keep up momentum with Volt Switch, simultaneously damage opponents while healing with Parabolic Charge, and force out Pokemon that would usually beat it such as Ground-types like Hippowdon with Muddy Water. Static is a great ability on Bellibolt to punish physical attackers and the many U-turns in the tier. Bellibolt's main issue is that it struggles against bulky Steel-types such as Magnezone and Hisuian Goodra, as they can easily tank its hits and make progress against it. Despite it having options against them, Ground-types are also a pain for Bellibolt, as if they can get in against it, they can do large damage with Earthquake and threaten it out. Bellibolt can also be overwhelmed by strong neutral attacks such as Galarian Zapdos's Close Combat and Bisharp's Throat Chop, as its typing doesn't give it many resistances.
[SET]
Mr. Belli (Defensive) @ Heavy-Duty Boots / Rocky Helmet
Ability: Static / Electromorphosis
Tera Type: Water / Fairy
EVs: 252 HP / 236 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch / Parabolic Charge
- Muddy Water / Soak / Volt Switch
- Toxic
- Slack Off
[SET COMMENTS]
Set Details
====
Volt Switch can do solid damage to foes while pivoting Bellibolt out, whereas Parabolic Charge can help Bellibolt stay healthy, especially in combination with Electromorphosis to boost its power. Muddy Water can hit the Ground-types that can switch into its Electric-type moves such as Hippowdon, Krookodile, and Rhyperior. Soak allows Bellibolt to threaten switch-ins with massive damage from its Electric-type moves, allow it to badly poison Steel- and Poison-types that would usually be immune to it such as Hisuian Goodra and Fezandipiti, and reduce the damage of STAB attacks such as Earthquake from Krookodile and Close Combat from Slither Wing. Toxic allows Bellibolt to threaten specially defensive switch-ins such as Umbreon and Wo-Chien that would otherwise not care too much about its attacks. Heavy-Duty Boots allows Bellibolt to ignore entry hazards to take on threats more easily. Rocky Helmet allows Bellibolt to accrue chip damage against the many U-turn users in the tier such as Talonflame, Jirachi, and Galarian Zapdos. Static can punish contact attempts from physical attackers such as Galarian Zapdos and Slither Wing by inflicting them with paralysis. Electromorphosis can turn Bellibolt into quite a dangerous attacker that can deal impressive damage to opponents with its Electric-type moves. It pairs especially well with Parabolic Charge, as it can not only deal more damage, but also increase the amount of HP Bellibolt recovers. 20 Speed EVs allow Bellibolt to outspeed Hippowdon, allowing it to use Toxic, Muddy Water, or Slack Off before it attacks. Tera Water boosts the power of Bellibolt's Muddy Water while removing its weakness to Ground and giving it a solid defensive typing. Tera Fairy gives Bellibolt a Fighting resistance to help take on Pokemon such as Galarian Zapdos and Slither Wing and can help it take on Ground-types such as Krookodile and Flygon.
Bellibolt fits best on bulky offense and balance teams, where it can act as a reliable defensive piece, taking on Pokemon such as Galarian Zapdos and Slither Wing that these teams might struggle against. Ground-immune and -resistant partners such as Galarian Weezing, Slither Wing, and Chesnaught can take on the Ground-types such as Krookodile and Rhyperior that threaten Bellibolt out as well as Fighting-types such as Mienshao and Terrakion, while Bellibolt can take on the Flying-types such as Galarian Zapdos and Gyarados. U-turn users such as Slither Wing and Fezandipiti can pair well with Bellibolt to form VoltTurn cores, allowing them to wear down combined checks, such as bulky Water-types for Slither Wing and Steel-types for Fezandipiti, so that they can be finished off at low health. Water-, Fighting-, and Fire-type wallbreakers pair well with Bellibolt, as it can threaten out the bulky Water-types such as Vaporeon and Slowbro that wall them. In return, Water-type wallbreakers such as Barraskewda and Feraligatr beat Ground-types like Hippowdon, Mamoswine, and Krookodile; Fighting-type wallbreakers such as Gallade and Galarian Zapdos beat Steel-types such as Hisuian Goodra and Magnezone; and Fire-type wallbreakers such as Entei and Armarouge beat Grass- and Steel-types such as Amoonguss and Jirachi. Entry hazard control options such as Cyclizar and Talonflame pair well with Bellibolt as they can remove entry hazards that might otherwise heavily chip Bellibolt and allow Pokemon such as Galarian Zapdos and Slither Wing to 2HKO Bellibolt.
[STRATEGY COMMENTS]
Other Options
====
Tera Blast Fairy can be used in order to hit Dragon-types such as Cyclizar and Flygon that don't care about its attacking moves. Leftovers allows Bellibolt to passively heal off chip damage from weak attacks such as U-turn, giving it much better longevity, especially if it chooses to use Parabolic Charge. Chilling Water is an option in order to reduce the damage from opposing physical attackers attack stat while still hitting Ground-types, though it is very weak and can give a Defiant boost to either Bisharp or Galarian Zapdos if they switch in correctly.
Checks and Counters
====
**Bulky Steel-types**: Bulky Steel-types such as Assault Vest Magnezone, Registeel, and Hisuian Goodra can easily take Bellibolt's hits, not worrying about Toxic and making progress through Knock Off, Stealth Rock, or pivoting.
**Ground-types**: Although Ground-types such as Krookodile, Flygon, and Golurk cannot switch into Toxic or Muddy Water, they can switch into Bellibolt's STAB options and threaten it out with Earthquake.
**Cyclizar**: Cyclizar can easily take Bellibolt's hits, including Toxic, and use it to make progress. This can be via Rapid Spin, Knock Off, or U-turn, which lets Cyclizar get in teammates that threaten out Bellibolt like Mamoswine and Krookodile.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/heatranator.647728/
Quality checked by:
https://www.smogon.com/forums/members/powerofmemes.583607/
https://www.smogon.com/forums/members/rarelyme.513635/
https://www.smogon.com/forums/members/flampoke.654091/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: