Ultra Foolish Offensive Team - (UFO)
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk / 196 Spd / 248 SAtk
Naive nature (+Spd, -SDef)
This is the best anti-lead I have found for the platinum metagame. Kills the CB-Tar leads that usually stay in, Fake Out other Focus Sash leads, and then proceed to set up SR and switch to an appropriate counter. Endeavor also brings down bulky waters if I’m on 1% HP after killing their lead.
* Would like a better set to be posted, I feel I'm at a disadvantage, especially against T-Tar (they switch) and Hippowdon leads. *

Cresselia (F) @ Light Clay
Ability: Levitate
EVs: 20 HP/248 Def/240 SAtk
Modest nature (+SAtk, -Atk)
• Light Screen
• Moonlight
• Thunder Wave
• Ice Beam
Quack Quack meet the space duck. It is my teams only wall, I originally had a T-Tar here but that was replace due to inconsistency. The Space duck can basically stop any Dragon trying to sweep, especially random DD-Mence. It also saves my sorry ass from a Gyara sweep which can open up due to poor prediction. The only thing I would consider replacing on this, is the Screen. Which would be better? Reflect would offer much more sweeping power and also helps with Ice Sharders who try to get at Salamence.
Jolteon (M) @ Choice Scarf
Ability: Volt Absorb
EVs: 4 HP/156 Def/96 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
• Thunderbolt
• Hidden Power [Ground]
• Shadow Ball
• Signal Beam
Welcome to electric hell, this is my second scarfer, and is quite Bulky. It took 25% from a critical hit Bullet Punch from a CB Machamp! I know its NVE but its still impressive. This also helps in killing Celebi if my Heatran somehow died. Its also my Gyarados counter II. I also use this to revenge kill opposing ScarfTran. So fun ^^. The EVs are to outrun Choice Scarf Gengar, and maximise my SAtk and Defense.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP / 252 Spd / 252 SAtk
Timid nature (+Spd, -Atk)
• Earth Power
• Fire Blast
• Hidden Power [Ice]
• Explosion
Flaming in to spot 4 is the most used Fire Pokemon… Heatran! This thing has a scarf, so its pretty much standard. Stop Scizor, kill other Heatran, Explode. This can also be a sponge for DDMence outrages, if I don’t want to reveal the best Bug Pokemon on my team.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 HP /252 Atk / 4 Spd
Adamant nature (+Atk, -SAtk)
• Swords Dance
• Brick Break
• Bullet Punch
• Pursuit
“The best bug Pokemon on my team” is coming back. This can initiate so much fear in my opponent if I reveal it early-game, that they almost always play conservatively. Also, this is my counter to Gengar, as it can OHKO a lot of my Pokemon. Can also function as a revenge-killer / sweeper. This also covers my last Pokemon’s weaknesses, although not 100% and has great synergy with T-Tar and Heatran.
Salamence (M) @ Yache Berry
Ability: Intimidate
EVs: 112 HP / 252 Atk / 140 Spd
Naughty nature (+Atk, -SDef)
• Dragon Dance
• Outrage
• Earthquake
• Flamethrower / Hidden Power [Grass] / Draco Meteor
The biggest BANG since the Big Bang is back. Previously, Mence was somewhat overshadowed by Dragonite but now, its better base speed and Outrage make it somewhat a better choice, coupled with intimidate. I usually proceed as so. DD, then if a Swampert switches in, I attack with HP Grass or Draco Meteor, and survive the Ice Beam with Yache. If I am running Flamethrower, I attack if I can KO with Outrage, or I switch to Gengar. If Heatran switch in, I EQ. If I need a sweep, I send Mence in on a Heatran HP[ice] and get the DD, then proceed to sweep. So please don’t suggest LO as an item here, since it would die within 3-4 turns because of recoil and SR damage.
Team Strategy
1. Use Infernape to cripple opposing leads.
2. Send out Quacky and try to cripple other Pokemon.
3. When faced with any offensive threat, take out using surprise value of Jolten, or plain old ScarfTran.
4. Arrange a Scizor sweep by setting up 2-3 dances. (1 is often more than enough though)
5. Kill or weaken their main walls. Send in (if alive) wounded Infernape, Endeavor. This can also help before (4)
6. Set Mence up on an Ice Move, staying alive with the Yache. Begin to sweep.
7. If met with a wall, go to remaining Pokes. Infernape Endeavor, Heatran moves/explode, Scizor BP, Jolteon's pure ownage. Maybe even set up another screen from Quacky.
8. Do step (6) again.
Well, thats my basic gameplan that I follow, if I don't have to predict or stuff. Just a rough sketch.
Suggestions from Smogonites
Goldfan, thanks a lot. Your Heatran helped me to get through my late 1300s, but I could not use it well against more experienced players. I alternate between your Heatran and my old now. ^^ Thanks a lot.
Panamaxis, thanks for spotting my wrong EVing. I originally had Fire Blast over CC , hence the SAtk EVs.
Everyone else who has taken time to view this
Particular Threats
I have not spotted any glaring weakness, however, sometimes I fail to get my SR up,(my bad prediction contributes a lot, since I overpredict a lot of the time) and also, it is hard to counter Scizor with Bug moves. Sure, I take it down, but it costs me a Pokemon if I have lost Heatran. Thats also a reason I haven't sacked Heatran already: I sometimes encounter Scizor who run a Scarf.
Status seems to be something this team hates, especially Paralysis, since I can usually play around Toxic and Burn. Also, I find I lack a surefire counter to Zapdos, especially ones with Roost. They simply don't stay in on Cresselia, dunno why. Heatran has fried the most electric-bird-butts I know till date.
Conclusion
I can say R8/H8/Steal. However, I'd like constructive criticism, and suggestions for any problems I have. Not much here, I'm sure you *points finger* Smogoners can help me get the job done. Thanks!
Team Ultra Foolish Offensive (Codename: UFO)

Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk / 196 Spd / 248 SAtk
Naive nature (+Spd, -SDef)
• Endeavor
• Stealth Rock
• Close Combat
• Fake Out
• Stealth Rock
• Close Combat
• Fake Out
This is the best anti-lead I have found for the platinum metagame. Kills the CB-Tar leads that usually stay in, Fake Out other Focus Sash leads, and then proceed to set up SR and switch to an appropriate counter. Endeavor also brings down bulky waters if I’m on 1% HP after killing their lead.
* Would like a better set to be posted, I feel I'm at a disadvantage, especially against T-Tar (they switch) and Hippowdon leads. *

Cresselia (F) @ Light Clay
Ability: Levitate
EVs: 20 HP/248 Def/240 SAtk
Modest nature (+SAtk, -Atk)
• Light Screen
• Moonlight
• Thunder Wave
• Ice Beam
Quack Quack meet the space duck. It is my teams only wall, I originally had a T-Tar here but that was replace due to inconsistency. The Space duck can basically stop any Dragon trying to sweep, especially random DD-Mence. It also saves my sorry ass from a Gyara sweep which can open up due to poor prediction. The only thing I would consider replacing on this, is the Screen. Which would be better? Reflect would offer much more sweeping power and also helps with Ice Sharders who try to get at Salamence.

Jolteon (M) @ Choice Scarf
Ability: Volt Absorb
EVs: 4 HP/156 Def/96 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
• Thunderbolt
• Hidden Power [Ground]
• Shadow Ball
• Signal Beam
Welcome to electric hell, this is my second scarfer, and is quite Bulky. It took 25% from a critical hit Bullet Punch from a CB Machamp! I know its NVE but its still impressive. This also helps in killing Celebi if my Heatran somehow died. Its also my Gyarados counter II. I also use this to revenge kill opposing ScarfTran. So fun ^^. The EVs are to outrun Choice Scarf Gengar, and maximise my SAtk and Defense.

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP / 252 Spd / 252 SAtk
Timid nature (+Spd, -Atk)
• Earth Power
• Fire Blast
• Hidden Power [Ice]
• Explosion
Flaming in to spot 4 is the most used Fire Pokemon… Heatran! This thing has a scarf, so its pretty much standard. Stop Scizor, kill other Heatran, Explode. This can also be a sponge for DDMence outrages, if I don’t want to reveal the best Bug Pokemon on my team.

Scizor (M) @ Life Orb
Ability: Technician
EVs: 252 HP /252 Atk / 4 Spd
Adamant nature (+Atk, -SAtk)
• Swords Dance
• Brick Break
• Bullet Punch
• Pursuit
“The best bug Pokemon on my team” is coming back. This can initiate so much fear in my opponent if I reveal it early-game, that they almost always play conservatively. Also, this is my counter to Gengar, as it can OHKO a lot of my Pokemon. Can also function as a revenge-killer / sweeper. This also covers my last Pokemon’s weaknesses, although not 100% and has great synergy with T-Tar and Heatran.

Salamence (M) @ Yache Berry
Ability: Intimidate
EVs: 112 HP / 252 Atk / 140 Spd
Naughty nature (+Atk, -SDef)
• Dragon Dance
• Outrage
• Earthquake
• Flamethrower / Hidden Power [Grass] / Draco Meteor
The biggest BANG since the Big Bang is back. Previously, Mence was somewhat overshadowed by Dragonite but now, its better base speed and Outrage make it somewhat a better choice, coupled with intimidate. I usually proceed as so. DD, then if a Swampert switches in, I attack with HP Grass or Draco Meteor, and survive the Ice Beam with Yache. If I am running Flamethrower, I attack if I can KO with Outrage, or I switch to Gengar. If Heatran switch in, I EQ. If I need a sweep, I send Mence in on a Heatran HP[ice] and get the DD, then proceed to sweep. So please don’t suggest LO as an item here, since it would die within 3-4 turns because of recoil and SR damage.
Team Strategy
1. Use Infernape to cripple opposing leads.
2. Send out Quacky and try to cripple other Pokemon.
3. When faced with any offensive threat, take out using surprise value of Jolten, or plain old ScarfTran.
4. Arrange a Scizor sweep by setting up 2-3 dances. (1 is often more than enough though)
5. Kill or weaken their main walls. Send in (if alive) wounded Infernape, Endeavor. This can also help before (4)
6. Set Mence up on an Ice Move, staying alive with the Yache. Begin to sweep.
7. If met with a wall, go to remaining Pokes. Infernape Endeavor, Heatran moves/explode, Scizor BP, Jolteon's pure ownage. Maybe even set up another screen from Quacky.
8. Do step (6) again.
Well, thats my basic gameplan that I follow, if I don't have to predict or stuff. Just a rough sketch.
Suggestions from Smogonites
Goldfan, thanks a lot. Your Heatran helped me to get through my late 1300s, but I could not use it well against more experienced players. I alternate between your Heatran and my old now. ^^ Thanks a lot.
Panamaxis, thanks for spotting my wrong EVing. I originally had Fire Blast over CC , hence the SAtk EVs.
Everyone else who has taken time to view this
Particular Threats
I have not spotted any glaring weakness, however, sometimes I fail to get my SR up,(my bad prediction contributes a lot, since I overpredict a lot of the time) and also, it is hard to counter Scizor with Bug moves. Sure, I take it down, but it costs me a Pokemon if I have lost Heatran. Thats also a reason I haven't sacked Heatran already: I sometimes encounter Scizor who run a Scarf.
Status seems to be something this team hates, especially Paralysis, since I can usually play around Toxic and Burn. Also, I find I lack a surefire counter to Zapdos, especially ones with Roost. They simply don't stay in on Cresselia, dunno why. Heatran has fried the most electric-bird-butts I know till date.
Conclusion
I can say R8/H8/Steal. However, I'd like constructive criticism, and suggestions for any problems I have. Not much here, I'm sure you *points finger* Smogoners can help me get the job done. Thanks!