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Done Mudbray [QC 2/2][GP 1/1]

[OVERVIEW]
With access to excellent coverage moves and a sky-high Attack stat, Mudbray possesses the tools required to be a threat offensively. This enables Mudbray to trade damage well with opposing Pokemon once it comes on the field. Additionally, owing to an excellent defensive ability in Stamina paired with solid defensive stats, Mudbray is one of the best entry hazard setters and defensive Pokemon in Little Cup.

[SET]
Offensive Stealth Rock (Mudbray) @ Eviolite
Ability: Stamina
Level: 5
Tera Type: Steel / Water
EVs: 36 HP / 196 Atk / 196 Def / 76 Spe
Impish / Adamant Nature
- Earthquake
- Stone Edge
- Close Combat / Roar
- Stealth Rock

[SET COMMENTS]

Mudbray is a reliable Stealth Rock setter that doubles as a sturdy physical tank. Earthquake is the strongest and most consistent STAB move, hitting majority of the tier hard and threatening OHKOs on Pokemon like Glimmet, Mareanie, and Tinkatink. Stone Edge covers the Flying-types such as Vullaby and Wingull that would otherwise be immune to Earthquake. Close Combat provides coverage against foes that resist Mudbray's primary moves such as Toedscool and Grookey. Roar allows Mudbray to phaze out setup sweepers like Shellder and Nasty Plot Vullaby. An Impish nature is preferred for extra physical durability, but an Adamant nature can be used for greater offensive presence. Tera Steel improves its matchup against Grass- and Ice-type attacks such as Giga Drain from Foongus and Toedscool and Icicle Spear from Shellder, as well as Brave Bird from Vullaby. Tera Water helps Mudbray resist Water- and Ice-type attacks such as Hydro Pump and Surf from Chinchou and Wingull, respectively, while allowing Mudbray to survive Liquidation and Icicle Spear from Shellder comfortably.

Mudbray can switch into Elekid and Stunky and tank multiple hits while threatening an OHKO with Earthquake. Mudbray has to be wary of Vullaby, which aims to remove Mudbray's Eviolite with Knock Off and then either pivot out with U-turn or damage Mudbray with Brave Bird. Vullaby can do this knowing that it only gets 2HKOed by Stone Edge. Vullaby itself pairs seamlessly with Mudbray, as it can cover Grass-types like Grookey, Toedscool, Foongus, and Chespin that check Mudbray. In exchange, Mudbray handles Rock- and Steel-types like Tinkatink and Glimmet that cause Vullaby trouble. Foongus is another great partner that can take care of Water-types for Mudbray, and in return, Mudbray can handle Steel- and Poison-types that wall Foongus, including Tinkatink and Stunky. Alolan Diglett and Mudbray combine to become a formidable Ground-type spam core that pressures each others checks. Mudbray can tank hits and Alolan Diglett is fast and runs Life Orb for heavy damage output.

[STRATEGY COMMENTS]
Other Options
=============

Mudbray can run Heavy Slam as a coverage move instead of Stone Edge to reliably threaten Vullaby, since it has better accuracy, though it has a smaller damage output. When paired with Grookey, whose Grassy Terrain halves the power of Earthquake, Mudbray can run High Horsepower as an alternate move. Counter is a niche option for Mudbray to deal double damage against foes that hit it with strong physical attacks. Choice Scarf is also an option for Mudbray, since it boasts high Attack, can outspeed the entire unboosted metagame, and, notably, Speed ties Choice Scarf Gothita. It is wise to run Tera Ground on a Choice Scarf set, as Earthquake is the most reliable move Mudbray has. RestTalk is a set that trades immediate offensive pressure for longevity. The plan for RestTalk Mudbray is to get rid of opposing special attackers and rely on Stamina to make it resilient to physical attackers. Both RestTalk and Choice Scarf sets forego Stealth Rock, which forces the team to either sacrifice entry hazards or add another teammate with access to them.

Checks and Counters
===================

**Grass-types:** Pokemon like Toedscool, Grookey, Foongus, and Chespin can switch into Mudbray with ease, resist Earthquake, and threaten back with Grass-type attacks.

**Water-types:** Chinchou and Wingull are massive threats, as they outspeed Mudbray and threaten it with super effective Water-type attacks. A boosted Shellder threatens an OHKO with Liquidation as well.

**Mudbray:** Both teams using their Mudbray to trade damage is a common occurence in the Little Cup metagame. It is important to note that Mudbray can only act as a check to any opposing Mudbray and only one party stands to gain from such a trade. Before using Mudbray to check the opposing Mudbray, keep in mind that it has to check multiple targets, and without a reliable recovery option, chip damage from Pokemon like Vullaby will prevent it from doing so.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rahul_3301.537035/
Quality checked by:
https://www.smogon.com/forums/members/always-edgy.647970/
https://www.smogon.com/forums/members/flou.605215/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
Hello, dropping my amqc here, you can implement what you think is valid.
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Owing to an excellent defensive ability Stamina paired with solid defensive stats, Mudbray is one of the best entry hazard setters and defensive Pokemon in Little Cup. With access to excellent coverage moves and a sky high Attack stat, Mudbray possesses the tools required to be a threat offensively as well. Lack of a reliable recovery option, low speed and weakness to Special attacks can leave Mudbray vulnerable to faster Special attackers. Here i would probably start mentioning its high attack stat making it a good trade coin/offensive threat during games first, since it is what we usually see the most when it comes into field, along with its defensive profile thanks to stamina and so on. Would also not start mentioning its weakness, would keep this first paragraph to focus on what it's good at only, and then elabore further on its weakness on the Checks and Counters part.

[SET]
Offensive Stealth Rock (Mudbray) @ Eviolite
Ability: Stamina
Level: 5
Tera Type: Steel / Water
EVs: 36 HP / 196 Atk / 196 Def / 76 Spe
Impish / Adamant Nature
- Earthquake
- Stone Edge
- Close Combat / Roar
- Stealth Rock

[SET COMMENTS]

Mudbray is a reliable Stealth Rock setter that doubles as a sturdy physical tank. Earthquake is the strongest and most consistent STAB move hitting majority of the tier hard, threatening OHKOs on Pokemon like Glimmet, Mareanie and Tinkatink, whereas Stone Edge covers the Flying-types such as Vullaby and Wingull that would otherwise be immune to Earthquake. Close Combat provides coverage against foes that resist Mudbray's primary moves such as Toedscool and Grookey. Roar allows Mudbray to phase out setup sweepers like Shellder and Nasty Plot Vullaby. Impish nature is preferred for extra physical durability and Adamant can be used for greater offensive presence. Tera Steel improves its matchup against Grass- and Ice-type attacks such as Giga Drain from Foongus or Toedscool, along with Icicle Spear from Shellder, and Brave Bird from Vullaby, whereas Tera Water helps Mudbray resist Ice-Type and Water-type attacks such as Hydro Pump and Surf from Chinchou and Wingull respectively, It also lets while also allowing Mudbray to survive Liquidation and Icicle Spear from Shellder comfortably. You can probably make this a bit shorter, and add some details about his interaction against Vullaby, which is very common and surely worth mentioning, as well as elekid and stunky. Those last 2 you can probably add to the part where you mention Earthquake OHKOs, and then mention them again when you talk about who Mudbray can check. These trades or offensive Earthquake pressure is a big part of what makes mudbray good, can add it into the intro a bit too.

Vullaby pairs seamlessly with Mudbray as it can cover Grass-types like Grookey, Toedscool, Foongus, and Chespin that resist Mudbray. In response, Mudbray handles Steel- and Rock- types like Tinktatink and Glimmet that cause Vullaby trouble. Foongus is another great partner that can take care of Water-types for Mudbray and in return Mudbray can handle Steel- and Poison-types that wall Foongus, including Tinkatink and Stunky.

[STRATEGY COMMENTS]
Other Options
=============

Mudbray can run Heavy Slam as a coverage move to reliably hit Vullaby because Stone Edge is not always accurate instead of Stone Edge aiming to reliably threaten Vullaby since it has better accuracy, although it has a smaller damage output. When paired with Grookey, whose Grassy Terrain halves the power of Earthquake, Mudbray can run High Horsepower as an alternate move. Counter is a niche option for Mudbray to deal double damage against foes that hit it with strong Physical attacks.
Choice Scarf is also an option for Mudbray since it boasts of a Base Attack stat of 100, and ability to outspeed the entire unboosted metagame, with a notable speed tie along with against Scarf Gothita means Mudbray does not mind locking into a particular move. It is wise to run Tera Ground on a Choice Scarf set as Earthquake is the most spammable reliable move Mudbray has.
RestTalk is a set that trades immediate offensive pressure with longevity. The plan for a RestTalk user is to get rid of opposing Special attackers and rely on Mudbray's ability Stamina to prolong its life. I think it's worth mentioning how you are supposed to make up for the opportunity cost of not having a regular mudbray with high attack and stealh rock.

Checks and Counters
===================

Grass-types : Pokemon like Toedscool, Grookey, Foongus, and Chespin can switch into Mudbray with ease, resist Earthquake, and threaten massive damage back with Grass-type attacks.

Water-types : Chinchou, Wingull and Shellder are massive threats as they outspeed Mudbray and threaten it with super effective Water-type attacks. Maybe reconsider shellder? since mudbray lives icicle +2 from full and could tera against it.

Mudbray : Both teams having using their Mudbray to trade damage is a common occurence in the Little Cup metagame. It is important to note that Mudbray can only act as a check to any opposing Mudbray and only one party stands to gain from such a trade.
I would also like to add something a few people forget about mudbray, which is how its often pressured by having to check multiple targets, and often getting heavily chipped by vullaby, but up to you.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rahul_3301.537035/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
With access to excellent coverage moves and a sky high Attack stat, Mudbray possesses the tools required to be a threat offensively as well. This enables Mudbray to act as a trade coin once it comes on the field. Additionally, owing to an excellent defensive ability Stamina paired with solid defensive stats, Mudbray is one of the best entry hazard setters and defensive Pokemon in Little Cup.

[SET]
Offensive Stealth Rock (Mudbray) @ Eviolite
Ability: Stamina
Level: 5
Tera Type: Steel / Water
EVs: 36 HP / 196 Atk / 196 Def / 76 Spe
Impish / Adamant Nature
- Earthquake
- Stone Edge
- Close Combat / Roar
- Stealth Rock

[SET COMMENTS]

Mudbray is a reliable Stealth Rock setter that doubles as a sturdy physical tank. Earthquake is the strongest and most consistent STAB move hitting majority of the tier hard, threatening OHKOs on Pokemon like Glimmet, Mareanie and Tinkatink, whereas Stone Edge covers the Flying-types such as Vullaby and Wingull that would otherwise be immune to Earthquake. Close Combat provides coverage against foes that resist Mudbray's primary moves such as Toedscool and Grookey. Roar allows Mudbray to phase out setup sweepers like Shellder and Nasty Plot Vullaby. Impish nature is preferred for extra physical durability and Adamant can be used for greater offensive presence. Tera Steel improves its matchup against Grass- and Ice-type attacks such as Giga Drain from Foongus or Toedscool, along with Icicle Spear from Shellder, and Brave Bird from Vullaby, whereas Tera Water helps Mudbray resist Ice-Type and Water-type attacks such as Hydro Pump and Surf from Chinchou and Wingull respectively, while also allowing Mudbray to survive Liquidation and Icicle Spear from Shellder comfortably. switch Icicle Spear to the front on Tera water bc you talk about resisting ice first, or switch it to water and ice type attacks. Some common interactions include Vullaby which aims to Knock Off Mudbray and U-turn out or stay in and get Brave Bird chip as Vullaby only gets 2HKOed by Stone Edge. Mudbray can also switch into Elekid and Stunky and tank multiple hits, while threatening an OHKO with Earthquake.

Vullaby pairs seamlessly with Mudbray as it can cover Grass-types like Grookey, Toedscool, Foongus, and Chespin that resist check Mudbray. In response, Mudbray handles Steel- and Rock- types like Tinktatink and Glimmet that cause Vullaby trouble. again, switch tink and glimmet around or Steel and rock Foongus is another great partner that can take care of Water-types for Mudbray and in return Mudbray can handle Steel- and Poison-types that wall Foongus, including Tinkatink and Stunky. Alolan Diglett and Mudbray combine to become a formidable groundspam From what I see, "Ground-type spam" is the correct GP term. core which pressures each others checks, Mudbray can tank hits and Alolan Diglett is fast and runs Life Orb for heavy damage output.

[STRATEGY COMMENTS]
Other Options
=============

Mudbray can run Heavy Slam as a coverage move instead of Stone Edge aiming to reliably threaten Vullaby since it has better accuracy, although it has a smaller damage output. When paired with Grookey, whose Grassy Terrain halves the power of Earthquake, Mudbray can run High Horsepower as an alternate move. Counter is a niche option for Mudbray to deal double damage against foes that hit it with strong physical Physical attacks.
Choice Scarf is also an option for Mudbray since it boasts of a Base Attack stat of 100, and ability to outspeed the entire unboosted metagame with a notable speed tie against Scarf Gothita. It is wise to run Tera Ground on a Choice Scarf set as Earthquake is the most reliable move Mudbray has.
RestTalk is a set that trades immediate offensive pressure with longevity. The plan for a RestTalk user is to get rid of opposing Special attackers and rely on Mudbray's ability Stamina to prolong its life. This set foregoes Stealth Rocks which forces the team to either sacrifice hazards or add another teammate with access to them. you can expand this sentence to include the scarf set bc scarf rocks bray is criminal. so smth like "Both RestTalk and Choice Scarf sets forgo Stealth Rock....."

Checks and Counters
===================

**Grass-types:** Pokemon like Toedscool, Grookey, Foongus, and Chespin can switch into Mudbray with ease, resist Earthquake, and threaten back with Grass-type attacks.

**Water-types:** Chinchou and Wingull are massive threats as they outspeed Mudbray and threaten it with super effective Water-type attacks. A boosted Shellder threatens an OHKO with Liquidation as well.

**Mudbray:** Both teams having using their Mudbray to trade damage is a common occurence in the Little Cup metagame. It is important to note that Mudbray can only act as a check to any opposing Mudbray and only one party stands to gain from such a trade. Mudbray is pressured by having to check multiple targets and without a reliable recovery option, chip damage from Pokemon like Vullaby is critical.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rahul_3301.537035/
Quality checked by:
https://www.smogon.com/forums/members/always-edgy.647970/
https://www.smogon.com/forums/members/flou.605215/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
2/2
 
:pmd/mudbray:

add remove comment

[OVERVIEW]

With access to excellent coverage moves and a sky high sky-high Attack stat, Mudbray possesses the tools required to be a threat offensively as well. This enables Mudbray to act as a trade coin trade damage well with opposing Pokemon once it comes on the field. Additionally, owing to an excellent defensive ability in Stamina paired with solid defensive stats, Mudbray is one of the best entry hazard setters and defensive Pokemon in Little Cup.

[SET]
Offensive Stealth Rock (Mudbray) @ Eviolite
Ability: Stamina
Level: 5
Tera Type: Steel / Water
EVs: 36 HP / 196 Atk / 196 Def / 76 Spe
Impish / Adamant Nature
- Earthquake
- Stone Edge
- Close Combat / Roar
- Stealth Rock

[SET COMMENTS]

Mudbray is a reliable Stealth Rock setter that doubles as a sturdy physical tank. Earthquake is the strongest and most consistent STAB move, (AC) hitting majority of the tier hard, (RC) and threatening OHKOs on Pokemon like Glimmet, Mareanie, (AC) and Tinkatink, (RC). (AP) whereas Stone Edge covers the Flying-types such as Vullaby and Wingull that would otherwise be immune to Earthquake. Close Combat provides coverage against foes that resist Mudbray's primary moves such as Toedscool and Grookey. Roar allows Mudbray to phase phaze out setup sweepers like Shellder and Nasty Plot Vullaby. An Impish nature is preferred for extra physical durability, (AC) but an and Adamant can be used for greater offensive presence. Tera Steel improves its matchup against Grass- and Ice-type attacks such as Giga Drain from Foongus or and Toedscool, (RC) along with and Icicle Spear from Shellder, and as well as Brave Bird from Vullaby, (RC). (AP) whereas Tera Water helps Mudbray resist Water- and Ice-type attacks such as Hydro Pump and Surf from Chinchou and Wingull, (AC) respectively, while also allowing Mudbray to survive Liquidation and Icicle Spear from Shellder comfortably. (Moved the interaction with Vullaby and the fact that Mudbray switches into Elekid and Stunky into the second paragraph.)

Mudbray can switch into Elekid and Stunky and tank multiple hits while threatening an OHKO with Earthquake. (AP) Some common interactions include Vullaby which aims to Knock Off
Mudbray and U-turn out or stay in and get Brave Bird chip as Vullaby only gets 2HKOed by Stone Edge. (RP) has to be wary of Vullaby, which aims to remove Mudbray's Eviolite with Knock Off and then either pivot out with U-turn or damage Mudbray can also switch into Elekid and Stunky and tank multiple hits, while threatening an OHKO with Earthquake. with Brave Bird. Vullaby can do this knowing that it only gets 2HKOed by Stone Edge. (AP) Vullaby itself pairs seamlessly with Mudbray, (AC) as it can cover Grass-types like Grookey, Toedscool, Foongus, and Chespin that check Mudbray. In response exchange, Mudbray handles Rock- and Steel- types Steel-types like Tinktatink Tinkatink and Glimmet that cause Vullaby trouble. Foongus is another great partner that can take care of Water-types for Mudbray, (AC) and in return, (AC) Mudbray can handle Steel- and Poison-types that wall Foongus, including Tinkatink and Stunky. Alolan Diglett and Mudbray combine to become a formidable Ground-type spam core which that pressures each others checks, (RC). (AP) Mudbray can tank hits, (AC) and Alolan Diglett is fast and runs Life Orb for heavy damage output.

[STRATEGY COMMENTS]
Other Options
=============

Mudbray can run Heavy Slam as a coverage move instead of Stone Edge aiming to reliably threaten Vullaby, (AC) since it has better accuracy, although though it has a smaller damage output. When paired with Grookey, whose Grassy Terrain halves the power of Earthquake, Mudbray can run High Horsepower as an alternate move. Counter is a niche option for Mudbray to deal double damage against foes that hit it with strong physical attacks. Choice Scarf is also an option for Mudbray, (AC) since it boasts of a Base high Attack stat of 100, and ability to, (AC) can outspeed the entire unboosted metagame, (AC) and, notably, Speed ties Choice with a notable speed tie against Scarf Gothita. It is wise to run Tera Ground on a Choice Scarf set, (AC) as Earthquake is the most reliable move Mudbray has. RestTalk is a set that trades immediate offensive pressure with for longevity. The plan for a RestTalk user Mudbray is to get rid of opposing special attackers and rely on Mudbray's ability Stamina Stamina to make it resilient to prolong its life physical attackers. Both, (RC) RestTalk and Choice Scarf sets forego Stealth Rocks Rock, (AC) which forces the team to either sacrifice entry hazards or add another teammate with access to them.

Checks and Counters
===================

**Grass-types:** Pokemon like Toedscool, Grookey, Foongus, and Chespin can switch into Mudbray with ease, resist Earthquake, and threaten back with Grass-type attacks.

**Water-types:** Chinchou and Wingull are massive threats, (AC) as they outspeed Mudbray and threaten it with super effective Water-type attacks. A boosted Shellder threatens an OHKO with Liquidation as well.

**Mudbray:** Both teams having using their Mudbray to trade damage is a common occurence in the Little Cup metagame. It is important to note that Mudbray can only act as a check to any opposing Mudbray and only one party stands to gain from such a trade. Before using Mudbray is pressured by having to check the opposing Mudbray, keep in mind that it has to check multiple targets, (AC) and without a reliable recovery option, chip damage from Pokemon like Vullaby is critical will prevent it from doing so.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rahul_3301.537035/
Quality checked by:
https://www.smogon.com/forums/members/always-edgy.647970/
https://www.smogon.com/forums/members/flou.605215/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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