
Sweet Dreams ...
Overview
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- + Great overall bulk
- + High Special attack
- + Access to reliable recovery
- + Decent movepool
- - Low speed
- - Knock Off Prone
- - Competition from other Psychic pokemon
Calm Mind
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name: Calm Mind
move 1: Calm mind
move 2: Psychic / Psyshock
move 3: Dazzling Gleam / Baton Pass
move 4: Moonlight
ability: Synchronize
item: leftovers
evs: 252 HP / 252 Def / 4 SpA
nature: Bold
Moves
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- Calm Mind boosts its special attack and defences, making it strong and impossible to take out from the special side.
- Psychic its its main STAB move
- Dazzling gleam is for hitting dark pokemon super effectively which are immune to its STAB
- Moonlight is it's reliable recovery move keeping it ever healthy
- One might use baton pass to pass calm mind boosts to strong special attackers
Set Details
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- 252 HP / 252 Def with bold nature maximizes its physical defense letting it tank neutral hits from Kangaskhan, Archeops, Rhydon well.
- Leftovers increase 1/16 of its HP each turn, which Musharna appreciates.
- Synchronize cripples walls which try to status it. Telepathy and forewarn should not be used.
Usage Tips
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- Only start setting up when all the threats are dead.
Team Options
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Offensive Trick Room
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name: Offensive Trick Room
move 1: Trick Room
move 2: Psychic
move 3: Moonlight
move 4: Dazzling Gleam
ability: Synchronize
item: Life Orb
evs: 252 HP / 4 Def / 252 SpA
ivs: 0 Spd
nature: Quiet
Moves
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INFO ABOUT MOVES GOES HERE
Set Details
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EVS / ITEM / NATURE INFORMATION GOES HERE
Usage Tips
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USAGE TIPS GO HERE
Team Options
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TEAM OPTIONS GO HERE
Other Options
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OTHER OPTIONS GOES HERE. STUFF LIKE ALTERNATE MOVES, ALTERNATE SETS, NICHE STUFF THAT DOESN'T GET A MAIN SET MENTION
Checks & Counters
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CHECKS & COUNTERS GO HERE
NOTE THAT THIS WILL BE MORE THREATLISTY SO MENTION POKEMON / OTHER EFFECTS ONE AT A TIME
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