my attempt at a perfect team

Well Lets See.I guess managed to put together a decent team.please suggest any tweaks or changes which can be made.

Alakazam
Lv100
Item-Wise Glasses
EV's-4 HP/252 Speed/252 SpAt
Nature-Timid
Trait-Synchronise

Attacks
Focus Blast
Psychic
Shadow Ball
Calm Mind


Overview
Well this set basically looks up at its offensive capabilities.With monstrous SpAt and Spd stats this guy is my main sweeper.
Focus Blast takes care of zams dark weakness while dishing out massive damge to many others.
Shadow Ball is a necessity for opposing psychics and ghosts.
Psychic is of course needed for its STAB + it can dish out nuetral damage to a variety of types.
Calm Mind is what i call an insurance policy...if i manage to get 1 in then few can stop this poke.


Infernape Lv 100
Item-Muscle Band
Nature-Jolly
Ev's-4 Attack/252 Speed/252 SpAt
Trait-Blaze

Grass Knot
Flamethrower
Nasty Plot
Close Combat

Overview
Grass Knot does the job for most Ground,Water,Rock pokemon which threaten to take infername out.Deals a lot of damage to heavy pokemon like snorlax.
Flamethrower is its most reliable special and forms the core of all sweeps as it gains STAB which combined with Nasty Plot and Blaze when HP is Low is nasty blow.
Nasty Plot is almost a death blow as it raises its SpAt to new heights which makes sweeping easier.
Close Combat gains STAB which mixed with the 1.1x Boost from the muscle band can stop many pokemon in their tracks.

Salamence Lv 100
Item-White Herb
Nature-Adamant
EV's-4 HP/252 Attack/252 Speed
Trait-Intimidate

Draco Meteor
Earthquake
Stone Edge
Hidden Power [Flying]

Overview
Draco Meteor with its STAB is for fellow dragons like Garchomp who threaten to Shut out this set.Apart from that it can be used as a powerful blow for a lot of Pokemon.The white herb restores stat loss making it usable 2 times in a row.
Earthquake is for Fire,Rock,Poison and Steel types.
Stone Edge-this attack from an max attack Sala will probably send most Ice types to the graveyard.
Hidden Power[Flying] is Sala's most powerful STAB flying move and deals heavy damge to pokemon like torterra,Blaziken and Infernape.

Porygon-Z Lv100
Item-Expert Belt
Trait-Adaptability
Nature-Timid
EV's-4 HP/252 Speed/252 SpAt

Dark Pulse
Nasty Plot
Tri Attack
Hyper Beam

Overview-
Nasty Plot catapults its already monstrous SpAt to new heights and with one attack,this guy becomes a real menace.
Tri Attack Benefits from adaptibility and combined with STAB it becomes the main attack Porygon-Z goes with
Dark Pulse goes well with Tri Attack providing the useful coverage for ghosts.
Hyper Beam does give the other a free turn but is immensely powerful.STAB included with the boost from the Expert Belt can anahilate the standard (714 HP/306 SpDef) Blissey.Removing a wall like blissey brings in a lot of opportunities for the rest of the team.
Bronzong Lv 100
Item-Lum Berry
Trait-Levitate
Nature-Relaxed
EV's-252 HP/204 Def/52 Atk

Gyro Ball
Hypnosis
Explosion
Rest

Overview
Gyro Ball is the main offensive attack which depends on Bronzongs own and its opponents speed.The higher the targets speed the more damage done.The highest power it can get without STAB is 150 making it a decent move.
Hypnosis is great for troublesome opponents and can support Bronzong as a wall.
Stealth Rock is another annoying moving as without a rapid spinner the opponent has to deal with passive damage.
Explosion-sometimes a situation calls for a suicidal move.Apart from Anything that resists it its a sure KO.

Metagross Lv 100
Item-Leftovers
Ability-Clear Body
Nature-Adamant
EV's-140 HP/252 Atk/28 Def/88 SpDef

Magnet Rise
Agility
Meteor Mash
Thunderpunch

Overview-
Magnet Rise gives immunity to ground attacks.
After 1 Agility it can outrun many.
Meteor Mash is the main attack since it gains STAB and has a base power of 100.
Thunderpunch destroys pokemon like gyarados which give meta all sorts of trouble.


There you have it.
Any opinions are welcome.
 
Typical "6 pokemon thrown together without much thought". You obviously don't have plans to deal with the big metagame threats, and if you do, well uh, you obviously haven't played with this team because the way you described it, it doesn't work ~_~

There isn't much to rate, I would really just recommend lurking around here a bit more before attempting to build a team. You definitely need to try playing - I recommend you download shoddy and try battling a bit more to see what works. Check out the offensive and defensive threat list to see what kind of threats you can expect and such - you really need to see them in action before trying to build a team of your own.
 
I love your title btw -.-'. Anyways, are you serious about those items??

On infernape his held item should be either Choice Scarf, Life Orb or Expert Belt. You have 252 Special attack ev's and you have close combat, you might want to make him a mixape with better evs, maybe a split amount.

Maybe throw Choice Specs on your Salamence, he shouldn't be able to stay in two turns in a row unless you're playing like someone who has no idea what they're doing.


A couple suggestions. First, listen to what tang just said. Second, I recommend applying for the smogon tutor program, or begging someone to help you at least. Definately lurk around to learn a little bit more.

Lastly, just try to put a tad bit more effort into your RMT's, otherwise people usually don't rate them.
 
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