So I decided to do my first ever Doubles Team and decided to make it Rain Dance themed. I don't know much about Doubles, I did read the Double Battle Primer, but I've already used this team in Netbattle Supremacy and it has worked alright for the most part. I know there's plenty of room for improvements, giving motive to my first RTM.
Ability: Swift Swim
Nature: Calm
EVs: 112 HP/208 Spe/76 SpA/112 SpD
Item: Damp Rock
Attacks
- Rain Dance
- Leech Seed
- Protect
- Surf
Explanation: One of my two starters. Sets up a Rain Dance and Leech Seeds when needed.
Ability: Water Absorb
Nature: Adamant
EVs: 72 HP/252 Atk/184 Spe
Item: Choice Band
Attacks
- Earthquake
- Waterfall
- Focus Punch
- Ice Punch
Explanation: 2nd starter. Poliwrath is designed to eliminate one of the other team's starters first turn. Earthquake won't harm Ludicolo because of protect. Waterfall is STABed and gets the extra boost from Ludicolo's RD. Water Absorb allows it to recieve HP when hit by Ludicolo's Surf and from other potential water attacks.
Ability: Volt Absorb
Nature: Timid
EVs: 4 HP/252 Spe/252 SpA
Item: Leftovers
Attacks
- Thunder
- Thunder Wave
- Hidden Power (ICE)
- Protect
Explanation: With Jolteon I can switch in on inevitable Electric attacks due to Volt Absorb. Thunder instead of Thunderbolt because of Rain Dance in effect. Hidden Power Ice to get rid of pesky Grass types. Protect in order to avoid STABed and powered-up Surfs, or just to avoid unwanted attacks.
Ability: Swift Swim
Nature: Modest
EVs: 92 HP/164 Spe/252 SpA
Item: Leftovers
Attacks
- Rain Dance
- Surf
- Outrage
- Protect
Explanation: To be quite honest, I'm not really sure about this one. One of my back-up Rain Dancers. Outrage because of STAB and not many pkmn are resistant to Dragon-type moves. Protect to avoid damage from Surfs, Poliwrath's EQs, or unwanted attacks. I don't feel very comfortable with Kingdra.
Ability: Water Absorb
Nature: Bold
EVs: 188 HP/252 Def/68 Spe
Item: Leftovers
Attacks
- Rain Dance
- Surf
- Wish
- Protect
Explanation: The other Rain Dancer. Water Absorb takes hits from fellow Surfs. Wish as a recovering option. Protect to stall for recovery and avoid unwanted attacks. I feel like I can change it up a bit.
Ability: Pressure
Nature: Timid
EVs: 56 HP/252 Spe/200 SpA
Item: Leftovers
Attacks
- Surf
- Blizzard
- Calm Mind
- Protect
Explanation: I'm very uncomfortable with this move set, perhaps the entire Pokemon. I would like to keep it, but I'm willing to substitute it for any other ideas.
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OVERVIEW
Like I said, this team hasn't been that bad. In fact it's been pretty good. I really don't know where I'm going with Kingdra or Suicune so if I you have any ideas for those 2, they'll be greatly appreciated. I also used Protect on 5/6 of my Pokemon to avoid unwanted self-inflicted damage(main idea) but I've used it various times to simply avoid damage to a targeted Pokemon while the other sets-up/attacks.

Ability: Swift Swim
Nature: Calm
EVs: 112 HP/208 Spe/76 SpA/112 SpD
Item: Damp Rock
Attacks
- Rain Dance
- Leech Seed
- Protect
- Surf
Explanation: One of my two starters. Sets up a Rain Dance and Leech Seeds when needed.

Ability: Water Absorb
Nature: Adamant
EVs: 72 HP/252 Atk/184 Spe
Item: Choice Band
Attacks
- Earthquake
- Waterfall
- Focus Punch
- Ice Punch
Explanation: 2nd starter. Poliwrath is designed to eliminate one of the other team's starters first turn. Earthquake won't harm Ludicolo because of protect. Waterfall is STABed and gets the extra boost from Ludicolo's RD. Water Absorb allows it to recieve HP when hit by Ludicolo's Surf and from other potential water attacks.

Ability: Volt Absorb
Nature: Timid
EVs: 4 HP/252 Spe/252 SpA
Item: Leftovers
Attacks
- Thunder
- Thunder Wave
- Hidden Power (ICE)
- Protect
Explanation: With Jolteon I can switch in on inevitable Electric attacks due to Volt Absorb. Thunder instead of Thunderbolt because of Rain Dance in effect. Hidden Power Ice to get rid of pesky Grass types. Protect in order to avoid STABed and powered-up Surfs, or just to avoid unwanted attacks.

Ability: Swift Swim
Nature: Modest
EVs: 92 HP/164 Spe/252 SpA
Item: Leftovers
Attacks
- Rain Dance
- Surf
- Outrage
- Protect
Explanation: To be quite honest, I'm not really sure about this one. One of my back-up Rain Dancers. Outrage because of STAB and not many pkmn are resistant to Dragon-type moves. Protect to avoid damage from Surfs, Poliwrath's EQs, or unwanted attacks. I don't feel very comfortable with Kingdra.

Ability: Water Absorb
Nature: Bold
EVs: 188 HP/252 Def/68 Spe
Item: Leftovers
Attacks
- Rain Dance
- Surf
- Wish
- Protect
Explanation: The other Rain Dancer. Water Absorb takes hits from fellow Surfs. Wish as a recovering option. Protect to stall for recovery and avoid unwanted attacks. I feel like I can change it up a bit.

Ability: Pressure
Nature: Timid
EVs: 56 HP/252 Spe/200 SpA
Item: Leftovers
Attacks
- Surf
- Blizzard
- Calm Mind
- Protect
Explanation: I'm very uncomfortable with this move set, perhaps the entire Pokemon. I would like to keep it, but I'm willing to substitute it for any other ideas.
---------------------------
OVERVIEW
Like I said, this team hasn't been that bad. In fact it's been pretty good. I really don't know where I'm going with Kingdra or Suicune so if I you have any ideas for those 2, they'll be greatly appreciated. I also used Protect on 5/6 of my Pokemon to avoid unwanted self-inflicted damage(main idea) but I've used it various times to simply avoid damage to a targeted Pokemon while the other sets-up/attacks.