ORAS UU My attempt at stall

Hi, um I'm kinda new here.... so uh, just bare with me
I've built this stall team so far its been working great, but any help will be appreciated.




Umbreon (M) @ Leftovers

Trait: Synchronize

EVs: 252 HP / 208 Def / 48 SDef

Calm Nature (+SDef, -Atk)

- Toxic

- Moonlight

- Heal Bell

- Foul Play

So Umbreon, my favourite eeveeleution, its a great mon. Its role is to be a mixed wall, most players think its a special wall and send in their physical attackers whom i surprise them and sick a foul play on em. I put moonlight over wish because its much more reliable and four pokemon in my team can use recovery moves so wish was not required. Heal bell is heal bell, no need to explain. Toxic can cripple them and foul play can seriously damage a lot of pokemon like mega aero and ddance mence and then a quick moonlight recovery gets me the win.



Florges (F) @ Leftovers

Trait: Flower Veil

EVs: 252 HP / 196 Def / 60 SDef

Bold Nature (+Def, -Atk)

- Moonblast

- Toxic

- Synthesis

- Aromatherapy

Florges is for those pokemon whom umbreon can't wall like heracross and machamp. Florges's role is the same as umbreon cripple with toxic, heal yourself and moonblast or switch. I put both aromatherapy and heal bell i know but its been helpful. I could put wish instead and give cleric support or calm mind to strengthen it, any thoughts? I made this guy a mixed wall too because Florges just doesn't make a good physical wall offensive arcanine destroys it, its a much better mixed wall according to me.



Blastoise (M) @ Blastoisinite

Trait: Torrent

EVs: 252 HP / 252 SAtk / 4 Spd

Modest Nature (+SAtk, -Atk)

- Scald

- Aura sphere/icebeam( Its aura for now but i might change)

- Rapid Spin

- Dark Pulse

Blastoise my starter, what can i say its just simply great. Every stall team needs a rapid spinner so Blastoise to the rescue. Anyway all my teams have Mega Blastoise in them :) So well everyone knows what this guy does its a bulky sweeper scald takes care of banded krokodile and flygon which are problematic. Aura can take care of mega aggron, steelix and snorlax which is why i chose it over icebeam. Dark pulse is for extra coverage it hits the occasional slowking and alakazam also gets OHKOd from it. I don't know if I should put icebeam, it can kill mence. Mence's steelwing damages florges which is my usual counter for it but...... U guys tell me what u think.


Nidoking (M) @ Life Orb

Trait: Sheer Force

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

- Sludge Wave

- Earth Power

- Thunderbolt

- Stealth Rock

This is the standard Nidoking set. I really like this guy and have been using it for a while now. Oh and don't insult it by saying I should use queen instead because it hits harder and I really need the extra speed too. Nidoking is more of a hit and run, sludgewave can kill florges preventing it from setting up wishes even if its special att. decreases from moonblast. Thunderbolt can 2HKO crocune if calm mind is not set up yet. Earth power destroys mega steelix and mega aggron. Nidoking is also my stealth rock setter which is incredibly helpful.


Arcanine (M) @ Leftovers

Trait: Flash Fire

EVs: 252 HP / 44 Atk / 192 Def / 20 SDef

Careful Nature (+SDef, -SAtk)

- Morning Sun

- Will-O-Wisp

- Flare Blitz

- Extreme Speed

Arcanine defensive, Its awesome. I put flash fire over intimidate because it helps switch in on chandelure and Sacred fire entei which can wreck both florges and umbreon. I usually let Umbreon use toxic on it and then send this guy in, after absorbing flashfire it can wreck entei. Morning sun and will-o-wisp is standard for a defensive arcanine. I also put a little sp.def evs with nature boost incase mix attackers surprise me.


Dusclops (M) @ Eviolite

Trait: Pressure

EVs: 4 HP / 252 Def / 252 SDef

Bold Nature (+Def, -Atk)

- Taunt

- Will-O-Wisp

- Night Shade

- Pain Split

Finally dusclops, I had a weakness to crocune so taunting it was the best solution who better to taunt than a one eyed..... thing. Pain split helps in recovery and not having hp evs also damages the other guy a lot. This guy is basically my crocune counter, If there is no crocune than together with umbreon and florges it forms a good wall core. I didn't put 252 Hp and then divide the other 252 equally because the result is the same basically.

Alternatively I can use Heliolisk instead with specs and volt switch but dusclops can also take care of curselax. On the other hand voltswitch heliolisk can bring more momentum to the game. In the end dusclops won but your suggestions are most welcome.

P.S. Can anyone tell me how to add the pokemon sprites and pics above the pokemon name like the other guys do. I'm new here so lacking knowledge. I have three lines on each pokemon even if it doesn't look it, so don't close my rmt for nothing.
 
This is a good attempt at a stall team but I have a few suggestions.
1. While on paper it looks good to have many mixed walls like mixed umbreon and mixed florges, in reality it becomes a jack of all trades, master of none type thing. When you get put under a lot of pressure by a high-powered mon you may find that neither of your primary wall can handle it effectively but both can handle it mediocrely. For this reason I would dedicate Umbreon as purely specially defensive and Use either a purely physically defensive florges or even switch to aromatisse.
2. Your sets for Umbreon and Florges are unorthodox but if it is working for you then fine.But I would like to suggest some changes to them both.

Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Baton Pass/Toxic
- Protect
- Wish
- Foul Play

Florges (F) @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Aromatherapy
- Wish
- Protect
- Moonblast
Having heal bell on two pokemon is pretty much overkill imo and it will save you a moveslot if you can choose which one you want it on. Wishtect combos are generally more efficient than moonlight/synthesis as it gives you the option of passing the healing boost to other pokemon if necessary. Pokemon like Mega-Blastoise will really appreciate this. Baton pass on Umbreon is optional as it allows you to pass "free" wishes to team members as it moves after an opponents move but I could see toxic working even though its unorthodox.

3. On Arcanine I would recommed Intimdiate > Flash Fire. Intimidate deals with a wider variety of threats as that atk loss is brutal for physical attackers. You don't need to worry about chandelure as Umbreon and/or Florges can handle Chandy. Furthermore, Entei is not a problem to Arcanine as that attack loss is enough to force entei out. Also, dedicate all the special def evs to physical defense. Unless the atk evs are for something specific I would dedicate those to a defensive stat too.

Overall, this was a good attempt at a stall team (it was kinda a semi-stall but that doesn't matter) and I hope the changes that I suggested are helpful.
 
Hey Serperior for Uber thnx for the rate :) Sorry i couldn't reply sooner my internet was out. I'll definetly make the changes U said.
Although I'll keep toxic on Umbreon.... for now. Toxic stalling is kinda important.
Another thing I'd like to ask, should i change dusclops for toxicroak cause sometimes crocune users use substitute but then i'll have a weakness to psychic types. Perhaps dragon tail goodra or better yet Critdra be a better option.
Again thnx for the rate :)
 
To be honest dusclops is a mediocre mon at best but I didn't want to change your team too much because... well it wouldn't be your team then :P. But if you are open to changing dusclops I would highly recommend it. Btw, suicune+Substitute is uncommon so that shouldn't be too high on the threatlist.
I would recommend Heliolisk for your team. Heliolisk has a relatively good speed tier and can either surf/grass knot the ground types that normally wall it traditionally. Furthermore, Heliolisk deals with suicune (as well as many other bulky waters for that matter) very effectively. Don't be fooled by that NU tag, Heliolisk is a dangerous force even in UU.

Heliolisk @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hyper Voice
- Volt Switch
- Thunderbolt
- Grass Knot
 
I used to have a volt switching Heliolisk before but the thing is Blissey compeletely walled me since i lack physical attackers thats y i thought maybe toxicroak.
Blissey itself can be a nice addition crocune can't do much to it even with +6 spA i checked with the damage calc.
+6 4 SpA Suicune Scald vs. 252 HP / 4 SpD Blissey: 243-286 (34 - 40%) -- 33.6% chance to 3HKO after Leftovers recovery
Ur advice on Umbreon and Florges was quite helpful.
I guess I could put Blissey instead of Dusclops and then put chesnaught instead of Umbreon. Although I really wanna keep it. Well let's c i guess an answer would present itself with time :|
 
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