Hi, um I'm kinda new here.... so uh, just bare with me
I've built this stall team so far its been working great, but any help will be appreciated.
Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 208 Def / 48 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Moonlight
- Heal Bell
- Foul Play
So Umbreon, my favourite eeveeleution, its a great mon. Its role is to be a mixed wall, most players think its a special wall and send in their physical attackers whom i surprise them and sick a foul play on em. I put moonlight over wish because its much more reliable and four pokemon in my team can use recovery moves so wish was not required. Heal bell is heal bell, no need to explain. Toxic can cripple them and foul play can seriously damage a lot of pokemon like mega aero and ddance mence and then a quick moonlight recovery gets me the win.
Florges (F) @ Leftovers
Trait: Flower Veil
EVs: 252 HP / 196 Def / 60 SDef
Bold Nature (+Def, -Atk)
- Moonblast
- Toxic
- Synthesis
- Aromatherapy
Florges is for those pokemon whom umbreon can't wall like heracross and machamp. Florges's role is the same as umbreon cripple with toxic, heal yourself and moonblast or switch. I put both aromatherapy and heal bell i know but its been helpful. I could put wish instead and give cleric support or calm mind to strengthen it, any thoughts? I made this guy a mixed wall too because Florges just doesn't make a good physical wall offensive arcanine destroys it, its a much better mixed wall according to me.
Blastoise (M) @ Blastoisinite
Trait: Torrent
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Aura sphere/icebeam( Its aura for now but i might change)
- Rapid Spin
- Dark Pulse
Blastoise my starter, what can i say its just simply great. Every stall team needs a rapid spinner so Blastoise to the rescue. Anyway all my teams have Mega Blastoise in them :) So well everyone knows what this guy does its a bulky sweeper scald takes care of banded krokodile and flygon which are problematic. Aura can take care of mega aggron, steelix and snorlax which is why i chose it over icebeam. Dark pulse is for extra coverage it hits the occasional slowking and alakazam also gets OHKOd from it. I don't know if I should put icebeam, it can kill mence. Mence's steelwing damages florges which is my usual counter for it but...... U guys tell me what u think.
Nidoking (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Sludge Wave
- Earth Power
- Thunderbolt
- Stealth Rock
This is the standard Nidoking set. I really like this guy and have been using it for a while now. Oh and don't insult it by saying I should use queen instead because it hits harder and I really need the extra speed too. Nidoking is more of a hit and run, sludgewave can kill florges preventing it from setting up wishes even if its special att. decreases from moonblast. Thunderbolt can 2HKO crocune if calm mind is not set up yet. Earth power destroys mega steelix and mega aggron. Nidoking is also my stealth rock setter which is incredibly helpful.
Arcanine (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 44 Atk / 192 Def / 20 SDef
Careful Nature (+SDef, -SAtk)
- Morning Sun
- Will-O-Wisp
- Flare Blitz
- Extreme Speed
Arcanine defensive, Its awesome. I put flash fire over intimidate because it helps switch in on chandelure and Sacred fire entei which can wreck both florges and umbreon. I usually let Umbreon use toxic on it and then send this guy in, after absorbing flashfire it can wreck entei. Morning sun and will-o-wisp is standard for a defensive arcanine. I also put a little sp.def evs with nature boost incase mix attackers surprise me.
Dusclops (M) @ Eviolite
Trait: Pressure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Taunt
- Will-O-Wisp
- Night Shade
- Pain Split
Finally dusclops, I had a weakness to crocune so taunting it was the best solution who better to taunt than a one eyed..... thing. Pain split helps in recovery and not having hp evs also damages the other guy a lot. This guy is basically my crocune counter, If there is no crocune than together with umbreon and florges it forms a good wall core. I didn't put 252 Hp and then divide the other 252 equally because the result is the same basically.
Alternatively I can use Heliolisk instead with specs and volt switch but dusclops can also take care of curselax. On the other hand voltswitch heliolisk can bring more momentum to the game. In the end dusclops won but your suggestions are most welcome.
P.S. Can anyone tell me how to add the pokemon sprites and pics above the pokemon name like the other guys do. I'm new here so lacking knowledge. I have three lines on each pokemon even if it doesn't look it, so don't close my rmt for nothing.
I've built this stall team so far its been working great, but any help will be appreciated.
Umbreon (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 208 Def / 48 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Moonlight
- Heal Bell
- Foul Play
So Umbreon, my favourite eeveeleution, its a great mon. Its role is to be a mixed wall, most players think its a special wall and send in their physical attackers whom i surprise them and sick a foul play on em. I put moonlight over wish because its much more reliable and four pokemon in my team can use recovery moves so wish was not required. Heal bell is heal bell, no need to explain. Toxic can cripple them and foul play can seriously damage a lot of pokemon like mega aero and ddance mence and then a quick moonlight recovery gets me the win.
Florges (F) @ Leftovers
Trait: Flower Veil
EVs: 252 HP / 196 Def / 60 SDef
Bold Nature (+Def, -Atk)
- Moonblast
- Toxic
- Synthesis
- Aromatherapy
Florges is for those pokemon whom umbreon can't wall like heracross and machamp. Florges's role is the same as umbreon cripple with toxic, heal yourself and moonblast or switch. I put both aromatherapy and heal bell i know but its been helpful. I could put wish instead and give cleric support or calm mind to strengthen it, any thoughts? I made this guy a mixed wall too because Florges just doesn't make a good physical wall offensive arcanine destroys it, its a much better mixed wall according to me.
Blastoise (M) @ Blastoisinite
Trait: Torrent
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Aura sphere/icebeam( Its aura for now but i might change)
- Rapid Spin
- Dark Pulse
Blastoise my starter, what can i say its just simply great. Every stall team needs a rapid spinner so Blastoise to the rescue. Anyway all my teams have Mega Blastoise in them :) So well everyone knows what this guy does its a bulky sweeper scald takes care of banded krokodile and flygon which are problematic. Aura can take care of mega aggron, steelix and snorlax which is why i chose it over icebeam. Dark pulse is for extra coverage it hits the occasional slowking and alakazam also gets OHKOd from it. I don't know if I should put icebeam, it can kill mence. Mence's steelwing damages florges which is my usual counter for it but...... U guys tell me what u think.
Nidoking (M) @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Sludge Wave
- Earth Power
- Thunderbolt
- Stealth Rock
This is the standard Nidoking set. I really like this guy and have been using it for a while now. Oh and don't insult it by saying I should use queen instead because it hits harder and I really need the extra speed too. Nidoking is more of a hit and run, sludgewave can kill florges preventing it from setting up wishes even if its special att. decreases from moonblast. Thunderbolt can 2HKO crocune if calm mind is not set up yet. Earth power destroys mega steelix and mega aggron. Nidoking is also my stealth rock setter which is incredibly helpful.
Arcanine (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 44 Atk / 192 Def / 20 SDef
Careful Nature (+SDef, -SAtk)
- Morning Sun
- Will-O-Wisp
- Flare Blitz
- Extreme Speed
Arcanine defensive, Its awesome. I put flash fire over intimidate because it helps switch in on chandelure and Sacred fire entei which can wreck both florges and umbreon. I usually let Umbreon use toxic on it and then send this guy in, after absorbing flashfire it can wreck entei. Morning sun and will-o-wisp is standard for a defensive arcanine. I also put a little sp.def evs with nature boost incase mix attackers surprise me.
Dusclops (M) @ Eviolite
Trait: Pressure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Taunt
- Will-O-Wisp
- Night Shade
- Pain Split
Finally dusclops, I had a weakness to crocune so taunting it was the best solution who better to taunt than a one eyed..... thing. Pain split helps in recovery and not having hp evs also damages the other guy a lot. This guy is basically my crocune counter, If there is no crocune than together with umbreon and florges it forms a good wall core. I didn't put 252 Hp and then divide the other 252 equally because the result is the same basically.
Alternatively I can use Heliolisk instead with specs and volt switch but dusclops can also take care of curselax. On the other hand voltswitch heliolisk can bring more momentum to the game. In the end dusclops won but your suggestions are most welcome.
P.S. Can anyone tell me how to add the pokemon sprites and pics above the pokemon name like the other guys do. I'm new here so lacking knowledge. I have three lines on each pokemon even if it doesn't look it, so don't close my rmt for nothing.