My basic OU/BL team for shoddy

I personally don't have a problem using BL in the OU, as many BL are just as good as any OU.

First glance:
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Dragonite (M) @ Life Orb
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Fire Punch
- Outrage
Nothing resists Outrage/EQ/Fire Punch at the same time. Fire Punch seems like an odd option, as EQ causes plentful more of damage. The answer is-Skarmory, Foretress, Scizor, and Bronzong. Besides that it's quite weak thought.
It's a pity Dragonite doesn't get any decent flying move, but it's forgettable.
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Gardevoir (F) @ Leftovers
Ability: Trace
EVs: 252 HP/32 Spd/48 SAtk/176 SDef
Modest nature (+SAtk, -Atk)
- Wish
- Will-o-wisp
- Thunderbolt
- Psychic
One might ask why it doesn't use CM. Actually, I'm not sure myself, but without WOW it will need Def EVs at the cose of SpD, and without Wish it will me much easier to take it down.
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Mamoswine (M) @ Choice Band
Ability: Snow Cloak
EVs: 66 HP/252 Atk/192 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Ice Fang
- Stone Edge

I remember how in advance people used to laught at Piloswine my love, saying it is useless. Well, nobody dare say that anymore! Manoswine is my solid TB blocker, and a neccesery ice type. Also hits Blissey well.

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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 78 HP/252 Def/80 SAtk/100 SDef
Calm nature (+SDef, -Atk)
- Softboiled
- Psychic
- Flamethrower
- Heal Bell

With Natural Cure, Bliseey doen't even mind statues inducers. I have some doubt about it's need of two SpAing moves, but we don't want it to become useless against Spiritomb or Heathran, right?

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Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/66 Atk/96 Def/96 SDef
Impish nature (+Def, -SAtk)
- Hammer Arm
- Shadow Claw
- Rest
- Sleep Talk
Such an unoriginal moveset presents a suprising amount of power. Iv'e always said Registeel is the most underrated steel type, and with whopping base 150 in both defenses, one can easily agree with me. I had to cut it's IV's in SpA to 17 and Spe to 23 for the moveset to work, but as both stats are not used it doesn't matter much. Iron Head is uneffective as it's side-effect will vitually never be able to work, and as fighting covers both ice and rock already. The all-knowen fighting+ghost combination assures that Registeel will not be offensively blocked by any pokemon.
Hammer Arm may make Registeel very slow in an instance, but it's already slow and does not need speed anyway.

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Milotic (F) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP/96 Def/66 SAtk/96 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Recover
- Surf
- Hypnosis
Here's one reason why WOW on Gardevior may seem not so neccesery-Hypnosis. On a second thought, who said Hypnosis is neccesery? What about Dragon Pulsle or Aqua Ring?
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DId you notice they are M-F-M-F-N-F? Like this I have no attract problem.
 
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