Introduction
Ok, this an offensive team Ive made due to the hype of them recently. No, its not designed to counter Husks team. Thats not how the game should be played. This team has a blend of speed, power, and priority. More times than not, before I edited this team, id somehow lose to Deoxys due to not being able to out speed it, which annoyed me because Id usually outplay my opponnent until Deo came out and swept. This team has 4 priority moves, yes 4. Yet i dont feel it hinders this team what so ever.
Teams Goal
So, on to the teams goal. My goal, in a nutshell, is to completely bombard my opponent to the point where he gets frustrated and baffled. Yes, there some exaggeration but there are times when people have confronted me and said nice team.
Synergy
With a blend of Speed, Power,Priority and also Immunities, I can be successful with even the slightest prediction. This team is no husks teams even though it may look somewhat similiar since he used the power house sweepers most offensive teams need. Anyways, I digress and reveal you my team
Gallade @ Lum berry
Ability: Stead Fast
Evs: 252 HP/ 252 Atk/6 Speed
Nature: Adament
Moveset:
1. Swords Dance
2. Close Combat
3. Ice Punch
4. Shadow Sneak
Why I picked Gallade For My Lead
Answer: Gallade is getting more and more popular these days. I like this set alot and it really does a great job of taking special hits as well as status (stares down bronzong). Shadow Sneak 2hko's various ghosts/physics that give myteam a little trouble. Also, like i mentioned, takes special hits very very well. Which is key to this team.
Gyarados @ Life Orb
Ability: Intimidate
Ev's: 80 HP/252 Atk/ 176 Speed (Ev's Subject to change)
Nature: Adament (+ Atk - SpA)
Moveset:
1. Dragon Dance
2. Ice Fang
3. Aqua Tail/Waterfall
4. Earthquake
Why I picked Gyarados:
Answer: Gyarados instills fear into any team thats not prepared for it, ev's out run base 115 Speed pokes such as Starmie. A +1 Stabbed Aqua Tail with Life Orb hits stuff extremely hard. Ive been using this team for a while and have yet to see Aqua Tail miss. +1 Ice Fang will 2hko celebi with rocks up and 2hkos vaporeon with +1 earthquake . Plays a big role with Mamoswine. They nearly cover each others weakness' and hit hard. Both of which work very well together. Gyara is a viable role to this team and I prefer it over mence.
Lucario @ Life Orb
Ability: Steadfast
Nature: Mild (+ SpA - Def)
Evs: 160 Atk/252 Spd/ 96 SpA (weird Ev's subject to change)
Moveset:
1. Hp Ice
2. Agility
3. Shadow Ball
4. Close Combat
Why I picked Lucario: Moveset by Remix!
Answer: Lucario is simply amazing, finishes off stuff the rest of my team cant. HP Ice if for the unsuspecting Gliscor, but it only works when I show off my physical moves hiding HP Ice and Bullet punch which isnt too hard to do. Close Combat obliterates various Blisseys/Umbreons/Snorlax etc and vaccum wave is stab and is a priorty move that hits what bullet punch can't. Bullet punch is for those near ko'd gengars and misseys. Lucario has finished off teams a number of times and owe many wins to it. I no the moveset looks weird but it really is effective.
Mamoswine @ Choice Band
Ability: Snow Cloak
Nature: Adament (+Atk - SpA)
Ev's: 64 Hp/252 Atk/ 192 Spd
1. Ice Fang
2. Ice Shard
3. Earthquake
4. Stone Edge
Why I picked Swine:
Answer: Ah I love the phrase "Your team is Mamo weak". This standard CB set its stuff so hard, 2hkos nearly all physical walls, guaranteed 2hko with Rocks. 2hkos Forre, Pert, Cune, Celebi (With Ice fang), and is a nice counter to magnezone( hp grass less ones). Mamo outruns some bulky Gyara's as well and ohkos with rocks up and with stone edge. Ice shard is amazing and at least half or more to all the mainstream sweepers that dont resist it, which includes Gengar, Azelf, Jolteon, P-Z, and and others.
Mamo may be the most viable member of this team, i absolutely love this thing and stops outrage chomps in there tracks. Awesome.
Magnezone @ Lefties
Ability: Magnet Pull
Nature: Modeset
Moveset:
1. HP ice
2. Thunderbolt
3. Magnet Rise
4. Sub
Why I picked Magnezone:
Answer: A much needed steal killer for this team. Every beginning of a battle goes like this, fake out, taunt, u turn (the leading bronzong) and then switch into a gyro ball, and then proceed to sub and kill off Zong. This thing is a beast behind a sub.
Deoxys @ Expert Belt
Ability: Pressure
Nature: Hasty
Ev's: 160 HP/96 Spd/ 252 SpA (Needs help with ev's)
Moveset:
1. SUPERPOWER
2. Ice Beam
3. Thunderbolt
4. Physic
Why I Picked Deoxys:
Answer: I need a fast bolt beamer who could take care of infernape and scarf chomp (incase mamo went down early). Deoxys, in my opinion, ties up all the lose ends up this team.
Im debating on whether to remove Ice Beam or Thunderbolt for Superpower. Other wise, Gyara or Chomp/Mence could really hurt this team. But then again, a T-Tar my come in and pursuit my switch and get off being barely scratched by thunderbolt or ice beam.
Threat List
Azelf - Gengar, Ambipom, Deoxys
Bronzong - I have trouble, usually Ill try to DD up with Gyara or just close combat. Really think Magnezone would work
Deoxys -S: Requires some prediction, but a blend of priority will 2hko
Dugtrio - Lol
Cresselia - Most of my teams use Gengar just so I can 2hko Cressy, +1 Aqua tail will do a lot of damage.
Dragonite - Mamo, Deo, Gyara
Dusknoir - 2hko'd by Aqua Tail from Gyara, 2hko by Eq from Mamo,
Electivire - Deo outspeeds with motordrive, Ambipom hurts it with fake out and Gengar can outspeed it if the nature is changed to timid. Lucario and Mamo do nice damamge to it with priority moves
Forretress - 2hko by Cb eq from mamo, 2hko by +1 Aqua Tail, Close Combat manages to fall short of 2hko with rocks. Another reason why I want Magnezone.
Gallade - Double Status verions are annoying, usually I go for the intimadate while previously fakeing it out. And shadow sneal wont ohko gengar.
Garchomp - No chance
Gliscor - No chance
Celebi - Ambipom with U turn/Ice Fang from Mamo 2ko's, shadow ball nearly ohko's
Gyara - Deoxys/Gengar
Heatran - Gyara/ Lucario/ Gengar (if necessary)
Heracross - Gyara/Gengar/
Hippowdon - Gyara/Lucario/ Deo/
Infernape - Gyara/Lucario/Deo/ Ambipom
Jirachi - Gyara/Mamo/ Lucario
Lucario - Lucario/Gyara/ Gengar
Jolteon - Mamo/Lucario/Ambipom/ Gengar
Magnezone - Mamo/ Gyara (without sub)/ Lucario
Metagross - Mamo outspeeds most Metagross/Gyara/ Lucario/ gengar
Gengar - Ambpiom/ Deo/ Gengar
Starmie - Ambipom/ Gengar/ Deo
Wobba - Ambpiom/Gengar/Mamo
Weavile - Ampibom/Lucario/gyara
Conclusion
Constructing this team and making this RMT took alot of effort and time. I ask that you criticize what you think that looks like a problem. This team has been very successful on shoddy with a mere handful of losses. Honestly, with correct prediction this team can be very successful if you used correctly. Im shaky with Gengar, He provides excellent resistances to the team but I think Magnezone could really tear up those steel threats that hinder this team.
Ok, this an offensive team Ive made due to the hype of them recently. No, its not designed to counter Husks team. Thats not how the game should be played. This team has a blend of speed, power, and priority. More times than not, before I edited this team, id somehow lose to Deoxys due to not being able to out speed it, which annoyed me because Id usually outplay my opponnent until Deo came out and swept. This team has 4 priority moves, yes 4. Yet i dont feel it hinders this team what so ever.
Teams Goal
So, on to the teams goal. My goal, in a nutshell, is to completely bombard my opponent to the point where he gets frustrated and baffled. Yes, there some exaggeration but there are times when people have confronted me and said nice team.
Synergy
With a blend of Speed, Power,Priority and also Immunities, I can be successful with even the slightest prediction. This team is no husks teams even though it may look somewhat similiar since he used the power house sweepers most offensive teams need. Anyways, I digress and reveal you my team

Gallade @ Lum berry
Ability: Stead Fast
Evs: 252 HP/ 252 Atk/6 Speed
Nature: Adament
Moveset:
1. Swords Dance
2. Close Combat
3. Ice Punch
4. Shadow Sneak
Why I picked Gallade For My Lead
Answer: Gallade is getting more and more popular these days. I like this set alot and it really does a great job of taking special hits as well as status (stares down bronzong). Shadow Sneak 2hko's various ghosts/physics that give myteam a little trouble. Also, like i mentioned, takes special hits very very well. Which is key to this team.

Ability: Intimidate
Ev's: 80 HP/252 Atk/ 176 Speed (Ev's Subject to change)
Nature: Adament (+ Atk - SpA)
Moveset:
1. Dragon Dance
2. Ice Fang
3. Aqua Tail/Waterfall
4. Earthquake
Why I picked Gyarados:
Answer: Gyarados instills fear into any team thats not prepared for it, ev's out run base 115 Speed pokes such as Starmie. A +1 Stabbed Aqua Tail with Life Orb hits stuff extremely hard. Ive been using this team for a while and have yet to see Aqua Tail miss. +1 Ice Fang will 2hko celebi with rocks up and 2hkos vaporeon with +1 earthquake . Plays a big role with Mamoswine. They nearly cover each others weakness' and hit hard. Both of which work very well together. Gyara is a viable role to this team and I prefer it over mence.

Lucario @ Life Orb
Ability: Steadfast
Nature: Mild (+ SpA - Def)
Evs: 160 Atk/252 Spd/ 96 SpA (weird Ev's subject to change)
Moveset:
1. Hp Ice
2. Agility
3. Shadow Ball
4. Close Combat
Why I picked Lucario: Moveset by Remix!
Answer: Lucario is simply amazing, finishes off stuff the rest of my team cant. HP Ice if for the unsuspecting Gliscor, but it only works when I show off my physical moves hiding HP Ice and Bullet punch which isnt too hard to do. Close Combat obliterates various Blisseys/Umbreons/Snorlax etc and vaccum wave is stab and is a priorty move that hits what bullet punch can't. Bullet punch is for those near ko'd gengars and misseys. Lucario has finished off teams a number of times and owe many wins to it. I no the moveset looks weird but it really is effective.

Ability: Snow Cloak
Nature: Adament (+Atk - SpA)
Ev's: 64 Hp/252 Atk/ 192 Spd
1. Ice Fang
2. Ice Shard
3. Earthquake
4. Stone Edge
Why I picked Swine:
Answer: Ah I love the phrase "Your team is Mamo weak". This standard CB set its stuff so hard, 2hkos nearly all physical walls, guaranteed 2hko with Rocks. 2hkos Forre, Pert, Cune, Celebi (With Ice fang), and is a nice counter to magnezone( hp grass less ones). Mamo outruns some bulky Gyara's as well and ohkos with rocks up and with stone edge. Ice shard is amazing and at least half or more to all the mainstream sweepers that dont resist it, which includes Gengar, Azelf, Jolteon, P-Z, and and others.
Mamo may be the most viable member of this team, i absolutely love this thing and stops outrage chomps in there tracks. Awesome.

Magnezone @ Lefties
Ability: Magnet Pull
Nature: Modeset
Moveset:
1. HP ice
2. Thunderbolt
3. Magnet Rise
4. Sub
Why I picked Magnezone:
Answer: A much needed steal killer for this team. Every beginning of a battle goes like this, fake out, taunt, u turn (the leading bronzong) and then switch into a gyro ball, and then proceed to sub and kill off Zong. This thing is a beast behind a sub.
Deoxys @ Expert Belt
Ability: Pressure
Nature: Hasty
Ev's: 160 HP/96 Spd/ 252 SpA (Needs help with ev's)
Moveset:
1. SUPERPOWER
2. Ice Beam
3. Thunderbolt
4. Physic
Why I Picked Deoxys:
Answer: I need a fast bolt beamer who could take care of infernape and scarf chomp (incase mamo went down early). Deoxys, in my opinion, ties up all the lose ends up this team.
Im debating on whether to remove Ice Beam or Thunderbolt for Superpower. Other wise, Gyara or Chomp/Mence could really hurt this team. But then again, a T-Tar my come in and pursuit my switch and get off being barely scratched by thunderbolt or ice beam.
Threat List
Azelf - Gengar, Ambipom, Deoxys
Bronzong - I have trouble, usually Ill try to DD up with Gyara or just close combat. Really think Magnezone would work
Deoxys -S: Requires some prediction, but a blend of priority will 2hko
Dugtrio - Lol
Cresselia - Most of my teams use Gengar just so I can 2hko Cressy, +1 Aqua tail will do a lot of damage.
Dragonite - Mamo, Deo, Gyara
Dusknoir - 2hko'd by Aqua Tail from Gyara, 2hko by Eq from Mamo,
Electivire - Deo outspeeds with motordrive, Ambipom hurts it with fake out and Gengar can outspeed it if the nature is changed to timid. Lucario and Mamo do nice damamge to it with priority moves
Forretress - 2hko by Cb eq from mamo, 2hko by +1 Aqua Tail, Close Combat manages to fall short of 2hko with rocks. Another reason why I want Magnezone.
Gallade - Double Status verions are annoying, usually I go for the intimadate while previously fakeing it out. And shadow sneal wont ohko gengar.
Garchomp - No chance
Gliscor - No chance
Celebi - Ambipom with U turn/Ice Fang from Mamo 2ko's, shadow ball nearly ohko's
Gyara - Deoxys/Gengar
Heatran - Gyara/ Lucario/ Gengar (if necessary)
Heracross - Gyara/Gengar/
Hippowdon - Gyara/Lucario/ Deo/
Infernape - Gyara/Lucario/Deo/ Ambipom
Jirachi - Gyara/Mamo/ Lucario
Lucario - Lucario/Gyara/ Gengar
Jolteon - Mamo/Lucario/Ambipom/ Gengar
Magnezone - Mamo/ Gyara (without sub)/ Lucario
Metagross - Mamo outspeeds most Metagross/Gyara/ Lucario/ gengar
Gengar - Ambpiom/ Deo/ Gengar
Starmie - Ambipom/ Gengar/ Deo
Wobba - Ambpiom/Gengar/Mamo
Weavile - Ampibom/Lucario/gyara
Conclusion
Constructing this team and making this RMT took alot of effort and time. I ask that you criticize what you think that looks like a problem. This team has been very successful on shoddy with a mere handful of losses. Honestly, with correct prediction this team can be very successful if you used correctly. Im shaky with Gengar, He provides excellent resistances to the team but I think Magnezone could really tear up those steel threats that hinder this team.