My favorite team[up to date]

Alright well i was bored, and inserted a bunch of random pokemon into Marriland's Team Builder and saw that these selection of pokemon cover each others weakness's fairly well =) And so, i made a team out of them!
And here they are:

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CHANGES IN BOLD BLUE

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Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 228 Atk/244 Spd/36 SAtk
Hasty nature (+Spd, -Def)
- Crunch
- Fire Blast
- Stone Edge
- Ice Beam

I saw this build on another RTM around here, and i liked it a lot so i decided to use it [= Works really well, takes on many other common leads with it's plethora of attacks
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Porygonz @ Life Orb
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Nasty Plot
- Tri Attack
- Ice Beam
- Thunderbolt

Special Sweeper, with Adaptability, this guy breaks many pokemon. It's a pretty standard set. Wasn't sure if i should use Nasty Plot since i'm afraid of this guy dying before being able to put the Nasty Plot to use.
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Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 120 HP/252 Atk/136 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Earthquake
- Stone Edge

BandNite is pretty scary. His high attack rapes many pokemon, physically, while Porygon-Z does it specially XD
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Gengar (M) @ Leftovers
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hypnosis

Gengar is here to put threatening pokemon to bed. And then beat on some other ones (or if if the sleepyhead decides to stay in). Special Sweeper
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Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 172 HP/84 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Magnet Rise

Kills,molests and abuses steels (except for metagross) but i've got other pokemon to deal with him :)
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Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/128 Atk/128 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Stealth Rock
- Hypnosis
- Reflect

Physical Wall, in a way. A -Spd nature to increase the power of Gyro Ball. This guy is my supporter as well, using Reflect to help the rest of my team cushion hits and Stealth Rock for residual damage.
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Anyways, SMOGON, as with any other team, this one has it's flaws too. Relying on you guys to help me out here =) Thanks for your help and time guys, it's very appreciated!
 
Well the biggest problem is obviously Scarchomp just looking at the team but I will talk about him later.

First off lets fix the evs and a few movesets as well as replace anyone who is not neccesary. Right now it seems like everyone is fine but you are lacking speed and I think a DD Salamence would be a fine replacement over Dragonite no matter how cool he is. He is providing the same power but also allows you some extra speed as well as an opening for Raikou and Porygon Z. Speaking of Raikou though another Problem is that Sub + Lefties won't work well in a Sandstorm team. This will not be able to set up without the leftovers recovery and I say just ditching him all together might help. My replacement is slower but his bulkiness and ability make up for that. I am of course talking about Magnet Rise Magnezone. Although this does give you a bigger Heracross weakness Gengar and Salamence should handle it fine. Thunderbolt, Hidden Power Ice, Sub, Magnet Rise would be perfect and handle any problems you might have. Also helps against Bronzong and Skarm who will annoy Salamence a lot once you replace dragonite for him.

Onto EVs Tar only needs 244 speed evs to do his job and 228 Attack EVS. The rest can be dumped into special attack. I would also switch up the moveset to crunch, stone edge, ice beam, fire blast. This allows you more hits on leads such as baton pass gliscor, hippowdon, among others. Fire Blast will take lucario so earthquake wont be missed.

Porygon Z desperately wants Nasty Plot as that is the reason to run him unless you are going choice item. Dark Pulse is giving you nothing coverage wise that a Nasty Plot adaptability tri attack wont handle. And porygon z shouldn't be fighting ghosts anyway. Plus this can ohko blissey so it is worth it.

On Bronzong I would decide what screen you need more and replace the other with hypnosis which is helpful to you if gengar can get his in. Gengar also would want leftovers if he is in the sand.

Scarfchomp as I mentioned earlier is a huge problem and bronzong is the best bet to beat him as well as magnezone switching on an outrage or just magnet rising when he switches in. Mence also can deal with him if he has a DD or 2 under his belt.
 
I'm a bit iffy on the Ice Beam over Earthquake thing because Gliscor leads aren't that common, and if that's all im switching for, it's not worth losing a STAB move. If i take out Earthquake, i'll have no way to deal with Opposing Tyranitar leads...
 
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