Sableye @ Lum Berry
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Will-O-Wisp
- Recover
- Knock Off
- Foul Play
This Sableye is used to confuse my opponent with 2 possible megas. Wil-O-Wisp is used to stop physical sweepers, Foul play to follow up. Recover is for sustain and knock off is just utility.
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Atk / 8 SpA
Naughty Nature
- Seed Bomb
- Brick Break
- Stone Edge
- Sludge Bomb
Breloom is used for type advantage over a lot of pokemon, stone edge is mainly for charizard or Talonflame sweepers, because i got sweeped by mega charizard X and Y.
Latias @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Dragon Pulse
- Psychic
- Thunderbolt
This is a weird one, but i dont think latias reli fits in this team, its just a pokemon to take out entry hazards and thunderbolt is mainly for flying and water pokemon that counter talonflame
Talonflame @ Sitrus Berry
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Brave Bird
- Roost
- Swords Dance
This is my physical sweeper, when i know my opponent will swap out i will swords stance and prepare for a sweep.
Azumarill @ Sitrus Berry
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
Azumaril is my second sweeper, i think i should replace with another water type pokemon. with Belly drum my azurmarill will have 800 attack and aqua jet will help sweep
Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Play Rough
I usually start with mega absol for magic bounce to return any entry hazards or status effects that enamy starts with.
please tell me anything i should try changing
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Will-O-Wisp
- Recover
- Knock Off
- Foul Play
This Sableye is used to confuse my opponent with 2 possible megas. Wil-O-Wisp is used to stop physical sweepers, Foul play to follow up. Recover is for sustain and knock off is just utility.
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Atk / 8 SpA
Naughty Nature
- Seed Bomb
- Brick Break
- Stone Edge
- Sludge Bomb
Breloom is used for type advantage over a lot of pokemon, stone edge is mainly for charizard or Talonflame sweepers, because i got sweeped by mega charizard X and Y.
Latias @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Dragon Pulse
- Psychic
- Thunderbolt
This is a weird one, but i dont think latias reli fits in this team, its just a pokemon to take out entry hazards and thunderbolt is mainly for flying and water pokemon that counter talonflame
Talonflame @ Sitrus Berry
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Brave Bird
- Roost
- Swords Dance
This is my physical sweeper, when i know my opponent will swap out i will swords stance and prepare for a sweep.
Azumarill @ Sitrus Berry
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
Azumaril is my second sweeper, i think i should replace with another water type pokemon. with Belly drum my azurmarill will have 800 attack and aqua jet will help sweep
Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Sucker Punch
- Play Rough
I usually start with mega absol for magic bounce to return any entry hazards or status effects that enamy starts with.
please tell me anything i should try changing