





Introduction
Hello guys! First of all, I'm a new player to competitive pokemon so I really don't have any teambuilding knowledge. This is the first team I ever made, and my first post here too. The team was created based on a YouTuber team - namely Flashfire - with some personal replacements. The first team was this one: http://pastebin.com/TNJY0Y0g. After a few battles, I decided to make some changes. So, I switched Magnezone and Breloom for Zapdos and Clefable, which led me to better results. The problem is: I don't know if I was lucky, if it was my opponents who played badly, if it was I who played well, or if the team is actually pretty good or whatever. So, let's go to the team!
Teambuilding Process
As I said, the team was initially a premade team, and after some battles I made some changes that I felt necessary. The first one was Magnezone for Clefable. I eventually realized that I wasn't doing well with Magnezone for I don't even know how to use it properly, so I prefered to put a cleric like clefable in my team. The second change was Breloom for Zapdos. The reason was the same: I don't know how to play Breloom. Another thing I changed was in Zard's set. The lack of Fire coverage was costing me some battles, so I changed Earthquake for Flare Blitz. And then I tested it a few times.
The Team
Dragon King (Charizard-Mega-X) @ Charizardite X Hello guys! First of all, I'm a new player to competitive pokemon so I really don't have any teambuilding knowledge. This is the first team I ever made, and my first post here too. The team was created based on a YouTuber team - namely Flashfire - with some personal replacements. The first team was this one: http://pastebin.com/TNJY0Y0g. After a few battles, I decided to make some changes. So, I switched Magnezone and Breloom for Zapdos and Clefable, which led me to better results. The problem is: I don't know if I was lucky, if it was my opponents who played badly, if it was I who played well, or if the team is actually pretty good or whatever. So, let's go to the team!
Teambuilding Process
As I said, the team was initially a premade team, and after some battles I made some changes that I felt necessary. The first one was Magnezone for Clefable. I eventually realized that I wasn't doing well with Magnezone for I don't even know how to use it properly, so I prefered to put a cleric like clefable in my team. The second change was Breloom for Zapdos. The reason was the same: I don't know how to play Breloom. Another thing I changed was in Zard's set. The lack of Fire coverage was costing me some battles, so I changed Earthquake for Flare Blitz. And then I tested it a few times.
The Team

Ability: Tough Claws
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Roost
- Flare Blitz
Well, I won't say too much in the descriptions cause I don't have enough knowledge to do so. What I can say is that I love bulky MZard X! One Dragon Dance and outspeeds, as far as I know (with my minimum experience), almost everything. Dragon Claw and Flare Blitz are the STAB moves, and Roost is for dealing with the recoil and any damage it receives in the battle.

Angelica (Clefable) (F) @ Leftovers
Ability: Unaware
EVs: 4 HP / 252 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Moonblast
- Aromatherapy
The cleric. Wish+Protect are good for stalling, and Aromatherapy removes status conditions on the team, obviously, which is really good. Moonblast for damage. I don't have, as I said before, too much to say about the mons, and this is the best I can do...

Sky Armor (Skarmory) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Stealth Rock
- Whirlwind
- Roost
- Drill Peck
I. Love. Skarmory. It's just too good! It's amazingly bulky, and with Rocky Helmet it can deal with a bunch of physical attackers. Lost track of how many times I won because of this little guy. Stealth Rock setter, Whirlwind to prevent sweepers from setting up, Roost for sustain, and Drill Peck for damage.

D'Artagnan (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Substitute
- Calm Mind
- Secret Sword
Keldeo is the special sweeper, dealing with stallers and walls for Charizard X. Imo they have pretty good synergy. And I really love SubMind Keldeo. Works incredibly well! So, Scald and Secret Sword are the STAB moves, Substitute for aiding in setting Calm Mind.

Bloo (Mew) @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Defog
- Psychic
- Roost
- Taunt
Mew is the defogger, as I couldn't run MZard X without entry hazard cleaners. So, EVs on HP and SpD allows him to execute it's function of defogging without taking tons of damage. Psychic is for dealing some damage, Roost for sustaining some damage, Defog for, you know, Zard, and Taunt... Well, I don't know why I chose Taunt, but works, so... Yeah, Taunt.

Thunderbird (Zapdos) @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 248 HP / 176 Def / 68 SpA / 16 Spe
Bold Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Heat Wave
- Hidden Power [Ice]
- Roost
Last but not least, Zapdos. Physically defensive Zapdos. It can withstand some damage while still causing damage too. Thunderbolt it's the best STAB move for him overall, I think, Heat Wave for dealing with Steel-types, HP Ice for Rock-types and Ground-types, and Roost for recovering.
This the team, I hope you can help me improving!