Hello everyone :)
Im pretty new to competitive play, just finished breeding my first team, please help me with making it better , I welcome all advices and changes to it :)
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature
- Stealth Rock
- Thunder Wave
- Power Whip
- Gyro Ball
Most of time starter in my team as well as special wall , his mission is put some stealth rocks and/or paralyze enemy, while enemy is hurting himself thanks to iron barbs + rocky helmet, when he have chance hit enemy with gyro ball or power whip depending what is better.
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Recover
- Calm Mind
- Psyshock
- Focus Blast
My second wall in team and main staller, boosting his special attack and defense thanks to calm mind just to endure and hit harder , when needed he can recover some hp and suprise hit from psyshock when enemy put special wall before him. Focus Blast isnt too reliable but gives good coverage for some types.
Charizard @ Charizardite Y
Ability: Blaze / Drought
EVs: 252 SAtt / 252 Spe / 4 Att
Timid Nature
- Flamethrower
- Dragon Pulse
- Solar Beam
- Roost / Earthquake
My main special sweeper, after he mega evolves he breaks almost everything that stands in his way, one turn solarbeam for all those water pokemons, dragon puls for dragons and flamethrower for most of rest, debating if i should run roost or eq for him, roost heals good amount of hp, on other hand eq can provide good coverage, but looking that my charizard is timid some times its misses some dmg from eq.
Greninja @ Life Orb / Wise Glasses
Ability: Protean
EVs: 252 SAtt / 252 Spe / 4 Att
Timid Nature
- U-Turn
- Ice Beam
- Scald
- Dark Pulse
Second special sweeper, using protean to its fullest, trying to burn, froze or flinch his target, when in danger U-Turn to someone else. Was thinking about changing life orb to wise glasses as recoil simply hurts me and reuniclus is much more better life orb user.
Arcanine @ Leftovers
Ability: Intimidate
EVs: 252 Att / 252 Spe / 4 HP
Adamant Nature
- Flare Blitz
- Close Combat
- Wild Charge
- Crunch / Extreme Speed
Physical sweeper with good move coverage, he comes in lowering attack of enemy mons, recovering little health from recoil hits thanks to leftovers, dont know if i should chose Extreme Speed over Crunch , when i learn ES , wont be able to learn Crunch again so didnt change that yet and crunch gives somewhat coverage for ghost and physic type pokemons.
Scizor @ Assault Vest / Muscle Band
Ability: Technician
EVs: 252 Att / 252 Spe / 4 HP
Adamant Nature
- U-Turn
- Bullet Punch
- Pursuit
- Sword Dance / Roost
Another physical sweeper with tbh i dont know what to do, bullet punch + technician is great move , would be better with sword dance so i wont choice band it, assault vest is giving him some bulk vs special on other hand muscle band is giving him little boost in attack, maybe just take roost for sword dance and use choice band, really dont know what to chose for him...
Im pretty new to competitive play, just finished breeding my first team, please help me with making it better , I welcome all advices and changes to it :)

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature
- Stealth Rock
- Thunder Wave
- Power Whip
- Gyro Ball
Most of time starter in my team as well as special wall , his mission is put some stealth rocks and/or paralyze enemy, while enemy is hurting himself thanks to iron barbs + rocky helmet, when he have chance hit enemy with gyro ball or power whip depending what is better.

Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Recover
- Calm Mind
- Psyshock
- Focus Blast
My second wall in team and main staller, boosting his special attack and defense thanks to calm mind just to endure and hit harder , when needed he can recover some hp and suprise hit from psyshock when enemy put special wall before him. Focus Blast isnt too reliable but gives good coverage for some types.

Charizard @ Charizardite Y
Ability: Blaze / Drought
EVs: 252 SAtt / 252 Spe / 4 Att
Timid Nature
- Flamethrower
- Dragon Pulse
- Solar Beam
- Roost / Earthquake
My main special sweeper, after he mega evolves he breaks almost everything that stands in his way, one turn solarbeam for all those water pokemons, dragon puls for dragons and flamethrower for most of rest, debating if i should run roost or eq for him, roost heals good amount of hp, on other hand eq can provide good coverage, but looking that my charizard is timid some times its misses some dmg from eq.

Greninja @ Life Orb / Wise Glasses
Ability: Protean
EVs: 252 SAtt / 252 Spe / 4 Att
Timid Nature
- U-Turn
- Ice Beam
- Scald
- Dark Pulse
Second special sweeper, using protean to its fullest, trying to burn, froze or flinch his target, when in danger U-Turn to someone else. Was thinking about changing life orb to wise glasses as recoil simply hurts me and reuniclus is much more better life orb user.

Arcanine @ Leftovers
Ability: Intimidate
EVs: 252 Att / 252 Spe / 4 HP
Adamant Nature
- Flare Blitz
- Close Combat
- Wild Charge
- Crunch / Extreme Speed
Physical sweeper with good move coverage, he comes in lowering attack of enemy mons, recovering little health from recoil hits thanks to leftovers, dont know if i should chose Extreme Speed over Crunch , when i learn ES , wont be able to learn Crunch again so didnt change that yet and crunch gives somewhat coverage for ghost and physic type pokemons.

Scizor @ Assault Vest / Muscle Band
Ability: Technician
EVs: 252 Att / 252 Spe / 4 HP
Adamant Nature
- U-Turn
- Bullet Punch
- Pursuit
- Sword Dance / Roost
Another physical sweeper with tbh i dont know what to do, bullet punch + technician is great move , would be better with sword dance so i wont choice band it, assault vest is giving him some bulk vs special on other hand muscle band is giving him little boost in attack, maybe just take roost for sword dance and use choice band, really dont know what to chose for him...
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