Hello! And welcome to my very first RMT! I am looking to get some feedback as I am relatively new to building teams.
I know absolutely nothing when it comes to doing proper EV Spreads, or doing tera types, so any feed back is very much appreciated! Without further ado, here are the friends :)
Gardellade (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Shiny: Yes
Tera Type: Fairy
EVs: 12 HP / 68 Atk / 176 SpA / 252 Spe
Naive Nature
- Vacuum Wave
- Moonblast
- Knock Off
- Encore
Who doesn't like going up against this silly lil fella? I decided to go max speed, with some mixed investment into attack just so knock off has a lil more ummf. Encore is there for the luls, it's helped me out for when the teams least expect it
View attachment gwj1dseqhfl81.webp
Baby Cannon (Dragapult) (M) @ Focus Sash
Ability: Infiltrator
Shiny: Yes
Tera Type: Water
EVs: 128 Atk / 128 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Hex
- Fire Blast
- Will-O-Wisp
I think I noticed a theme here with the mixed attackers. Dragapult is one of my favorite pokemon, so you know I had to add homie to the team. I have very high success with this set, which I snagged from a serp gren HO team that was doing me very well. Theirs had hydro pump, but I opted to go for Fire Blast solely due to my team not having many options when it comes to attacking steels and grass types
QUEEN (Primarina) (F) @ Assault Vest
Ability: Liquid Voice
Shiny: Yes
Tera Type: Poison
EVs: 68 HP / 104 Def / 84 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Energy Ball
- Tera Blast
- Sparkling Aria
AND HERE SHE IS LADIES AND GENTLEMEN, MY QUEEN! I decided to make a relatively bulky tera poison set to help deal with grass, and opposing fairies. Tera blast has caught a few opponents off guard, EB for coverage, and dual stab
Cinn E Mahn (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 212 HP / 252 SpA / 44 SpD
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Dazzling Gleam
- Recover
To complete the Dragon Fairy Steel core, I added ya boi. I'm experimenting what type I should put him as, and based off of the last few matchups that I've had, flying seems to make sense, although that probably means that I should sub the air balloon. I'm not quite sure how to build him or if I should sub him for something else considering another member we have on the team
MunkE (Rillaboom) (M) @ Choice Scarf
Ability: Grassy Surge
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Grassy Glide
- Knock Off
- Earthquake
- U-turn
Here's a funky lil set. Nobody expects a scarf Rillaboom! He's my main pivot, and tera fire just for some silly shenanigans.
And last but most certainly not least...
FUUUUTURRREEE (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 16 HP / 200 Atk / 40 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Ice Spinner
- Earthquake
- Stealth Rock
My hazard spinner, and remover. Went max speed to ensure at the bare minimum I can get or remove my rocks. Tera ghost to spin block if lead pult is gone. I was contemplating going tusk, but I feel like treads is the better move as.
SO THERE YA HAVE IT! Please feel free to leave any recommendations down below, as like I said, I have no idea what I'm doing, and would love for some feedback to help improve my team building :)
PASTE
REPLAYS:
https://replay.pokemonshowdown.com/gen9ou-2214587583-j3d4cf09r02luvpe1hx8pxuwdm65bndpw (Hazard stack)
I know absolutely nothing when it comes to doing proper EV Spreads, or doing tera types, so any feed back is very much appreciated! Without further ado, here are the friends :)
Gardellade (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Shiny: Yes
Tera Type: Fairy
EVs: 12 HP / 68 Atk / 176 SpA / 252 Spe
Naive Nature
- Vacuum Wave
- Moonblast
- Knock Off
- Encore
Who doesn't like going up against this silly lil fella? I decided to go max speed, with some mixed investment into attack just so knock off has a lil more ummf. Encore is there for the luls, it's helped me out for when the teams least expect it
View attachment gwj1dseqhfl81.webp
Baby Cannon (Dragapult) (M) @ Focus Sash
Ability: Infiltrator
Shiny: Yes
Tera Type: Water
EVs: 128 Atk / 128 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Hex
- Fire Blast
- Will-O-Wisp
I think I noticed a theme here with the mixed attackers. Dragapult is one of my favorite pokemon, so you know I had to add homie to the team. I have very high success with this set, which I snagged from a serp gren HO team that was doing me very well. Theirs had hydro pump, but I opted to go for Fire Blast solely due to my team not having many options when it comes to attacking steels and grass types
QUEEN (Primarina) (F) @ Assault Vest
Ability: Liquid Voice
Shiny: Yes
Tera Type: Poison
EVs: 68 HP / 104 Def / 84 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Energy Ball
- Tera Blast
- Sparkling Aria
AND HERE SHE IS LADIES AND GENTLEMEN, MY QUEEN! I decided to make a relatively bulky tera poison set to help deal with grass, and opposing fairies. Tera blast has caught a few opponents off guard, EB for coverage, and dual stab
Cinn E Mahn (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 212 HP / 252 SpA / 44 SpD
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Dazzling Gleam
- Recover
To complete the Dragon Fairy Steel core, I added ya boi. I'm experimenting what type I should put him as, and based off of the last few matchups that I've had, flying seems to make sense, although that probably means that I should sub the air balloon. I'm not quite sure how to build him or if I should sub him for something else considering another member we have on the team
MunkE (Rillaboom) (M) @ Choice Scarf
Ability: Grassy Surge
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Grassy Glide
- Knock Off
- Earthquake
- U-turn
Here's a funky lil set. Nobody expects a scarf Rillaboom! He's my main pivot, and tera fire just for some silly shenanigans.
And last but most certainly not least...
FUUUUTURRREEE (Iron Treads) @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 16 HP / 200 Atk / 40 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Ice Spinner
- Earthquake
- Stealth Rock
My hazard spinner, and remover. Went max speed to ensure at the bare minimum I can get or remove my rocks. Tera ghost to spin block if lead pult is gone. I was contemplating going tusk, but I feel like treads is the better move as.
SO THERE YA HAVE IT! Please feel free to leave any recommendations down below, as like I said, I have no idea what I'm doing, and would love for some feedback to help improve my team building :)
PASTE
REPLAYS:
https://replay.pokemonshowdown.com/gen9ou-2214587583-j3d4cf09r02luvpe1hx8pxuwdm65bndpw (Hazard stack)
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