Alright so here we have my modified [OU] lineup, i would appreciate it if i got lots of feedback on this as i am at the stage where i want to start breeding for the appropriate natures and start the lengthy process of EV training.
if possible i would like to stay away from using pokemon that i cant breed as i probably be able to get my hands on that legendary or get the correct nature (only exception is Heatran as i have not caught it in platinum yet so i can spend a while looking for a good nature)
All feedback is welcome (positive, negative and neutral)
All edits will be in Blue
Team at a Glance:
Team in Detail:
Metagross @ Occa Berry
Clear Body
Adamant
252 HP/252 Atk/6 Spe
Stealth Rock
Earthquake
Bullet Punch
Explosion
I have decided to opt for an attacking metagross over a tank metagross as my lead to catch out those who are expecting stealth rock and some defence investment, Occa Berry is to spare me a OHKO from a Fire Blast, Meteor Mash and Earthquake are to cause pain to all the other leads out there, while Bullet Punch is to take down those using Focus Sash before they can land another hit on me. Finally when Metagross has fulfilled its purpose it can explode and take another opponent with it.
Dusknoir @ Leftovers
Pressure
Impish
252 HP/252 Def/6 SpD
Will-O-Wisp
Fire Punch
Thunder Punch
Pain Split
Dusknoir is going to be my Tank, its main focus is Physical defence. I have will-o-wisp to cause status problems amoungst the other team, an added bonus is that it lowers their attack. Fire punch is there for the likes of scizor and others that would try and switch in, set up, and OHKO me. Thunder punch will assist me in getting rid of Gyarados which is a large threat to my team's survival, together Fire and Thunder punches provide good coverage. Pain Split is the only half decent form of healing available to Dusknoir, it also will reduce the opponents health as well as healing my own so my punching attacks have a better chance of killing with less hits.
Vaporeon @ Leftovers
Water Absorb
Bold
252 HP/252 Def/4 SpD
Wish
Surf
Hidden Power [Electric]
Protect
I was originally thinking of using Swampert as my bulky water, however since opponents are more inclined to have grass knot as a counter for bulky waters, i decided to go for the lighter vaporeon. Vaporeon also aids me in getting rid of gyarados with hidden power electric, while a STAB surf will do reasonable damage to anything that does not resist it. Wish is good for this team as only dusknoir is the only other one with some form of recovery, so if needed i can switch another in to receive the wish, Protect is there so it can receive Wish without it loosing all its health.
Infernape @ Choice Scarf
Blaze
Naive
64 atk/252 SpA/192 Spe
Fire Blast
Close Combat
Grass Knot
Hidden Power [Ice]
Using a MixApe moveset as a revenge killer, with this moveset i am able to hit all types for at least neutral damage, close combat is in over focus blast due to accuracy issue, it also deals with Blissey alot better, if fire blast keeps missing more than i like then i will switch it for flamethrower, grass knot will provide some resistance to water types it could run into as well as the likes of hippowdon and donphan. Hidden Power Ice can take care of the dragons that would otherwise wall this set.
Sceptile @ Life Orb
Timid
Overgrow
6 HP/252 SpA/252 Spe
Energy Ball
Dragon Pulse
Hidden Power [Fire]
Focus Blast
Sceptile is going to be my Special Powerhouse with very good coverage, energy ball is for the likes of swampert, rhyperior, vaporeon etc. I chose energy ball over grass knot as grass knot would only be more useful against Milotic. Focus Blast will do big damage to steel and ice types as well as being 4x effective on Tyranitar and can also do SE damage on a few others, dragon pulse wards of the likes of salamence and other dragons that would expect to wall sceptile, hidden power Fire can take care of other grass types, steel types and more. I might consider using Choice Specs if i seem to be just missing out on OHKO's and 2HKO's, however if you guys believe using specs is better from the start please let me know.
Salamence @ Life Orb
Intimidate
Naive
232 Atk/24 SpA/252 Spe
Dragon Dance
Outrage
Earthquake
Fire Blast
Salamence is going to be my late game sweeper, after 1 dragon dance, it should be able to out speed most other pokemon making it fairly easy to clean up the rest of the opponents team. If i find that Infernape is doing a better job as a late game sweeper then i will probably change the EVs and nature around on Salamence and switch Fire Blast with Stone edge so i can provide more of a resistance to gyarados and other flying types, as well as maxing out its Attack
thanks for taking the time to help out, i dont mind if you guys are harsh or not, main goal is to get this good so i can start breeding and training
if possible i would like to stay away from using pokemon that i cant breed as i probably be able to get my hands on that legendary or get the correct nature (only exception is Heatran as i have not caught it in platinum yet so i can spend a while looking for a good nature)
All feedback is welcome (positive, negative and neutral)
All edits will be in Blue
Team at a Glance:






Team in Detail:

Metagross @ Occa Berry
Clear Body
Adamant
252 HP/252 Atk/6 Spe
Stealth Rock
Earthquake
Bullet Punch
Explosion
I have decided to opt for an attacking metagross over a tank metagross as my lead to catch out those who are expecting stealth rock and some defence investment, Occa Berry is to spare me a OHKO from a Fire Blast, Meteor Mash and Earthquake are to cause pain to all the other leads out there, while Bullet Punch is to take down those using Focus Sash before they can land another hit on me. Finally when Metagross has fulfilled its purpose it can explode and take another opponent with it.

Dusknoir @ Leftovers
Pressure
Impish
252 HP/252 Def/6 SpD
Will-O-Wisp
Fire Punch
Thunder Punch
Pain Split
Dusknoir is going to be my Tank, its main focus is Physical defence. I have will-o-wisp to cause status problems amoungst the other team, an added bonus is that it lowers their attack. Fire punch is there for the likes of scizor and others that would try and switch in, set up, and OHKO me. Thunder punch will assist me in getting rid of Gyarados which is a large threat to my team's survival, together Fire and Thunder punches provide good coverage. Pain Split is the only half decent form of healing available to Dusknoir, it also will reduce the opponents health as well as healing my own so my punching attacks have a better chance of killing with less hits.

Vaporeon @ Leftovers
Water Absorb
Bold
252 HP/252 Def/4 SpD
Wish
Surf
Hidden Power [Electric]
Protect
I was originally thinking of using Swampert as my bulky water, however since opponents are more inclined to have grass knot as a counter for bulky waters, i decided to go for the lighter vaporeon. Vaporeon also aids me in getting rid of gyarados with hidden power electric, while a STAB surf will do reasonable damage to anything that does not resist it. Wish is good for this team as only dusknoir is the only other one with some form of recovery, so if needed i can switch another in to receive the wish, Protect is there so it can receive Wish without it loosing all its health.

Infernape @ Choice Scarf
Blaze
Naive
64 atk/252 SpA/192 Spe
Fire Blast
Close Combat
Grass Knot
Hidden Power [Ice]
Using a MixApe moveset as a revenge killer, with this moveset i am able to hit all types for at least neutral damage, close combat is in over focus blast due to accuracy issue, it also deals with Blissey alot better, if fire blast keeps missing more than i like then i will switch it for flamethrower, grass knot will provide some resistance to water types it could run into as well as the likes of hippowdon and donphan. Hidden Power Ice can take care of the dragons that would otherwise wall this set.

Sceptile @ Life Orb
Timid
Overgrow
6 HP/252 SpA/252 Spe
Energy Ball
Dragon Pulse
Hidden Power [Fire]
Focus Blast
Sceptile is going to be my Special Powerhouse with very good coverage, energy ball is for the likes of swampert, rhyperior, vaporeon etc. I chose energy ball over grass knot as grass knot would only be more useful against Milotic. Focus Blast will do big damage to steel and ice types as well as being 4x effective on Tyranitar and can also do SE damage on a few others, dragon pulse wards of the likes of salamence and other dragons that would expect to wall sceptile, hidden power Fire can take care of other grass types, steel types and more. I might consider using Choice Specs if i seem to be just missing out on OHKO's and 2HKO's, however if you guys believe using specs is better from the start please let me know.

Salamence @ Life Orb
Intimidate
Naive
232 Atk/24 SpA/252 Spe
Dragon Dance
Outrage
Earthquake
Fire Blast
Salamence is going to be my late game sweeper, after 1 dragon dance, it should be able to out speed most other pokemon making it fairly easy to clean up the rest of the opponents team. If i find that Infernape is doing a better job as a late game sweeper then i will probably change the EVs and nature around on Salamence and switch Fire Blast with Stone edge so i can provide more of a resistance to gyarados and other flying types, as well as maxing out its Attack
thanks for taking the time to help out, i dont mind if you guys are harsh or not, main goal is to get this good so i can start breeding and training