My first OU team in kupo

How good is this team?

  • This team is pretty good, I see little flaws with it.

    Votes: 0 0.0%

  • Total voters
    14
  • Poll closed .
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Oh boy........here goes....
=== [ou] OU team ===

Landorus-Therian (M) @ Leftovers
Trait: Intimidate
EVs: 144 Atk / 200 Def / 164 Spd
- Stealth Rock
- Stone Edge
- U-turn
- Earthquake
This is my lead. He basically sets up stealth rock and U-turns out. I pumped in just enough EVs so he can go offensive if necessary.

Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 232 HP / 56 Def / 220 Spd
Modest Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split

This is my co-lead. Since my Landorus-T is physically defensive, I ran a specially defensive set on my Rotom-Wash. Also, Rotom-W has great defensive synergy.

Kingdra @ Choice Specs
Trait: Swift Swim
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Draco Meteor
- Hydro Pump
- Ice Beam
- Dragon Pulse

Kingdra is the first pokemon in my fire-water-grass core.I choose Kingdra due to him not share weaknesses with Rotom-Wash, my other water type.Since his special attack moves are more broad, so I ran a specs set.

Gothitelle @ Expert Belt
Trait: Shadow Tag
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Thunderbolt
- Psyshock
- Hidden Power [Fire]
- Taunt

I added Gothitelle specifically to trap steel walls and other types 2 aid my attackers. HP Fire for steels, Psyshock for STAB, Thunderbolt for water types, and Taunt to shut down walls. I added expert belt to boost the powered super effective moves.

Infernape @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- Overheat
- Close Combat
- Stone Edge
- U-turn

Infernape is the second member of fire-water-grass core. He is playing the role of mixed sweeper.Do to my uneven number of sweepers, I did the mixed set to balance it out.

Ferrothorn @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
- Spikes
- Power Whip
- Leech Seed
- Thunder Wave

Ferrothorn is the final member of my water-grass-fire core. His goal is to set up spikes and seeds then cripple with T-wave.I have a rocky helmet to further punish physical attackers.
 
I don't understand what you're trying to do with your fire-water-grass core. What does it accomplish? I would understand if you had three offensive Pokemon or three defensive Pokemon but where's the benefit in making the fire and water parts of your core offensive while leaving Ferrothorn defensive?

Before I say anything else I only just restarted playing after not playing for a few months so you may or may not want to listen to what I have to say.

Why do you need Gothitelle to trap steels? Shouldn't Infernape with his two super effective STAB moves be able to deal with steel types. I would look for a better revenge killer maybe? One with pursuit should work if you're worried about them running away.

Anyway, good luck and listen to someone who's better at this than me.
 
Originally posted by zetazord210
My comments and changes are in Bold

Landorus-Therian (M) @ Leftovers
Trait: Intimidate
EVs: 200 Hp / 56 Atk / 252 Def
Impish Nature
- Stealth Rock
- Stone Edge
- U-turn
- Earthquake
This set is very bulky and can hold out against strong physical attackers. Examples Garchomp, Infernape, Scizzor and Terrakion

Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 248 HP / 28 SpA / 232 SpD
Modest Nature/Calm Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split

This set is to compliment with Landorus T

Gothitelle @ Expert Belt
Trait: Shadow Tag
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Thunderbolt
- Psyshock
- Hidden Power [Fire]
- Taunt

You may consider to switch this pokemon with another.

Infernape @ Life Orb
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Overheat
- Close Combat
- Stone Edge
- U-turn

I feel that Infenrape doesn't need SpD
 
sorry, thats supposed to say speed.
I was referring to the special defense loss from Naive Nature on Infernape instead of the defense loss from Hasty Nature. Sorry, for the confusion.
 
Rule 3 said:
Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you are having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.

This does not mean add one sentence saying "Standard x" or "all-around awesome" after each Pokemon. If you put thought into making the team, you can put thought into posting it. The standard description length required is three to four lines, if you need more insight look on the detail part, check out the RMT Archive.
I'm sorry but I have to lock this thread, as you're breaking this rule. You need a minimum of three lines of descriptions for each of your Pokemon. PM me your updated descriptions and I'll unlock this thread.

Furthermore, consider adding pictures to make it more appealing for the raters, you'll usually get more rates if you have picutres.
 
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