So I've recently got into competitive pokemon and have decided to give it a go. I particularly like Arcanine so decided to base a team around him.
First my Arcanine set.
Arcanine (M) @ Life orb
Ability: Flash fire
EVs: 252 Attack, 252 Speed, 4 Defense
Adamant nature
-Flare blitz
-Close combat
-Wild charge
-Extremespeed
Arcanine is a good all out attacker with good coverage. With his flashfire ability he can switch into obvious fire attacks and power up his already powerful flareblitz. With his decent defenses he can take a couple of hits before he's knocked out while dishing out powerful attacks in return. The downfall of this however is the recoil and defense drops that he will take and so some sort of wish support would be useful.
Synergy:
Water: Suicune
Ground: Flygon, Cresselia, Crobat
Rock: Flygon, Gallade
Suicune is a decent pokemon from what I've seen so I decided to add him.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 Special attack, 252 Speed, 4 Special defense
Timid nature
-Calm mind
-Surf/ Scald
-Ice beam
-Hidden power electric
This is a set that you've all seen before. Hidden power electric is to hit those bulky waters that will switch in to try and counter while ice beam and surf are for near perfect coverage. With a few calm minds under your belt this pokemon is a force to be reckoned with. Scald is another option to get the burn on enemy physical attackers and severely weaken them.
Synergy:
Electric: Flygon
Grass: Arcanine, Crobat
Flygon seemed like a good choice to cover Arcanines other weaknesses.
Flygon @ Choice scarf
Naive/Hasty
80 atk/172 spA/252 Spe
-Earthquake
-Fire Blast
-Draco Meteor
-U-Turn
Flygon is the revenge killer on my team. Being mixed he can hit enemies on both sides of the defensive spectrum and with stab draco meteor make huge dents opponents pokemon. Being only weak to two attacking types is a big bonus especially with dragon attacks being uncommon and this allows flygon to switch into most attacks relatively safely providing there is no hax involved.
Synergy:
Dragon:
Ice: Arcanine, Suicune
Gallade @ Leftovers
Careful
EVs: 240hp, 40 Attack, 216 Special defense, 12 speed
-Bulk Up
-Drain punch
-Ice punch
-Shadow sneak
Gallade is my set up guy on this team. Investing in his already high special defense allows gallade to take a couple of hits while setting up with bulk up and preparing to sweep. Being rather frail on the defensive side it would be beneficial to have screen support.
Synergy:
Flying:
Ghost:
Crobat @ Leftovers
Jolly Nature
EVs: 104 HP / 252 Atk / 8 Def / 144 Spe
-Brave bird/ Taunt
-Toxic/ Super fang
-Roost
-U turn
Crobat is my lead for this team. Being one of the faster pokemon in the tier allows it to shut down opponents trying to set up with a fast taunt while also being able to u-turn in unfavorable situations to take a chunk out of the opponents health.
Ice: Arcanine, Suicune
Rock: Flygon
Electric: Flygon
Psychic: Cresselia
Cresselia @ Light Clay
Bold Nature
EVs: 252hp/ 148 defense/ 68 speed/ 40 Special defense
-Reflect
-Light Screen
-Psychic
-Lunar dance/ Thunder wave/ Ice beam
Cress is the only really defensively orientated pokemon on the team. Her job is to set up screens so the other pokemon can survive longer. Psychic is to deal out damage and with it being stab it does that little bit more. In the final slot lunar dance can be used to heal pokemon such as arcanine who will be taking lots of recoil damage but isn't always necessary as the dual screens should offer decent protection. Thunder wave can be used to slow fast pokemon down and allow my slower pokemon to get a hit off. Finally ice beam can be used to catch opponets of guard and score a few ko's.
Synergy:
Ghost:
Dark:
Bug: Arcanine
So please suggest improvements :)

First my Arcanine set.
Arcanine (M) @ Life orb
Ability: Flash fire
EVs: 252 Attack, 252 Speed, 4 Defense
Adamant nature
-Flare blitz
-Close combat
-Wild charge
-Extremespeed
Arcanine is a good all out attacker with good coverage. With his flashfire ability he can switch into obvious fire attacks and power up his already powerful flareblitz. With his decent defenses he can take a couple of hits before he's knocked out while dishing out powerful attacks in return. The downfall of this however is the recoil and defense drops that he will take and so some sort of wish support would be useful.
Synergy:
Water: Suicune
Ground: Flygon, Cresselia, Crobat
Rock: Flygon, Gallade

Suicune is a decent pokemon from what I've seen so I decided to add him.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 Special attack, 252 Speed, 4 Special defense
Timid nature
-Calm mind
-Surf/ Scald
-Ice beam
-Hidden power electric
This is a set that you've all seen before. Hidden power electric is to hit those bulky waters that will switch in to try and counter while ice beam and surf are for near perfect coverage. With a few calm minds under your belt this pokemon is a force to be reckoned with. Scald is another option to get the burn on enemy physical attackers and severely weaken them.
Synergy:
Electric: Flygon
Grass: Arcanine, Crobat
Flygon seemed like a good choice to cover Arcanines other weaknesses.

Flygon @ Choice scarf
Naive/Hasty
80 atk/172 spA/252 Spe
-Earthquake
-Fire Blast
-Draco Meteor
-U-Turn
Flygon is the revenge killer on my team. Being mixed he can hit enemies on both sides of the defensive spectrum and with stab draco meteor make huge dents opponents pokemon. Being only weak to two attacking types is a big bonus especially with dragon attacks being uncommon and this allows flygon to switch into most attacks relatively safely providing there is no hax involved.
Synergy:
Dragon:
Ice: Arcanine, Suicune

Gallade @ Leftovers
Careful
EVs: 240hp, 40 Attack, 216 Special defense, 12 speed
-Bulk Up
-Drain punch
-Ice punch
-Shadow sneak
Gallade is my set up guy on this team. Investing in his already high special defense allows gallade to take a couple of hits while setting up with bulk up and preparing to sweep. Being rather frail on the defensive side it would be beneficial to have screen support.
Synergy:
Flying:
Ghost:

Crobat @ Leftovers
Jolly Nature
EVs: 104 HP / 252 Atk / 8 Def / 144 Spe
-Brave bird/ Taunt
-Toxic/ Super fang
-Roost
-U turn
Crobat is my lead for this team. Being one of the faster pokemon in the tier allows it to shut down opponents trying to set up with a fast taunt while also being able to u-turn in unfavorable situations to take a chunk out of the opponents health.
Ice: Arcanine, Suicune
Rock: Flygon
Electric: Flygon
Psychic: Cresselia

Cresselia @ Light Clay
Bold Nature
EVs: 252hp/ 148 defense/ 68 speed/ 40 Special defense
-Reflect
-Light Screen
-Psychic
-Lunar dance/ Thunder wave/ Ice beam
Cress is the only really defensively orientated pokemon on the team. Her job is to set up screens so the other pokemon can survive longer. Psychic is to deal out damage and with it being stab it does that little bit more. In the final slot lunar dance can be used to heal pokemon such as arcanine who will be taking lots of recoil damage but isn't always necessary as the dual screens should offer decent protection. Thunder wave can be used to slow fast pokemon down and allow my slower pokemon to get a hit off. Finally ice beam can be used to catch opponets of guard and score a few ko's.
Synergy:
Ghost:
Dark:
Bug: Arcanine
So please suggest improvements :)