I'm new to competitive battling and I can't seem to get my team to work. I can't figure out what is wrong.
Heatran
Shuca Berry
Naive
252 SpAtk / 4 Spd / 252 Spe
-Stealth Rock
-Earth Power
-Fire Blast
-Explosion
Standard lead Heatran. Gets SR up and does damage to opposing leads.
Tentacruel (Liquid Ooze)
leftovers
Calm
252 HP / 120 Def / 136 SpDef
-rapid spin
-Toxic Spikes
-Surf
-Sludge Bomb
This Tentacruel gets rid of entry hazards and sets up Toxic Spikes. Surf is do damage to spinblockers and Sludge Bomb is to hit other stuff for neutral damage and hopefully poison flying/ levitating pokémon when I'm desperate.
Blissey (Natural Cure)
Leftovers
Bold
252 HP / 252 Def / 4 SpDef
-Wish
-Protect
-Thunder wave
-Shadow Ball
Blissey stalls poisoned pokémon and handles special attackers. Shadow Ball is for hitting Rotom-A ad Gengar which causes problems for this team. Wish is to heal other Pokémon. Thunder Wave hits sweepers like Lucario and Dragonite so that they can be dealt with later.
Jirachi (Serene Grace)
Choice Scarf
Jolly
252 Atk / 4 SpDef / 252 Spe
-Iron Head
-Thunderpunch
-Fire Punch
-Ice Punch
Jirachi can outspeed many threats can use the appropriate move to revenge kill. Iron Head is for TTar, Thunderpunch is for Gyarados, Fire Punch for Steels and Ice Punch is for dragons.
Celebi (Natural Cure)
Leftovers
Bold
252 HP / 220 Def / 32 Spe
Heal Bell
Recover
Hidden Power Fire
Grass Knot
Celebi is the cleric and can handle Gyarados well. Since this is a bulky Celebi it is difficult to KO even with super effective moves. It uses Grass Knot for Swampert and Tyranitar and Hidden Power Fire can heavily damage Scizor.
Gyarados (Intimidate)
leftovers
Adamant
156 HP / 72 Atk / 96 Def / 184 Spe
-Dragon Dance
-Waterfall
-Stone Edge
-Taunt
Intimidate softens physical blows. Taunt allows me to set up on phazers except Skarmory which always uses Brave Bird which does quite a bit. This has problems with Rotom-A and Life Orb Starmie which is why I need Blissey.
Any help will be appreciated.
Heatran
Shuca Berry
Naive
252 SpAtk / 4 Spd / 252 Spe
-Stealth Rock
-Earth Power
-Fire Blast
-Explosion
Standard lead Heatran. Gets SR up and does damage to opposing leads.
Tentacruel (Liquid Ooze)
leftovers
Calm
252 HP / 120 Def / 136 SpDef
-rapid spin
-Toxic Spikes
-Surf
-Sludge Bomb
This Tentacruel gets rid of entry hazards and sets up Toxic Spikes. Surf is do damage to spinblockers and Sludge Bomb is to hit other stuff for neutral damage and hopefully poison flying/ levitating pokémon when I'm desperate.
Blissey (Natural Cure)
Leftovers
Bold
252 HP / 252 Def / 4 SpDef
-Wish
-Protect
-Thunder wave
-Shadow Ball
Blissey stalls poisoned pokémon and handles special attackers. Shadow Ball is for hitting Rotom-A ad Gengar which causes problems for this team. Wish is to heal other Pokémon. Thunder Wave hits sweepers like Lucario and Dragonite so that they can be dealt with later.
Jirachi (Serene Grace)
Choice Scarf
Jolly
252 Atk / 4 SpDef / 252 Spe
-Iron Head
-Thunderpunch
-Fire Punch
-Ice Punch
Jirachi can outspeed many threats can use the appropriate move to revenge kill. Iron Head is for TTar, Thunderpunch is for Gyarados, Fire Punch for Steels and Ice Punch is for dragons.
Celebi (Natural Cure)
Leftovers
Bold
252 HP / 220 Def / 32 Spe
Heal Bell
Recover
Hidden Power Fire
Grass Knot
Celebi is the cleric and can handle Gyarados well. Since this is a bulky Celebi it is difficult to KO even with super effective moves. It uses Grass Knot for Swampert and Tyranitar and Hidden Power Fire can heavily damage Scizor.
Gyarados (Intimidate)
leftovers
Adamant
156 HP / 72 Atk / 96 Def / 184 Spe
-Dragon Dance
-Waterfall
-Stone Edge
-Taunt
Intimidate softens physical blows. Taunt allows me to set up on phazers except Skarmory which always uses Brave Bird which does quite a bit. This has problems with Rotom-A and Life Orb Starmie which is why I need Blissey.
Any help will be appreciated.