My first rate my team

First, i play on pokemon online so i have access to everything.
Anyway, this is a mainly offence team

Uxie @ Leftovers
Ability: Levitate
Jolly Nature (+Spe -SAtk)
EVs: 252 HP, 240 Def / 16 Spe
- Stealth Rock
- U-Turn
- Knock Off
- Thunder Wave

My lead, for stealth rock. I can ether sacrifice him to cripple with Thunder Wave and Knock off, or just U-Turn until the opponent sends out something that needs his item or needs speed. Probably my least fav of team but, it works despite having no offense.

Scizor @ Life orb
Ability: Technician
Adamant Nature (+Atk -SAtk)
EVs: 252 HP, 252 Atk, 4 Spe
- U-turn
- Superpower
- Bullet punch
- PursuiT

Vintage Scizor, really just meant for damage. He has good synergy with the others.

Latias @ Leftovers
Ability: Levitate
Modest Nature (+SAtk -Atk)
EVs: 252 HP, 228 Def, 28 Spe
- Calm Mind
- Recover
- Dragon Pulse
- Refresh

Calm mind setup and then destroy with dragon pulse. Very bulky, and refresh + recover makes it hard to take down.

Dragonite @ Leftovers
Ability: Multiscale
Jolly Nature (+Spe -SAtk)
EVs: 252 Atk, 252 Spe, 4 SDef
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost

Multi scale guaranties Dragonite gets a Dragon Dance or 2 and then sweep. Also Fire Punch is super helpful since its my only fire move.

Honchkrow @ Leftovers
Ability: Moxie
Impish Nature (+Def -SAtk)
EVs: 252 Atk, 20 HP, 236 Spe
- Sucker Punch
- Roost
- Brave Bird
- Substitute

This guy is awesome at Revenge killing. STAB Sucker Punch kills most things at 3/4th HP. Sub is for if I know he wont attack. Brave bird is for slow Fighting types.[/FONT]

Tornadus @ Flying Gem
Ability: Prankster
Jolly Nature (+Spe -SAtk)
EVs: 252 Spe, 252 Atk, 4 SDef
- Acrobatics
- Bulk Up
- Brick Break
- Substitute

For those who don’t know, Acrobatics + Flying Gem rocks. First gem gives me one time bonus to flying move, then Acrobats affect increases its power to around 100 without gem bonus. All with STAB means I can depend on him to 1HKO almost anything. Bulk up is a nice buff, and sub is because Tornadus is frail.

Thanks for reading and please coment on it. Im new on Smogon, so sorry if I did anything wrong.
 
Alright, I fixed this thead. If you want to post an example team just PM yourself, as copy paste from Word won't work.
Anyway, I would still like you to make your descriptions a little bit longer.
 
I see 4 'mons being weak to Ice, 3 of which are already weak to Stealth Rock, and no Spinner to boot. This gives your team pretty poor defensive synergy. Tornadus seems like the most up for replacement, you already have Dragonite for your Set-up Sweeper, and Honchkrow for a Revenge Killer. Plus with zero forms of recovery, I doubt Tornadus will be setting up many Subs.

I recommend replacing him with this....
Starmie
Item: Leftovers/Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid

~Rabid Spin
~Hydro Pump
~Thunderbolt
~Ice beam

This will give you a much needed Ice resist, and Rapid Spin will help keep Stealth Rock off the field which will help keep Dragonite Multi Scale intact.
 
i see a specially defensive heatran taking on your entire team, outside tornadus's brick break. even then, tornadus-i is outclassed by gliscor, who has access to swords dance, a better sweeping set-up, and a form of recovery in roost and/or toxic orb, while also taking neutral damage from sr. so, agreed, remove tornadus.

agreed also with putting starmie in, as it can easily take on any heatran, terrakion, or mamoswine it encounters.

honestly, i also think latias is pretty redundant. it just compounds weaknesses. but that is just my personal opininon
 
minime, i dont know what u mean about Heatran. Scizor has Super-power and Tornadus has brick-break.(Although im taking Clafarys advice and replacing tornadus with Starmie.)
 
superpower doesnt always ohko every heatran all the time. plus, its banded, meaning it'll switch in on a predicted bullet punch. gl then :/

brick break wont ohko either unless at +1. even then, i said without tornadus(who cant even switch in on heatran without fearing the ohko due to rocks+lava plume or hp ice). you dont have one of the most popular pokemon countered.
 
Hi,

As a pretty big fan of BU Tornadus, I have to disagree with Clefairy- Tornadus needs to stay. You should replace Honchkrow with Starmie instead; honchkrow's revenging capabilities are covered by Scizor, and Honchkrow does not have as many resistances as Tornadus. However, Tornadus needs a new set. Tornadus-T is a better bulk up user in general, as it is much faster than Tornadus and although you don't get Prankster you outspeed everything you need to anyway.

641-therian.png

Tornadus-T @ Flying Gem
252 Atk / 4 SpA / 252 Spe
Naive / Jolly Nature
~Bulk Up
~Acrobatics
~Superpower / Uturn
~Heat wave / Uturn

Mixed Tornadus-T is a fantastic sweeper; and a great counter to sun teams. At +1, Acrobatics is even stronger than LO Hurricane, and it does not require weather to be reliable. It also has Superpower to nail Steel types and Tyranitar, who is also quite problematic for your team. Heat Wave hits Jirachi, Bronzong, and Skarmory harder than Superpower, and can even sweep if your opponent brings Sun into play. Uturn is an alternative move; allowing Tornadus to act as an offensive pivot. If you choose uturn over Heat wave, it's obvious that you should run Jolly and move the 4 SpA evs into HP.

I also think Uxie should be replaced by SpDef Jirachi. It's Psychic typing is definitely not helping you deal with VoltTurn, and its low speed and lack of purpose besides SR and paralysis is not helping your team at all.

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Jirachi @ Leftovers
252 HP / 224 HP / 32 Spe
Careful nature
~Thunder Wave
~Iron Head
~Stealth Rock
~Wish

Jirachi patches up your team quite nicely, and brings you a set of very useful resistances. It helps you overcome your weakness to Choiced Latios, and it resists Ice and rock, a weakness shared by almost half your team. It can also do everything Uxie did, just better. It has some offensive presence, being able to FlinchHax, and it can also pass 101 HP Wishes to your teammates. It's the perfect glue for your team.

Now for some small changes:
Scizor needs Choice Band instead of Life Orb; and an ev spread of 248 HP / 252 Atk / 8 Spe Adamant so you can hit harder with Bullet Punch, and OHKO Magnezone with Superpower.
Latias needs a Timid nature and Substitute instead of Refresh- you really need speed for that set, and Substitute allows you to set up on a lot more pokemon, without fearing status.
Dragonite prefers Earthquake instead of Fire Punch; you are hitting everything bar Skarmory and Bronzong harder, and it allows you to touch Heatran.

Good luck!
 
You have to keep in mind that Heatran outspeeds Scizor, so your only hope of hitting it with superpower is on the switch, which is very risky and requires some good prediction.
 
grass is a horrible offensive type, and eq hits everything it does neutrally anyway, bar celebi and breloom. plus, dragon claw already hits everything harder.
 
earthquake hits venusaur for neutral damage and ninetails harder than fire punch. hits heatran(who would wall you otherwise) and is a general good attack type. fire is a pretty bad type, when compared to ground. plus, rain teams are much more common than sun now, and sun has once again fallen into obscurity.

plus, its not like any grass types are giving you too much trouble at all. scizor and dragonite resist grass 4x, latias 2x, and everything has se coverage.

try again.
 
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