My First "Real" Team

Hey guys this is Letters here. This will be my first RMT on the Smogon forums. I find great pleasure in building strong teams and I love it when I see how successful I can be with my teams. I always base my teams around a central gimmick but this time it will be different. I guess I can be considered a hipster of teambuilding, but without further ado I'd like to get on with the team/ First a little background on why this team was built. I wanted to feature two of my favorite pokes (Honchkrow and Empoleon) in my favorite tier and build a relatively solid and successful team. So anyway, onward to the teambuilding process.

At A Glance
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Teambuilding
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So like stated earlier, I wanted to build a team based off of two of my favorite pokemon. Honchkrow and Empoleon. So that is how this team first started.
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Now knowing myself I know I have trouble with the defensive part of teams. My next objective was to look into a pokemon that paired well defensively with Empoleon. Weezing fit that role pretty flawlessly if I may say so myself. Weezing takes the fighting, ground, and physical attacks aimed at Empoleon while Empoleon takes the psychic and special attacks aimed at Weezing.
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My next concern was adding a powerful special attacker to balance out the physical attack from Honchkrow, so why not Chandelure. A powerful 145 base Sp.Att is nothing to mess around with. And ultimately, the goal of Chandelure is to dent anything and everything possible making way for a Honchkrow sweep.
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Me being a sucker for Mienshao means I absolutely had to add one onto this team. Mienshao acts primarily as a scout doing little bits of damage at a time weakening pokes for a hopeful Honchkrow sweep. Outside of liking Mienshao, he actually plays a bit of a crucial role being able to scout for moves and heal back with regenerator and dealing small bits of damage to weaken opposing pokes.
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Now looking at my team I have no true speed. Slap a scarf on Zapdos and bam, problem solved. Zapdos helps deal with other scarfed threats, like Heracross, and helps maintain momentum with Volt Switch.
And now onto the specifics:
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Empoleon @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 SAtk / 252 SDef
Serious Nature
- Scald
- Stealth Rock
- Roar
- Ice Beam
What I'd assume is a standard set for Empoleon, Stealth Rocks for obvious purposes, Scald to potentially burn physical attackers, Ice Beam as another attack, and Roar for phazing set up sweepers. His main jobs are to set up rocks and have defensive symmetry with Weezing. Empoleon also excels and taking special hits and when necessary, can take the occasionally super effective physical attack.

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Honchkrow @ Life Orb
Trait: Moxie
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- Brave Bird
- Heat Wave
- Sucker Punch
- Pursuit
This Honchkrow is an absolute monster. Brave Bird deals massive amounts of damage to just about everything that doesn't resist, Heat Wave is kinda useless at the moment. I don't really have a better move for the slot, maybe Roost? Anyway, Sucker Punch and Pursuit are great stab trapping moves. LO helps with damage output but means tons of recoil alongside Brave Bird. The main strategy with Krow is to send him in on a weakened opponent and proceed to Sucker Punch to get a Moxie boost and finish the opposing team. Pursuit is helpful for pokes that don't want to take a Sucker Punch that will take heavy damage from Pursuit and hopefully get up a Moxie boost. My main problem with Krow is Heat Wave vs. Roost. I never really find time to Roost and Heat Wave hasn't proven too useful.

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Weezing @ Black Sludge
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Will-O-Wisp
- Clear Smog
- Pain Split
- Flamethrower
Here is another set in which I think is pretty standard. Will-O-Wisp for burning physical attackers, Clear Smog to stop set up sweepers, Pain Split for a form of recovery, and Flamethrower so I'm not taunt bait. Plus the mini-stalls caused by Weezing benefit from an attacking move. Weezing's job is to cripple physical attackers and walls, and take physical hits and hits aimed at Empoleon. Nothing too special here.

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Chandelure @ Choice Specs
Trait: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Overheat
- Fire Blast
- Energy Ball
- Shadow Ball
Next the special powerhouse in Chandelure. Specs only adds to the incredible power. Chandy serves his purpose well in just denting anything on the opposing side of the field. Nothing I've come to face has appreciated a Specs anything very well. Overheat for a nice "hit it and quit it" strategy, Fire Blast works for late game sweeps when Krow isn't needed, Energy Ball for coverage, and Shadow Ball for nice STAB.

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Mienshao @ Choice Scarf
Trait: Regenerator
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- Hidden Power [Ice]
- Hi Jump Kick
- Stone Edge
- U-Turn
Fake Out for damage and scouting, HJK for STAB, Stone Edge for coverage, and HP Ice for Gligar/Flygon mainly. It isn't mean to KO with HP Ice but it deals enough damage to be useful. After Rocks + Fake Out, HP Ice KO's a lot of Gligar I face. I don'y have U-Turn on him because I don't find it necessary. I generally play Mienshao heavily with predictions because I don't have much to lose if I mispredict.
Choice Scarf was put on Mienshao because again, the item suits the use better. Mienshao works well as a scout, and better than Zapdos due to having a higher speed, having nothing immune to the scouting move, and Zapdos just being more useful not choiced. Change thanks to PTJon7.

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Zapdos @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 252 Spd / 4 HP
Modest Nature
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
Last but not least we have my speed. Zapdos still outspeeds all of what I need it to with a Modest nature. He hits hard with STAB Thunderbolt, Volt Switch helps maintain offensive pressure, Heat Wave and HP Ice for coverage.
HP Grass on Zapdos helps me deal with Rhyperior and Swampert (the only two pokes that consistently get up rocks on me), The LO fits better on Zapdos because it has better recovery and is more of a utility than Mienshao. The LO allows Zapdos to switch moves which better helps his usefulness. Changed thanks to PTJon7

So that is my team. It seems to works really well for me. The defensive synergy makes taking hits even with offensive pokes no problem if I predict right. All suggestions are more than welcome and thank you all for your time.
Problems I've Noticed
Steath Rocks - I have 3 pokes weak to rocks. I generally have out Chandy when I expect my opponents Stealth Rock user because he KO's them more often than not.
Stall - While I haven't played it much but once or twice, stall destroys this team. I'm very hazard weak and don't deal with it well at all. This team relies heavily on switching and hazards and stall ruin that.
CB/ LO Sheer Force Darmanitan - The problem here is the power. Unless I predict right This guy will take out at least one poke on my team every time.
CB Victini - Same as Darmanitan
Sub CM Raikou - I have had perfect play against this guy every time so I haven't yet seen it's true power. Weezing can't really take hits from it and Empoleon can't take too many hits from it either. Breaking the sub and keeping pressure on him is CRUCIAL to survival.
Nidoking - Such a wide movepool that my team doesn't appreciate very well.
Snorlax - Can be quite a pain if not burned or have a clean switch to Mienshao.
Team Strategy
Again, the main purpose of this team is to set up a sweep for Krow. This means setting up rocks ASAP, keeping rocks off my side of the field, and applying constant pressure and switching on the opponent. Zapdos' Volt Switch and Mienshao's Fake Out provide great opportunities to do what I need done.
Team Synergy
Empoleon - Takes a majority of the special hits in the game. Takes psychic aimed at Weezing and Mienshao, ice aimed at Honchkrow and Zapdos, rock aimed at Honchkrow, Zapdos, and Chandelure, and Dark/Ghost aimed at Chandy.
Weezing - Takes basically all physical attacks. Takes ground aimed at Chandy and Empoleon, Fighting aimed at Empoleon.
These two take the bulk of the hits on the team.
The others just take resistances when I don't feel like switching into one of the above two. They cover each other quite nicely.
Currently at a rating of 1676 (27-11 on showdown. 5 loses were "BS" loses due to hax, but a loss is a loss either way) and climbing.
 
Hey pretty nice looking team. I like the synergy of your defensive core a whole lot, I'm always a fan of using lower tier pokemon in UU.
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I think your team would benefit alot by switching the items on Zapdos and Mienshao. Zapdos can utilize the Life Orb much better thanks to its access to Roost, and Mienshao can use the Choice Scarf extremely well, as Mienshao is in general the fastest common scarfer in the tier.

I think you should firstly replace Volt Switch to Roost on Zapdos, if you end up going with the Life Orb. Regardless of whether you do or not, change HP Ice to HP Grass. This is so important I can not stress it enough. HP Grass on a Modest Zapdos is a guarenteed OHKO against any standard Rhyperior or Swampert, both of which very often assume Zapdos runs HP Ice. If you take any of my advice, please change that.

If you choose go with Scarf Mienshao, then replace Fake Out with U-Turn, as its a great way to scout and gain momentum for your team.
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I see you're trying to decide on a 4th move for Honchkrow, I always Super Power over Heatwave/Roost as a way to more reliably deal with Steel types. Substitute is also a good option as well.
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You said you find CM Raikou to be a big threat to your team. Well luckily for you, Zaon just made a discussion thread about how to counter it! Check it out, there are a lot of great and varied ways to deal with Raikou there: http://www.smogon.com/forums/showthread.php?t=3479974
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Alright, hope this was helpful, and good luck!
 
you also have 3 weak to an ice/water combo on top of that if they got an HP fight ground or electric that can take out your empoleon, i would see if you can take out one of the flying types. however if you take out the honchkrow you leave yourself more weak to psychic type. and considering that psychic type is probably the most used spec attack type in the tier
 
Replace weezing with cofagrigus. Cofagrigus is one of the best pokemon in uu ATM. It runs a similar set that weezing runs, but with the ability to spinblock and cripple the opponents with mummy. It also has better defenses and slightly higher Special attack.
 
@PTJon7
Thanks (: this defensive core is amazing. I love how perfectly the two work together. I'll definitely try out the Scarf/LO switch on Zapdos and Mienshao. I think that my team would benefit more from that. That change is a definite yes. Thanks for that (:. Thanks for the link to the thread on Raikou. My only problem is I like this defensive core and I don't wanna change it. The change with Mienshao will probably help a bunch with that. As for Krow, I'll see what Superpower does for me. I generally tend to switch out on steel types and handle them another way or KO them before setting up my sweep.

@UnicornSparkle
That's the main reason Nidoking is such a huge threat. His standard set pretty much wrecks my entire team. I literally have no safe switch ins. I could also change Zapdos... but to what? Maybe offensive Slowking? That's a bit of my gimmicky side coming in, but:
Slowking @ Leftovers/LO
Regenerator
Fire Blast
Surf
Grass Knot
Psyshock/Ice Beam

@Magcargo 2
I can't replace Weezing. That takes away from the synergy my defensive core has. While Cofagrigus in an amazing pokemon, especially in UU, I think he'll be better suited on a different team. I find the most useful set the NP+Trick Room set and that doesn't fit onto my team. I probably should have mentioned it earlier but those two and Honchkrow aren't changing.
 
That's the main reason Nidoking is such a huge threat. His standard set pretty much wrecks my entire team. I literally have no safe switch ins.

That's the problem with Nidoking (and Nidoqueen); most teams seriously lack safe switch ins. With the superb coverage and high attacking power both the 'Nidos' have, they can effectively do massive damage to most things in UU. The two best counters to them are Umbreon and Snorlax. Both have great amounts of bulk, and can deal with Nidoking and Queen pretty well. Snorlax would fit better on this team, as it not only takes special attacks extremely well, it can hit back hard with its base 110 attack. Smogon's standard Offensive Set should serve you well:
Snorlax @ Leftovers
Trait: Thick Fat
EVs: 80 HP / 252 Atk / 176 SDef
Adamant Nature
- Body Slam
- Earthquake
- Fire Punch
- Pursuit

A lot of top ranking players will tell of the extreme usefulness of Snorlax in UU. I personally don't use it, but I think that it will help your team a lot.

It just becomes a question of what to replace. All in all I think it comes down to either Chandelure or Zapdos. Both are extremely good, unless someone can give a good case as for which one to keep I say just go with whichever one you want.

Oh and also, Empoleon has Serious nature. It'd be a good idea to fix that.
 
That's the problem with Nidoking (and Nidoqueen); most teams seriously lack safe switch ins. With the superb coverage and high attacking power both the 'Nidos' have, they can effectively do massive damage to most things in UU. The two best counters to them are Umbreon and Snorlax. Both have great amounts of bulk, and can deal with Nidoking and Queen pretty well. Snorlax would fit better on this team, as it not only takes special attacks extremely well, it can hit back hard with its base 110 attack. Smogon's standard Offensive Set should serve you well:
Snorlax @ Leftovers
Trait: Thick Fat
EVs: 80 HP / 252 Atk / 176 SDef
Adamant Nature
- Body Slam
- Earthquake
- Fire Punch
- Pursuit

Oh and also, Empoleon has Serious nature. It'd be a good idea to fix that.

I actually have a calm nature on the server.... i realized the mistake when I exported the team. I changed it on the server but not here. I have never used Snorlax... like ever, but I think he'd fit in over Chandy. Snorlax adds more to the team, and Chandy doesn't add much but power and Snorlax has more than enough of that.
 
I know durant and cresselia and durant is ru (cresselia is bl2) but I have tried durant, I almost swept a team with it. cresselia is very bulky with top notch hp and defenses. cresselia is also immune to I think spikes and durant gets minimal damage you are weak to rock and ice and electric. over all, good job for using zapdos in singles!
 
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