I hope I don't really get scolded or anything, because this is my first RMT, and I'm bound to make mistakes, especially very stupid ones.
I’ll move on to introducing my team. This team is actually quite successful, but I have the need to improve it even further. My team revolves around a couple of UU Pokémon, which all work well in the OU tier. As I am considerably a newb to OU, I have the need to improve my team, and that’s how I found Smogon. So yeah. Here we go.
Jirachi @ Choice Specs
Ability: Serene Grace
EVs: 252 Atk, 252 Speed
Nature: Jolly
- Trick
- Stealth Rock
- Iron Head
- Thunder Wave
I personally find it great being able to abuse Paralysis and flinching with Jirachi, while having Trick to lock a tank into a single move, and it has helped me many times. I set up Stealth Rocks after the Choice Specs has been switched away. Simple, yet efficient.
Zapdos @ Leftovers
Ability: Pressure
EVs: 192 HP, 64 Def, 252 Speed
Nature: Timid
- Thunderbolt
-Heat Wave
-Roost
-Substitute
This is the Sub Roost set. Thunderbolt is there for a STAB boost, while I carry Heat Wave to deal with Ferrothorn and Scizor. Roost is there for healing, and I set up Substitutes just to pretty much scout around.
Absol @ Choice Scarf
Ability: Super Luck
EVs: 252 Atk, 252 Speed
Nature: Adamant
-Sucker Punch
-Night Slash
-Superpower
-Zen Headbutt
I love this set. This set has scored me many surprise KOs, and with Super Luck to abuse, it can take down almost anything provided it scores a critical hit. Sucker Punch is to cut ahead of a faster foe and KO it before it manages to do anything, thus functioning as a revenge killer. Superpower is there to dig Tyranitar’s and Scrafty’s grave(provided if it doesn’t carry Bulk Up), while Zen Headbutt is there to deal with Tentacruel, with the 30% flinch chance as the icing on the cake.
Scrafty @ Life Orb
Ability: Shed Skin
EVs: 252 Atk, 252 Speed
Nature: Adamant
-Dragon Dance
-Ice Punch
-Hi Jump Kick
-Rest
While this set would normally be used for a Bulk Up variant, and most Dragon Dancers carry Moxie, this set uses Scrafty’s bulk to Dragon Dance up and Rest off. The reason that I do not carry Moxie is because I do not risk getting burned/poisoned/paralyzed, which would hinder Scrafty’s attempt to sweep. Ice Punch is there to KO any Dragon types that stand in its way, while Hi Jump Kick is there to deal obscene amounts of damage to the opponent. I might switch it out for Drain Punch though, since the 90% accuracy could mean suicide if Scrafty is on low health.
Tentacruel @Black Sludge
Ability: Liquid Ooze
EVs: 60HP, 196 Def, 252 Sp. Def
Nature: Calm
-Barrier
-Rapid Spin
-Giga Drain
-Scald
Barrier may seem weird on Tentacruel, but having Barrier allows me to survive any Earthquakes aimed at him. Scald is rather self explanatory, burning physical sweepers while “increasing” Tentacruel’s bulk. On the other hand, I have Rapid Spin as a support move, and Giga Drain is there for Politoeds/pretty much any other water type that switches in while recovering Tentacruel’s health.
Latios @ Expert Belt
Ability: Levitate
EVs: 252 Sp. Atk, 252 Speed
Nature: Modest
-Psyshock
-Dragon Pulse
-Calm Mind
-Surf
Hitting a 393 on its special attack stat allows me to hit like a truck, despite the fact that I’m pretty slow on that nature. I might switch it out for Timid, so I can travel faster. CM is there for boosting my special attack even higher, so I can tear through everything. Psyshock is for Chansey/Blissey, while Dragon Pulse for STAB and after a single CM boost, tears through steel types, despite not being effective. Surf, is to deal with any Fire types which block my way.
So, this is pretty much my first RMT. I hope you guys don’t mind my writing style, as I took 1/2 hour to write this, and I was pretty cranky at the end of this RMT.
I’ll move on to introducing my team. This team is actually quite successful, but I have the need to improve it even further. My team revolves around a couple of UU Pokémon, which all work well in the OU tier. As I am considerably a newb to OU, I have the need to improve my team, and that’s how I found Smogon. So yeah. Here we go.
Jirachi @ Choice Specs
Ability: Serene Grace
EVs: 252 Atk, 252 Speed
Nature: Jolly
- Trick
- Stealth Rock
- Iron Head
- Thunder Wave
I personally find it great being able to abuse Paralysis and flinching with Jirachi, while having Trick to lock a tank into a single move, and it has helped me many times. I set up Stealth Rocks after the Choice Specs has been switched away. Simple, yet efficient.
Zapdos @ Leftovers
Ability: Pressure
EVs: 192 HP, 64 Def, 252 Speed
Nature: Timid
- Thunderbolt
-Heat Wave
-Roost
-Substitute
This is the Sub Roost set. Thunderbolt is there for a STAB boost, while I carry Heat Wave to deal with Ferrothorn and Scizor. Roost is there for healing, and I set up Substitutes just to pretty much scout around.
Absol @ Choice Scarf
Ability: Super Luck
EVs: 252 Atk, 252 Speed
Nature: Adamant
-Sucker Punch
-Night Slash
-Superpower
-Zen Headbutt
I love this set. This set has scored me many surprise KOs, and with Super Luck to abuse, it can take down almost anything provided it scores a critical hit. Sucker Punch is to cut ahead of a faster foe and KO it before it manages to do anything, thus functioning as a revenge killer. Superpower is there to dig Tyranitar’s and Scrafty’s grave(provided if it doesn’t carry Bulk Up), while Zen Headbutt is there to deal with Tentacruel, with the 30% flinch chance as the icing on the cake.
Scrafty @ Life Orb
Ability: Shed Skin
EVs: 252 Atk, 252 Speed
Nature: Adamant
-Dragon Dance
-Ice Punch
-Hi Jump Kick
-Rest
While this set would normally be used for a Bulk Up variant, and most Dragon Dancers carry Moxie, this set uses Scrafty’s bulk to Dragon Dance up and Rest off. The reason that I do not carry Moxie is because I do not risk getting burned/poisoned/paralyzed, which would hinder Scrafty’s attempt to sweep. Ice Punch is there to KO any Dragon types that stand in its way, while Hi Jump Kick is there to deal obscene amounts of damage to the opponent. I might switch it out for Drain Punch though, since the 90% accuracy could mean suicide if Scrafty is on low health.
Tentacruel @Black Sludge
Ability: Liquid Ooze
EVs: 60HP, 196 Def, 252 Sp. Def
Nature: Calm
-Barrier
-Rapid Spin
-Giga Drain
-Scald
Barrier may seem weird on Tentacruel, but having Barrier allows me to survive any Earthquakes aimed at him. Scald is rather self explanatory, burning physical sweepers while “increasing” Tentacruel’s bulk. On the other hand, I have Rapid Spin as a support move, and Giga Drain is there for Politoeds/pretty much any other water type that switches in while recovering Tentacruel’s health.
Latios @ Expert Belt
Ability: Levitate
EVs: 252 Sp. Atk, 252 Speed
Nature: Modest
-Psyshock
-Dragon Pulse
-Calm Mind
-Surf
Hitting a 393 on its special attack stat allows me to hit like a truck, despite the fact that I’m pretty slow on that nature. I might switch it out for Timid, so I can travel faster. CM is there for boosting my special attack even higher, so I can tear through everything. Psyshock is for Chansey/Blissey, while Dragon Pulse for STAB and after a single CM boost, tears through steel types, despite not being effective. Surf, is to deal with any Fire types which block my way.
So, this is pretty much my first RMT. I hope you guys don’t mind my writing style, as I took 1/2 hour to write this, and I was pretty cranky at the end of this RMT.