Hello all! I am Rakfa, the Pokemon master! I've been very into the competitive scene since the DPP tiers stabilized. I've always loved the fire / water / grass synergy as I'm sure anyone else who has ever used the CelePerTran combo has as well. This is my first team I've ever made with any moderate success so I figured I'd post it here. I've gone with a couple suggestions on my Chandelure and I find he works even better now! XD Criticism is greatly appreciated!
Shaymin @ Life Orb
Natural Cure
4 HP / 252 Sp Atk / 252 Spe
Timid
-Seed Flare
-Earth Power
-Hidden Power (Ice)
-Rest
Let me just take a minute to rant about the awesomeness that is Shaymin. As if an adorable baby chia pet with base 100's all around isn't cool enough, it gets the absurdly useful Natural Cure trait. With it's natural bulk, Shaymin can shrug off that Life Orb recoil with nothing more than a Rest and a switch. Shooting off Seed Flares in Jellicent's face is what made me want to pick this mon initially. Earth Power provides great supplemental coverage and Hidden Power (Ice) is for all the ice crux pokes like Dragonite, Gliscor, and Landorus who give me so much trouble. I have been thinking of changing my Hidden Power type to fire.
Such Huge Power!
Azumarill @ Choice Band
Huge Power
252 HP / 252 Atk / 4 Def
Adamant
-Aqua Jet
-Waterfall
-Superpower
-Ice Punch
The original goal of this team was to clear the way for an Azumarill sweep. Shaymin helps accomplish this with its ability to beat Azumarill's number one enemy; Jellicent. After jelly is gone, there's not much else one can throw in this little rabbit's way. Waterfall nails mons trying to predict safe switch ins and Aqua Jet is obviously Azumarill's claim to fame. The last two moves just help me round out coverage and predict super effective hits on the switch. Defensively, Azumarill can take hits better than many think and all it takes is one resisted hit to start spamming Aqua Jet.
Not Your Average Dragon
Salamence @ Leftovers
Intimidate
252 HP / 252 Def / 4 Sp Def
Relaxed
-Flamethrower
-Dragon Tail
-Roost
-Wish
With a sore lack of dedicated walls, this team greatly appreciates Salamence's wishes. The EV's let me wall physical attackers to death with intimidate. Super effective ice and rock attacks are very detrimental to my Salamence's progress so Roost is awesome to help stall them out. Wish and Roost consecutively is such a fat heal that I opted for two healing moves on the set. Dragon Tail wracks up the hazard damage while still putting out considerable power and Flamethrower just beats Scizor and Ferrothorn.
Standard Hazards
Forretress @ Shed Shell
Sturdy
252 HP / 4 Def / 252 Sp Def
Sassy
-Rapid Spin
-Spikes
-Stealth Rock
-Gyro Ball
If I wanted my Salamence to succeed, I knew that those rocks would have to go. Forretress lets me spin rocks away while setting his own up. It is for this reason alone that I chose him over Ferrothorn as I realize his stats are superior. I went with a Sassy nature and 252 Sp Def EV's to sponge special attacks coming my way. Forretress is also the only dragon resist on this team and everyone needs one of those. It is for this reason that I run Shed Shell over Leftovers. Magnezone is so lame!
The Speedy Scarfer
Chandelure @ Choice Scarf
Flash Fire
4 HP / 252 Sp Atk / 252 Spe
Timid
-Energy Ball
-Fire Blast
-Shadow Ball
-Hidden Power (Fighting)
Chandelure was a bit of an afterthought when constructing this team. However it has excellent synergy with its teammates by typing alone. Its ghost typing lets it block Rapid Spins trying to remove my hazards, and its fire typing completes the ever common fire / water / grass core present on my team. I originally had my Chandelure running a Substitute set, but I love the extra speed you get with a scarf. There's very little that doesn't fear Chandy with such superb coverage. I opted for Hidden Power (Fighting) over ice to slam Balloon Heatran who was walling me to hell and back.
Hariyama?
Hariyama @ Leftovers
Thick Fat
252 HP / 252 Atk / 4 Def
Brave
-Whirlwind
-Payback
-Cross Chop
-Stone Edge
I realize that Hariyama is largely outclassed this generation by Throh (defensively) and Conkeldurr (both offensively and defensively.) I did make it a point to differentiate myself as much from these mons with Thick Fat. The ice and fire resistances are great on this team. Whirlwind lets me wrack up some more hazard damage and Cross Chop hits people so unexpectedly hard. Payback hits those ghosts and psychics, and Stone Edge gives me a way to beat flyers, which I was sorely missing before. Hariyama's biggest perk is his rock resistance which two of my pokes are weak to. I am more than open to suggestion on this guy.
So there it is guys! Please rate and be gentle on this RMT virgin.
My Attempt at Bulky Offense
The Cutest Mon EverShaymin @ Life Orb
Natural Cure
4 HP / 252 Sp Atk / 252 Spe
Timid
-Seed Flare
-Earth Power
-Hidden Power (Ice)
-Rest
Let me just take a minute to rant about the awesomeness that is Shaymin. As if an adorable baby chia pet with base 100's all around isn't cool enough, it gets the absurdly useful Natural Cure trait. With it's natural bulk, Shaymin can shrug off that Life Orb recoil with nothing more than a Rest and a switch. Shooting off Seed Flares in Jellicent's face is what made me want to pick this mon initially. Earth Power provides great supplemental coverage and Hidden Power (Ice) is for all the ice crux pokes like Dragonite, Gliscor, and Landorus who give me so much trouble. I have been thinking of changing my Hidden Power type to fire.
Such Huge Power!
Azumarill @ Choice Band
Huge Power
252 HP / 252 Atk / 4 Def
Adamant
-Aqua Jet
-Waterfall
-Superpower
-Ice Punch
The original goal of this team was to clear the way for an Azumarill sweep. Shaymin helps accomplish this with its ability to beat Azumarill's number one enemy; Jellicent. After jelly is gone, there's not much else one can throw in this little rabbit's way. Waterfall nails mons trying to predict safe switch ins and Aqua Jet is obviously Azumarill's claim to fame. The last two moves just help me round out coverage and predict super effective hits on the switch. Defensively, Azumarill can take hits better than many think and all it takes is one resisted hit to start spamming Aqua Jet.
Not Your Average Dragon
Salamence @ Leftovers
Intimidate
252 HP / 252 Def / 4 Sp Def
Relaxed
-Flamethrower
-Dragon Tail
-Roost
-Wish
With a sore lack of dedicated walls, this team greatly appreciates Salamence's wishes. The EV's let me wall physical attackers to death with intimidate. Super effective ice and rock attacks are very detrimental to my Salamence's progress so Roost is awesome to help stall them out. Wish and Roost consecutively is such a fat heal that I opted for two healing moves on the set. Dragon Tail wracks up the hazard damage while still putting out considerable power and Flamethrower just beats Scizor and Ferrothorn.
Standard Hazards
Forretress @ Shed Shell
Sturdy
252 HP / 4 Def / 252 Sp Def
Sassy
-Rapid Spin
-Spikes
-Stealth Rock
-Gyro Ball
If I wanted my Salamence to succeed, I knew that those rocks would have to go. Forretress lets me spin rocks away while setting his own up. It is for this reason alone that I chose him over Ferrothorn as I realize his stats are superior. I went with a Sassy nature and 252 Sp Def EV's to sponge special attacks coming my way. Forretress is also the only dragon resist on this team and everyone needs one of those. It is for this reason that I run Shed Shell over Leftovers. Magnezone is so lame!
The Speedy Scarfer
Chandelure @ Choice Scarf
Flash Fire
4 HP / 252 Sp Atk / 252 Spe
Timid
-Energy Ball
-Fire Blast
-Shadow Ball
-Hidden Power (Fighting)
Chandelure was a bit of an afterthought when constructing this team. However it has excellent synergy with its teammates by typing alone. Its ghost typing lets it block Rapid Spins trying to remove my hazards, and its fire typing completes the ever common fire / water / grass core present on my team. I originally had my Chandelure running a Substitute set, but I love the extra speed you get with a scarf. There's very little that doesn't fear Chandy with such superb coverage. I opted for Hidden Power (Fighting) over ice to slam Balloon Heatran who was walling me to hell and back.
Hariyama?
Hariyama @ Leftovers
Thick Fat
252 HP / 252 Atk / 4 Def
Brave
-Whirlwind
-Payback
-Cross Chop
-Stone Edge
I realize that Hariyama is largely outclassed this generation by Throh (defensively) and Conkeldurr (both offensively and defensively.) I did make it a point to differentiate myself as much from these mons with Thick Fat. The ice and fire resistances are great on this team. Whirlwind lets me wrack up some more hazard damage and Cross Chop hits people so unexpectedly hard. Payback hits those ghosts and psychics, and Stone Edge gives me a way to beat flyers, which I was sorely missing before. Hariyama's biggest perk is his rock resistance which two of my pokes are weak to. I am more than open to suggestion on this guy.
So there it is guys! Please rate and be gentle on this RMT virgin.
