My first RMT team. and

Hello, This is my very first team I've ever posted. I don't know if it will ever work. But if it does, I will be able to make it for wifi.

Anyways, heres my team.


395.png


Kongire (Infernape) (M) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Swords Dance
- Fire Punch
- Vacuum Wave

This Infernape is all about doing Physical Sweeping. If it can pull off a couple of Sword Dances, it can deal a lot of physical damage. This Infernape was designed for use in two steps.

1. Pull off SD as fast as possible, without taking severe-fatal damage.
2. Then use on the appropriate pokemon.

But the weakness to it, is that if it gets outspd by a CS Heatran, or any sweeper faster than it, it WILL get 1-2HKO'd.
23gxtuo.png

Sorasenshi (Shaymin-s) @ Leftovers
Ability: Serene Grace
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Substitute
- Earth Power

This is from what I heard that this is one of the most commonly used movesets for Skymin. Overall, This Shaymin (S) is designed to do severe damage when properly used. But for some, it takes some luck to pull it off.
It has a pretty bad weakness to SR, which makes it pretty easy to kill if I can't predict when it occurs. It is unknown if it will get banned from standard so far I recall.

245.png


Daphne (Suicune) @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Grass]

This is basically the CM Suicune. The only job it serves for this team, is to support and become a mini-wall/mini-sweeper. But without at least 2+ Calm Minds, this wouldn't last after 2 Thunderbolts or 1 Accurate Thunder+STAB. Not much to say for Suicune at this moment.

479-t.png

Pyrancer (Rotom-h) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Trick
- Shadow Ball
- Overheat

This is basically a Sp. Sweeper but only on a small scale. Its job is just to either sweep, swap items with the opponent in order to gain the advantage, or in the rare case both. With Levitate, it gains immunity to Ground, as well as Fighting and Ghost. But Pursuit is what destroys it.

442.png


Liberty (Bronzong) @ Leftovers
Ability: Levitate
EVs: 134 HP/100 Atk/144 Def/130 SDef
Relaxed nature (+Def, -Spd)
- Hypnosis
- Stealth Rock
- Gyro Ball
- Explosion

This Bronzong is designed purely for late supporting. First, I would try to use Hypnosis and attempt to gain the upper-hand. But SR is also there to help out. it can do a minor amount to a moderate amount of damage to the right poke. But Explosion is there as a last resort. But the downside, is that if I decide to use Explosion, I gotta know when to pull it off. If I miss the timing and/or prediction, it would die and all that you did with it would be wasted.

479.png


Destiny (Porygonz) @ Choice Scarf
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dark Pulse
- Ice Beam
- Thunderbolt
- Hidden Power [Fighting]

And finally, we have the strongest Sp.Sweeper in the team. It's only goal is simple. To use as a proper counter, and sweep as fast as possible. But, you must think wisely. It dies from about ANY fighting move if I mess up.
But, many say that Porygon-Z is trash. and I might agree with them.

Overall, the team seems to have great coverage. But, the synergy is way off. It apparently has trouble to a few common threats like Heatran, Blissey, Rotom. And this team might be in need of total overhaul. Also, the other problem with this team is that it is VERY hard for me to set up stat-raising moves and if needed, BP them to a pokemon who would benefit from the boost. So, this is all that I ask of the users of Smogon University, that you could help me either rebuild this team, or help it gain the coverage and power for countering.

I solemnly thank you for your time and patience. And I hope that you could do all you can to help me with this team.

Thanks again
Signed, Tenkishi2
 
If you intend to lead with infernape, you're way better off running this set:
Infernape@ Focus Sash
Naive
64 Atk / 252 SpA / 192 Spe

-Fake Out
-Stealth Rock
-Fire Blast
-Close Combat

Simply takes advantage of opposing leads that also commit themselves to Focus Sash with Fake Out. As short as the list is, this Infernape finds itself capable of scaring away Bronzong from turn one, thus allowing you to set-up Stealth Rock without fear of Hypnosis or Stealth Rock opposition. If you're fortunate, Close Combat or Fire Blast can induce a hefty ammount of damage with their powerful 180 Base Power.

Skymin is fine I guess, I never really was a fan of it. On suicune, I'd reccomend HP electric so you have a better hit on gyara as surf will hit swampert plenty hard. On Rotom, try this spread out since yours is much to fragile, as I'm sure you want rotom to be taking at least some hits: 252 Def/88 Spd/168 SAtk

If you change infernape, you won't have much need for bronzong really. However you could try a dual screen set in order to support suicune, even a calm mind passing celebi would be great for that slot, and then you'd also have something to take on bulky waters.

And lastly, dump Porygon z. Your team is really victimized by blissey, and rotom seems pretty troublesome at the moment as well. For a late game sweeper, possibly try Choice Banded Scizor, as you have a stronger physical threat that can now do some damage to blissey and Rotom.
 
I use that same Skymin set, and it works great with prediction.

Your Suicune would most likely benefit from Life Orb, but your team would benefit more from a phazing variant.

Calm Mind
Surf
Rest
Roar

That Infernape set would be much more viable if he wasn't your lead. Your Bronzong has a pretty standard lead set, and using him first could improve your team's success rate.
 
If you're using LeadApe, replace Bronzong's set with something like Gyro Ball/Explosion/Trick/Hypnosis (or screen of your choice), equipped with a Choice Band. You can cripple one with the Band, and explode, effectively putting out two Pokemon. Or you can just go ahead and hit the enemy with a CB Gyro Ball or Explosion.
 
If you are going with a Sub set of any sort you will want to have a bit of HP so the Subs aren't breakable from the lightest of hits.

I support CMCune with Roar too, as it'll give you plenty of much needed durabiliuty and phazing along with being a sweeper. I am not sure what you will hit with HP Grass outside of Pert and maybe the odd Kabutops that Surf doesn't do a better job of defeating.

PZ does not need max Spd Timid if it isn't Tricking the Scarf. It could settle for Modest if you can work around Salamence. Or you could opt for putting a Blissey there.

Your team is absolutely going to hate statusers and you have no cleric, phazer, or anything to absorb status.

If you play SR use it soon after the first few moves it'll take care of some of the early fliers.
 
Use Olie's Infernape to lead, it will do a much better job for your team, especially seeing as it is a reasonably offensive team, you want something that can set up SR and do some damage, check out Endeavor Infernape as well that is also an excellent lead that you might wish to try out at some point. Unless you are up against a weather Starter you are almost guarenteed a kill, obviously it does excellently abaingst Abomasnow, and Tyranitar wont really want to stay in on you either.

A lot of your team has Blissey problems so I am going to suggest that you change Skymin to a Sub Seed varient that will at least annoy Blisseys, if you take the chance to Seed Flare as it heals, you will also have a chance to drop its defence and hit it hard with Flinching Air Slashes, Flinches with Leech Seed is going to rack up and prevents you from becoming completely walled.

Moving onto your next Pokemon, Suicune I don't see why you are running HP Grass, what is it hitting harder than HP Electric isn't, Swamperts wont like boosted Surfs anyway. So I reccomend changing that to HP Electric, also while were talking about Suicune, why don't go go fully offensive and use the "Offensive Cune" listed in the analysis at the moment yours is a half staller with no reliable healing recovery, why not change to either full offense or something that can really reliably stall well through the middle game.

Yep as MTI said just use the analysis page for Porygon Z to look up the Standard Spread for Scarf Z as the Speed that you have on it is a little excessive. Now, seeing as this is an offensiver team I assume you want to play off smart switches and your team really does have a nice set of resistances and type coverage but your lack of ability to do much to Blissey worries me. I am going to Suggest that you switch Machamp in for PorygonZ, Standard ResTalk Machamp will do fine really. This opens up a small flying weakness throughout your team, but with Stealth Rock becoming more and more common you are unlikely to see two many things using flying moves, excpet for Skymin who Bronzong will do reasonably well against. SO make these changes and see if anything improves ;) Hope some of this helps!
 
Well, I guess Suicune with Rest & Roar would help. But if it has to lose Ice Beam, then I would probably lose the only atk that could work against Dragons. And even though all your information is helpful. Is there a better way to eliminate the most common of threats with all the other pokes?
 
Alright, for starters, if you are going to use Infernape as a lead, use one of two sets:

This one, having already been said, is the standard LeadApe.

Infernape@ Focus Sash
Naive
64 Atk / 252 SpA / 192 Spe

-Fake Out
-Stealth Rock/Hidden Power Grass (If zong is using SR)
-Fire Blast
-Close Combat

Fake out first turn to remove their sash, then either kill them or Stealth Rock.

The second one you could use is the Endeavor set:

Infernape@Focus Sash
Timid Nature
0 HP IVs
252 Attack/252 Speed
Stealth Rock/Close Combat (If zong is using SR)
Endeavor
Vacuum Wave
Overheat / Fire Blast

Basically you set up Stealth Rock, wait until you are "OHKO'd", then Endeavor them down to 1 HP and kill them with Vacuum Wave/Mach Punch.

Both sets are perfectly viable.

Your Suicune looks like its trying to wall and sweep at the same time, but by mixing and matching the EVs/Moves/Item, you are doing more harm than good. If you try and 'balance out' your Suicune, you'll find that it does a mediocre job at trying to both sweep and wall rather than being excellent at one of the two. Your team looks like it could use a little bit of bulk, so I would go with this set:

Suicune @ Leftovers
Bold Nature
252 HP/248 Defense/8 Speed
-Surf
-Calm Mind
-Rest
-Sleep Talk

This is 'Crocune', the superior wall that can also pull of a sweep. The 8 speed is there to outspeed other Suicune 'bulky water' variants that use 4 speed, but if that doesn't really suit you, then make it 252/252/6 as normal. You can also throw in either Ice Beam or Hidden Power Electric over Sleep Talk if you really want to.

Hypnosis has had its accuracy destroyed, so I wouldn't really reccommend it anymore unless your luck is amazing, so you could always put in either Reflect, Light Screen or Earthquake in over it.

Porygon-z should always use Tri-Attack. There really isn't any situation where it should have anything used over it. Hidden Power fighting isn't really powerful enough to use too well (It can't kill Lucario or Tyranitar, so why bother?) so take that out and put in Tri-Attack.
 
Ok time for an in depth rate. Tonight and tomorrow I am going on rating sprees!

I would either change the infernape to the previously suggested set, or move bronzong to the leading spot and make infernape a mixed varient and put it later. Either one works. The mixed varient is 24 atk 232 spd 252 sp. atk with a naive nature and grass knot,Fire blast/flamethrower,Close combat, and Hidden power ice/nasty plot. This is a potent mixed sweeper and Life orb is practically made for it.

The skymin set works, but the subseed set is more effective at taking out walls such as blissey and living longer than the set you're currently running. Your set has to switch into rocks most likely, then sub and it's at 50% already. Then if it has to switch out again it's basically ruined. So subseed looks good for that skymin.

Go with the offensive life orb suicune set suggested by Goldfan as it will give you a gyrados check and a more potent sweeper than you current set and will allow you to take out porygon-z for scizor as I will mention later.

Rotom should run the evs suggested by Olie as it will allow rotom to better counter scizor who is a prominent threat in today's metagame. It will also allow him to block spin more effectivly as he can tank some hits and take out spinners more effectively, which will preserve your rocks. Alternatavly, you could run a restalk set with rest,sleep talk,Discharge, and willowisp to burn scizor to end it's sweep and also be very bulky and have recovery.

Finally you should put a bandscizor over porygon z for sweeping and blissey killing purposes. Bullet punch,Superpower,U-turn, and pursuit with 252 hp 252 atk and 4 spd for bulk or max speed and max attack for sweeping power. Either spread works well.

Good first attempt and with changes I'm sure the team can function.

-chaos 9
 
Back
Top