Hello, This is my very first team I've ever posted. I don't know if it will ever work. But if it does, I will be able to make it for wifi.
Anyways, heres my team.
Kongire (Infernape) (M) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Swords Dance
- Fire Punch
- Vacuum Wave
This Infernape is all about doing Physical Sweeping. If it can pull off a couple of Sword Dances, it can deal a lot of physical damage. This Infernape was designed for use in two steps.
1. Pull off SD as fast as possible, without taking severe-fatal damage.
2. Then use on the appropriate pokemon.
But the weakness to it, is that if it gets outspd by a CS Heatran, or any sweeper faster than it, it WILL get 1-2HKO'd.
Sorasenshi (Shaymin-s) @ Leftovers
Ability: Serene Grace
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Substitute
- Earth Power
This is from what I heard that this is one of the most commonly used movesets for Skymin. Overall, This Shaymin (S) is designed to do severe damage when properly used. But for some, it takes some luck to pull it off.
It has a pretty bad weakness to SR, which makes it pretty easy to kill if I can't predict when it occurs. It is unknown if it will get banned from standard so far I recall.
Daphne (Suicune) @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Grass]
This is basically the CM Suicune. The only job it serves for this team, is to support and become a mini-wall/mini-sweeper. But without at least 2+ Calm Minds, this wouldn't last after 2 Thunderbolts or 1 Accurate Thunder+STAB. Not much to say for Suicune at this moment.
Pyrancer (Rotom-h) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Trick
- Shadow Ball
- Overheat
This is basically a Sp. Sweeper but only on a small scale. Its job is just to either sweep, swap items with the opponent in order to gain the advantage, or in the rare case both. With Levitate, it gains immunity to Ground, as well as Fighting and Ghost. But Pursuit is what destroys it.
Liberty (Bronzong) @ Leftovers
Ability: Levitate
EVs: 134 HP/100 Atk/144 Def/130 SDef
Relaxed nature (+Def, -Spd)
- Hypnosis
- Stealth Rock
- Gyro Ball
- Explosion
This Bronzong is designed purely for late supporting. First, I would try to use Hypnosis and attempt to gain the upper-hand. But SR is also there to help out. it can do a minor amount to a moderate amount of damage to the right poke. But Explosion is there as a last resort. But the downside, is that if I decide to use Explosion, I gotta know when to pull it off. If I miss the timing and/or prediction, it would die and all that you did with it would be wasted.
Destiny (Porygonz) @ Choice Scarf
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dark Pulse
- Ice Beam
- Thunderbolt
- Hidden Power [Fighting]
And finally, we have the strongest Sp.Sweeper in the team. It's only goal is simple. To use as a proper counter, and sweep as fast as possible. But, you must think wisely. It dies from about ANY fighting move if I mess up.
But, many say that Porygon-Z is trash. and I might agree with them.
Overall, the team seems to have great coverage. But, the synergy is way off. It apparently has trouble to a few common threats like Heatran, Blissey, Rotom. And this team might be in need of total overhaul. Also, the other problem with this team is that it is VERY hard for me to set up stat-raising moves and if needed, BP them to a pokemon who would benefit from the boost. So, this is all that I ask of the users of Smogon University, that you could help me either rebuild this team, or help it gain the coverage and power for countering.
I solemnly thank you for your time and patience. And I hope that you could do all you can to help me with this team.
Thanks again
Signed, Tenkishi2
Anyways, heres my team.

Kongire (Infernape) (M) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Swords Dance
- Fire Punch
- Vacuum Wave
This Infernape is all about doing Physical Sweeping. If it can pull off a couple of Sword Dances, it can deal a lot of physical damage. This Infernape was designed for use in two steps.
1. Pull off SD as fast as possible, without taking severe-fatal damage.
2. Then use on the appropriate pokemon.
But the weakness to it, is that if it gets outspd by a CS Heatran, or any sweeper faster than it, it WILL get 1-2HKO'd.

Sorasenshi (Shaymin-s) @ Leftovers
Ability: Serene Grace
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Substitute
- Earth Power
This is from what I heard that this is one of the most commonly used movesets for Skymin. Overall, This Shaymin (S) is designed to do severe damage when properly used. But for some, it takes some luck to pull it off.
It has a pretty bad weakness to SR, which makes it pretty easy to kill if I can't predict when it occurs. It is unknown if it will get banned from standard so far I recall.

Daphne (Suicune) @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Surf
- Ice Beam
- Hidden Power [Grass]
This is basically the CM Suicune. The only job it serves for this team, is to support and become a mini-wall/mini-sweeper. But without at least 2+ Calm Minds, this wouldn't last after 2 Thunderbolts or 1 Accurate Thunder+STAB. Not much to say for Suicune at this moment.

Pyrancer (Rotom-h) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Trick
- Shadow Ball
- Overheat
This is basically a Sp. Sweeper but only on a small scale. Its job is just to either sweep, swap items with the opponent in order to gain the advantage, or in the rare case both. With Levitate, it gains immunity to Ground, as well as Fighting and Ghost. But Pursuit is what destroys it.

Liberty (Bronzong) @ Leftovers
Ability: Levitate
EVs: 134 HP/100 Atk/144 Def/130 SDef
Relaxed nature (+Def, -Spd)
- Hypnosis
- Stealth Rock
- Gyro Ball
- Explosion
This Bronzong is designed purely for late supporting. First, I would try to use Hypnosis and attempt to gain the upper-hand. But SR is also there to help out. it can do a minor amount to a moderate amount of damage to the right poke. But Explosion is there as a last resort. But the downside, is that if I decide to use Explosion, I gotta know when to pull it off. If I miss the timing and/or prediction, it would die and all that you did with it would be wasted.

Destiny (Porygonz) @ Choice Scarf
Ability: Adaptability
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dark Pulse
- Ice Beam
- Thunderbolt
- Hidden Power [Fighting]
And finally, we have the strongest Sp.Sweeper in the team. It's only goal is simple. To use as a proper counter, and sweep as fast as possible. But, you must think wisely. It dies from about ANY fighting move if I mess up.
But, many say that Porygon-Z is trash. and I might agree with them.
Overall, the team seems to have great coverage. But, the synergy is way off. It apparently has trouble to a few common threats like Heatran, Blissey, Rotom. And this team might be in need of total overhaul. Also, the other problem with this team is that it is VERY hard for me to set up stat-raising moves and if needed, BP them to a pokemon who would benefit from the boost. So, this is all that I ask of the users of Smogon University, that you could help me either rebuild this team, or help it gain the coverage and power for countering.
I solemnly thank you for your time and patience. And I hope that you could do all you can to help me with this team.
Thanks again
Signed, Tenkishi2