This is my first RMT and stab at a HO team.
Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Defog
- Roar
- Scald
So empoleon is my hazard setter, hazard remover, phazer and fire type killer all in one. I often use it as a lead. I made it specially defensive because thats where its natural bulk appeared to be. Defog is nice and i feel it better than crobat for this role as it can also use rocks and has more bulk.
Terrakion @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor
Terrakion is really awesome as it outspeeds most of the tier. The attacks are pretty much standard but I use X-scissors for serperior. I maxed out speed at the expense of attack because the speed is crucial to defeating a salamence after a dragon dance.
Salamence @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Stone Edge
This is my main sweeper and crushes everythin once I get fairies off the board. Lum berry is useful for healing the outrage confusion or taking a scald burn and the like. I prefer over other sweepers because of the speed boost of dragon dance.
Heracross @ Choice Band
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Megahorn
- Stone Edge
- Earthquake
Heracross is my wallbreaker who can deal insane amounts of damage if it gets burnt or poisoned. I use adamant for maximum power as a wallbreaker and the speed loss didn't seem to be a big deal.I can use it as a relatively safe switch to bulky waters who threaten salamence with ice beam too
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 4 Def / 252 SpA
Bold Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Sludge Wave
- Flamethrower
Nidoqueen is a new addition to my team because my team was getting destroyed by fairies. I still wanted a somewhat physical wall so i kept a +def nature. I tried to make it still hit hard with the Spa evs. I didn't use any hazards as empoleon already uses them.
Aerodactyl @ Aerodactylite
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Aerial Ace
- Earthquake
- Aqua Tail
This pokemon I just used because I needed a mega and it is powerful and fast. It deals with a lot of offensive pokemon who try to counter my team. Pretty much standard coverage moves. It gets defeated by bulky waters and for this reason i have heracross
Overall, my team has been fairing well low ladder but I have trouble with fairies like Florges and physical walls. Any help is appreciated.
Empoleon @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Defog
- Roar
- Scald
So empoleon is my hazard setter, hazard remover, phazer and fire type killer all in one. I often use it as a lead. I made it specially defensive because thats where its natural bulk appeared to be. Defog is nice and i feel it better than crobat for this role as it can also use rocks and has more bulk.
Terrakion @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor
Terrakion is really awesome as it outspeeds most of the tier. The attacks are pretty much standard but I use X-scissors for serperior. I maxed out speed at the expense of attack because the speed is crucial to defeating a salamence after a dragon dance.
Salamence @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Stone Edge
This is my main sweeper and crushes everythin once I get fairies off the board. Lum berry is useful for healing the outrage confusion or taking a scald burn and the like. I prefer over other sweepers because of the speed boost of dragon dance.
Heracross @ Choice Band
Ability: Guts
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Megahorn
- Stone Edge
- Earthquake
Heracross is my wallbreaker who can deal insane amounts of damage if it gets burnt or poisoned. I use adamant for maximum power as a wallbreaker and the speed loss didn't seem to be a big deal.I can use it as a relatively safe switch to bulky waters who threaten salamence with ice beam too
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 252 HP / 4 Def / 252 SpA
Bold Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Sludge Wave
- Flamethrower
Nidoqueen is a new addition to my team because my team was getting destroyed by fairies. I still wanted a somewhat physical wall so i kept a +def nature. I tried to make it still hit hard with the Spa evs. I didn't use any hazards as empoleon already uses them.
Aerodactyl @ Aerodactylite
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Aerial Ace
- Earthquake
- Aqua Tail
This pokemon I just used because I needed a mega and it is powerful and fast. It deals with a lot of offensive pokemon who try to counter my team. Pretty much standard coverage moves. It gets defeated by bulky waters and for this reason i have heracross
Overall, my team has been fairing well low ladder but I have trouble with fairies like Florges and physical walls. Any help is appreciated.
Last edited: