My first RMT

Gengar (M) @ Wide Lens
Ability: Levitate
EVs: 4 HP/2 Atk/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hypnosis
- Focus Blast
- Thunderbolt
- Shadow Ball

Standard lead he 2hko's blisseys, shadow ball is for other gengar's and thunderbolt is for gyrados.
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Rhyperior (M) @ Choice Band
Ability: Solid Rock
EVs: 6 HP/252 Atk/252 Def
Adamant nature (+Atk, -SAtk)
- Ice Fang
- Earthquake
- Stone Edge
- Megahorn

Physical sweeper, it can survive an eq from a tyranitar without dying, ice fang for gliscor, stone edge for dos (incase my gengar dies) and megahorn for if I predict a switch and i know they have a flying type but also lets say the blissey i switched it in to kill, could take one hit. So its 50/50 also it kills bronzongs and OHKO Azelfs as well as ohko's brelooms who i hate so much
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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Ice Beam
- Surf
- Rest
- Sleep Talk

Common restalker, Ice Beam for the mence and chomp, a STAB surf is deadly and it almost never dies except to like dos
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Azelf @ Life Orb
Ability: Levitate
EVs: 38 Atk/220 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Psychic
- Grass Knot
- Flamethrower

I have to special sweepers as well as two physical sweepers, my team before would've had a swampert weakness but grass knot takes care of that, flamethrower kills skarm, and fortress, as well as celeb, explosion kills anything except gengar and spirittomb, the latter of which i can only kill with flamethrower.
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Garchomp (M) @ Leftovers
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Dragon Claw
- Earthquake
- Fire Fang

Its an SD chomp and with 1 SD sweeps the whole team, Dragon claw for other chomps, and for mence, eq for the walls, fire fang for the Skarmory or Torterra. It can safely take one hit off of Scarf Chomps
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Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/64 Def/192 Spd
Calm nature (+SDef, -Atk)
- Toxic Spikes
- Earthquake
- Rapid Spin
- Explosion

Basically spikes, and explodes I might replace eq with normal spikes
 
The first thing that strikes me is the number of common sweepers you will have problems with. For starters, you don't have a gyarados counter. By counter, I mean something that can switch in safely, so Gengar doesn't count because after one dragon dance, gyarados is faster and can OHKO. You are also going to have trouble with Salamence, specmence in particular. Suicune can sort of counter it, but it's still gonna take heavy damage, and if it is asleep it can't really counter it because you only have a 1/3 chance of sleeptalking ice beam. Gengar also is going to cause you problems as you don't really have any safe switch ins against that either.

What I would suggest is to swap azelf for blissey. azelf is doing pretty much the same job as Gengar on this team so there is no need for both of them. Blissey will help you stop special sweepers, as at the moment your team is quite vulnerable to them. It is up to you which set you use but I would reccomend a calm mind one myself. I would also lose suicune for dusknoir. Your team can handle all the things you are using suicune to counter and having dusknoir not only lets you counter Gyarados and heracross (providing you have fire punch) it also lets you block enemy rapid spinners, which is essential for your Forretress. you could swap suicune for tangrowth instead, who would also be a useful asset to your team, but you would lose the ability to block rapid spin. Also, I notice you have no Phazer on your team to deal with threats like Swords Dance Garchomp. What you could do is either swap forretress for skarmory or rhyperior for hippowdon. If you think you can mange without a phazer then that is fine also.


As to the rest of your pokémon, everything is fine in general, although you may want to take enough EVs out of rhyperior's defense to be able to give him 178 speed, so he can outspeed and beat skarmory and weezing. Also, your gengar doesn't 2HKO a standerd bliss. With wide lens it is a 4HKO (assuming the "standard EV spread).

Also, please try to write your posts in standerd english and refrain from using shortened names of pokémon and moves (eg. dos) as it makes your posts difficult and unpleasureable to read.
 
You're going to need some subtle changes.

For example, unless you're running Choice Specs Modest, there's no way in hell you're 2HKOing Blissey barring CHs or repeated special defense drops.

As for Garchomp, there are many better items out there, whether it's Yache Berry for Ice attacks, Salac Berry to attempt to get a better sweep when you get down there, or Brightpowder to try to get more attacks in.

Rhyperior wouldn't mind Avalanche either, as it's slower than most shit, and it's only 5 base off of Ice Fang in case they -don't- attack you, so you're not losing anything but can gain double.

And as for the team in general, I'd rather run like a CMCresselia over Azelf instead. You technically can systematically take down Blissey with your two CMers, albeit it'll take a little time. At least with Cresselia, you won't be weak to Infernape, who seems to just rape the team. The extra Garchomp help wouldn't hurt either, and Azelf was too frail for what you wanted it to do anyways. It's not like the team was lacking of offense.

Also on Forretress, I'd rather also have Stealth Rock on there, as that could be quite important for your damage output and ruining Focus Sashes that would prevent a sweep. Preferably over Earthquake or Explosion IMO.
 
Even with Cresselia, you are still going to have trouble walling in special threats like gengar and Specsmence. That's why I sugested blissey. Cune sort of counters specsmence, but as to gengar, you have nothing that can switch in safely. If cune is correctly EV'ed it should be able to handle mixape anyways.
 
If you are using Rhyperior use Avalanche over Ice Fang because Rhyperior is slow so it will be going last giving you a 120 base power Ice attack and Rhyperior won't mind the -5 power of Ice Fang if it does go first.
 
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