ok, this is my team.
CROBAT
252 spe. 252 SpA. 4 HP
modest, inner focus, focus sash
-Nasty Plot
-Heat Wave
-Sludge Bomb
-Air Slash
This poke gets me a good start. I nasty plot up, they expect a hypnosis and fake out or switch out (inner focus so no flinch)so i get +2 sp. attack with dangerous moves. Also a good counter for some common leads.
BRONZONG
252 HP 200 Def. 4 Sp.Def. 52 Sp.Attack
Bold, Heatproof, Leftovers
-Calm mind
-Rest
-Psychic
-Flash Cannon
This guy is a good one I made myself in boredome. surprisingly, when i bring him in vs another wall, i can get about 4 calm minds in, enough to KO most pokes. Hes actually a good sweeper, who knew. I have psychic and Flash Cannon for stab. I chose Flash cannon over gyro ball because i want zong to be faster than things like snorlax, so he cant sleep on you.
SCIZOR
4 HP 252 Atk. 252 Spe.
Adamant, Technician, Focus Sash
-Swords Dance
-Quick Attack
-Bullet Punch
Brick Break
The focus sash is to ensure i get 1 swords dance up. I use quick attack along with bullet punch because of the water types, and brick break is there for those slow steel types.
FORRETRESS
252 HP 112 Atk. 144 Def.
Relaxed, Sturdy, Leftovers
-Explosion
-Body Slam
-Spikes
-Rapid Spin
My pysical wall/spinner. Rapid spin is to keep scizor's sash on, and the 112 atk. ev's the explosion pretty powerful. Body slam is for paralasis help. And of course...spikes.
HEATRAN
200 HP 52 Spe. 200 Sp.Atk.
Modest, Flash Fire, Choice Scarf
-Hidden Power (ice)
-Earth Power
-Fire Blast
-Flash Cannon
Heatran is my late game sweeper which is why i chose Fire Blast over Flamethrower. HP ice is to counter gliscor, flygon, salamence, etc. Earth power is to kill off other heatran and steel or rock types. Flash cannon is there for more stab (i had explosion but it did like no damage lol)
And finally,
SWAMPERT
240 HP 52 Atk. 216 Def.
-Protect
-Mirror Coat/Counter (dont know what to use
-Waterfall
-Stealth Rock
I use Protect to scout, and see if i should use mirror coat/counter next turn. Stealth rock is stealth rock, no explanation. Waterfall for a sorta powerfull stab move.
Please help me improve my team for the future.
Regards,
CROBAT
252 spe. 252 SpA. 4 HP
modest, inner focus, focus sash
-Nasty Plot
-Heat Wave
-Sludge Bomb
-Air Slash
This poke gets me a good start. I nasty plot up, they expect a hypnosis and fake out or switch out (inner focus so no flinch)so i get +2 sp. attack with dangerous moves. Also a good counter for some common leads.
BRONZONG
252 HP 200 Def. 4 Sp.Def. 52 Sp.Attack
Bold, Heatproof, Leftovers
-Calm mind
-Rest
-Psychic
-Flash Cannon
This guy is a good one I made myself in boredome. surprisingly, when i bring him in vs another wall, i can get about 4 calm minds in, enough to KO most pokes. Hes actually a good sweeper, who knew. I have psychic and Flash Cannon for stab. I chose Flash cannon over gyro ball because i want zong to be faster than things like snorlax, so he cant sleep on you.
SCIZOR
4 HP 252 Atk. 252 Spe.
Adamant, Technician, Focus Sash
-Swords Dance
-Quick Attack
-Bullet Punch
Brick Break
The focus sash is to ensure i get 1 swords dance up. I use quick attack along with bullet punch because of the water types, and brick break is there for those slow steel types.
FORRETRESS
252 HP 112 Atk. 144 Def.
Relaxed, Sturdy, Leftovers
-Explosion
-Body Slam
-Spikes
-Rapid Spin
My pysical wall/spinner. Rapid spin is to keep scizor's sash on, and the 112 atk. ev's the explosion pretty powerful. Body slam is for paralasis help. And of course...spikes.
HEATRAN
200 HP 52 Spe. 200 Sp.Atk.
Modest, Flash Fire, Choice Scarf
-Hidden Power (ice)
-Earth Power
-Fire Blast
-Flash Cannon
Heatran is my late game sweeper which is why i chose Fire Blast over Flamethrower. HP ice is to counter gliscor, flygon, salamence, etc. Earth power is to kill off other heatran and steel or rock types. Flash cannon is there for more stab (i had explosion but it did like no damage lol)
And finally,
SWAMPERT
240 HP 52 Atk. 216 Def.
-Protect
-Mirror Coat/Counter (dont know what to use
-Waterfall
-Stealth Rock
I use Protect to scout, and see if i should use mirror coat/counter next turn. Stealth rock is stealth rock, no explanation. Waterfall for a sorta powerfull stab move.
Please help me improve my team for the future.
Regards,