THE TEAM:






Hello Smogon. This would be my first RMT (and post). I've been playing Shoddy Battle for quite some time now. I can play decently, but I think I don't build good teams. In reality, I tend to play aggressively, whether it be Pokemon or any other game. But, I got tired of the same play style over and over again. Thus, I played around with a stall team. I tried it for a around a month and it has performed averagely.

Hippowdon@Leftovers
252 HP/168 Def/ 88SpD
Impish
-Earthquake
-Slack Off
-Stealth Rock
-Roar
Hippowdon starts the game nicely by laying down SR and providing constant Sandstorm damage, which breaks the sashes of leads like Azelf, Roserade and Infernape. Slack Off is there to recover any damage dealt to him if ever he survives early game. Earthquake is there to provide him an attacking move that comes with STAB. I opt for Roar is to stack up residual damage and the ability to scout for potential threats. I chose Hippowdon as my lead because its sheer bulk almost ensures it gets the SR down, it initiates Sandstorm and it doesn't mind switching into rocks repeatedly.

Rotom-h@Leftovers
252 HP/120 Def/136 SpD
Bold
-Rest
-Sleep Talk
-Discharge
-Will-O-Wisp
My status absorber and spin blocker. It's the typical RestTalk Rotom. Rest
is its main form of recovery. Sleep Talk so it's not entirely useless when asleep. Discharge is Rotom's mode of attacking. Deals solid damage against Starmie and Tentacruel, two very common spinners who would want to spin my entry hazards away. Will-O-Wisp is there to disable Mence, Scizor, Tyranitar and Gyarados who would otherwise present a threat to my team if given the chance to setup.

Gliscor@Leftovers <Sand Veil>
252 HP/40 Def/216 Spe
Jolly
-Earthquake
-Taunt
-Roost
-U-turn
Gliscor is my insurance against teams who would stall as well. EQ for STAB damage. Taunt shuts down Blissey, Skarmory, Forretress and other defensive Pokemons. Roost is to recover damage and to prolong its survivability. U-turn is there to scout an opponent's team and to maintain the momentum in my favor.

Blissey@Leftovers <Natural Cure>
24 Hp/252 Def/232 SpD
-Wish
-Protect
-Flamethrower
-Toxic
My Special Wall. Wish and Protect works in tandem to keep my favorite Pokemon healthy. Wish can also be passed to teammates in case of emergencies. Flamethrower is there so i have a move when facing Gengar. Toxic is there to spread statuses to flying Pokes who would be otherwise immune to Toxic Spikes. The bad part is is that this set leaves me helpless against Heatran.

Skarmory@Leftovers <Keen Eye>
252 HP/4 Def/252 SpD
Impish
-Brave Bird
-Roost
-Spikes
-Whirlwind
My Physical Wall, Spiker and PHazer. I went for a more specially defensive spread for Skarmory mainly because it had a hard time against some strong special attackers. Brave Bird is there so I have an option to attack against the likes of Gyarados, who would have a bit of trouble to KO Skarmory, even with 1 DD under its belt. Roost to recover damage. Spikes is there for the ever so useful residual damage it brings when I force switches. Whirlwind is there for PHazing reasons.

Tentacruel@Leftovers <Liquid Ooze>
252 HP/120 Def/136 SpD
Calm
-Toxic Spikes
-Rapid Spin
-HP Electric
-Surf
My spinner, my ToxicSpiker, and it absorbs Toxic Spikes that are laid on my field as well. Toxic Spikes to quickly stall my opponents. It also helps aganist opposing stall. Rapid Spin to keep my field clear. HP Electric and Surf are my attacking options. Tentacruel also does well against Special moves.
I am very open to any suggestion that will make my team better. I will try out most of the suggestions as a sign of courtesy to the people who bothered to help me out and rate my team. :) THANK YOU!