MY first smogon RMT;NinjaskGross

I have done an RMT before on different sites, but this is my first smogon RMT. Please go easy on the team, though it probably stinks, oh well.

That aside, it has won me a fair amount of battles in shoddy.

NinjaskGross Team: As the name suggest, the goal of this team is to increase Metagross' speed, without having to use Agility.

Tyranitar@Lum Berry
Nature:Lonely
HP EVs 240
Atk EVs 36
Def EVs 48
Sp Def EVs 184

Moves:
Crunch
Fire Punch
Taunt
Thunder

Really good anti-lead. I can stop sleepers, generally survive a hit, and sometimes put a nice dent into someone elses team. The end goal of this one is to dent the opponent's team as much as possible and then let T-tar die.

Ninjask@Leftovers
Nature:Jolly
HP EVs 140
Atk EVs 252
Spd EVs 116

Moves:
Aerial Ace
Baton Pass
Protect
Substitute

Bring him in once T-tar is dead.Protect and Sub until at least +2 spd. I always feel tempted to baton pass when the sub isn't broken immediately for a "free" Baton Pass. The best thing about this is the stalling factor. Leftovers evens out the damage between T-tar's Sand Stream allowing for at least 3 subs. If the opponent is hit by Sandstorm, well, then that is a really nice bonus. I've already figured out that even if SR is up, Ninjask can get 3 speed boosts in, one more than enough. Once he has speed boosted enough times, it is time to BP to Metagross, who can usually take whatever hit is thrown at him.

Metagross@Leftovers
Nature:Adamant
HP EVs 152
ATK EVs 252
Spd EVs 104

Moves:
EQ
Explosion
Thunderpunch
Meteor Mash

Main sweeper. This thing is pretty fast, though I imagine it could probably have a better moveset than this, not needing Agility. But I'm not sure what that moveset would be. ANyways, even if Ninjask hasn't BP'd a sub, it can generally survive a hit, as said earlier. I'm also wondering if it would be a good idea to take some Spd EVs and put them somewhere else, since in all actuality, I generally get +5 from Ninjask.

FILLERS (I wouldn't mind replacing these, but they have served me well in quite a few battles, but if there is something a lot better, I'm all for it)

Azelf@Leftovers
Nature:Timid
HP 36 EVs
Sp Atk 252 EVs
Spd 220 EVs

Moves:
Nasty Plot
Flamethrower
Grass Knot
Psychic

It is a pretty nice special sweeper, though I never use Nasty Plot. Should I replace the move? Not much more to say.

Blissey@Leftovers
Nature:Bold
Ability:Natural Cure
HP EVs 148
Def EVs 252
Sp Atk 108

Moves:
Ice Beam
Seismic Toss
Softboiled
Toxic

Toxic helps, and the Ice moves is nice for taking down dragons. Fine special wall, but I think some pokemon could be much better here, maybe.

Forretress@Focus Sash
Nature:Lonely
HP EVs 252
ATK EVs 252
Def EVs 4

Moves:
Explosion
Eathquake
Toxic Spikes
Rapid Spin

Originally, he was supposed to be a physical wall, but he always seems to come in last, so I figured he might as well just explode on the opponent to immediately win or lose. He may be the true definition of a filler.

If I fogot anything, made any typo areas pleae tell me. And I'm also sorry if this is a mockery to pokemon, I only started actual competetive battling recently, again, please go easy on me.

And thank you for all constuctive criticism and suggestions.
 
why not start with ninjask with focus sash so you dont have the sandstorm screw everything up.:toast: So you can have:

Ninjask@Focus Sash
Nature:Jolly
HP EVs 6
Atk EVs 252
Spd EVs 252

Moves:
Aerial Ace
Baton Pass
Protect
X-scissor
 
Because sanstorm can stall for damage for five turns, and I have never seen it as a very big problem. It usually helps me a lot in the long run.
 
I'd personally like Life Orb on Metagross. It's going to need some power, as a fast Metagross isn't going to cut it alone. Now had you have Swords Dance on Ninjask, then maybe we could do something about that, but we don't!

As for your 'filler' problem, I'd probably add a Gliscor right there, which gives you Stealth Rock, but more importantly, something to switch into Heracross and Lucario, who could probably give this team quite a bit of trouble.
 
Life Orb sounds okay. Though Metagross won't last long. And Ninjask can't afford to use SD, seeing how frail it is. Though Glsicor might be able to manage it.

How would this work:
Start w/ T-tar
Speed Boost w/ Ninjask
Baton Pass to Gliscor
Gliscor has Focus Sash in case of ice moves, I guess.
(But what EVs could make him pretty fast after 3/5 speed boosts?)
Gliscor Baton Passes to Metagross

Metagross proceeds to sweep. Could the pokes survive all those turns?
 
Focus sash is really a waste on Forretress, nothing's going to 1HKO it, aside from an obvious special fire attack.

Ninjask is easily beaten by phazers, so I wouldn't make it your only strategy. Also, why both substitute and protect? Swap protect for SD, so that if a sub remains, you get a free SD. Unless you're jolly for speed. X-Scissor over Aerial Ace, for Azelf leads.

Thunder on Tyranitar is a bad choice, IMO. What are you trying to hit with 50% accuracy in SS? Gyarados has a higher chance of killing you, getting a DD if you miss with Thunder. But if Thunder has been working for ya, then keep it. If not, you can try out Uxie or Starmie. Just make sure you EV the Starmie to outspeed the standard bulky Gyara after a DD.

Nasty plot is hard to use. If you switch in Azelf on a ground attack and you know you're going to force a switch, try a NP. Azelf outspeeds so many things, and with +2 Sp.A, it'll be a fearsome foe.
 
Ninjask is easily beaten by phazers, so I wouldn't make it your only strategy. Also, why both substitute and protect? Swap protect for SD, so that if a sub remains, you get a free SD. Unless you're jolly for speed. X-Scissor over Aerial Ace, for Azelf leads.

I haven't been phazed yet, though I suppose it is imminent. Having both protect and sub gets me +5 speed, allowing me to outspeed a heck of a lot of stuff. With only sub, I get +3, but if 2 more boosts make no difference, than I can change it to SD. Though, when you say, "if the sub isn't broken" that is an extremely big if, thanks to Ninjask's frality.

T-tar is working good BTW, though I guess I don't see lead gyara to often, maybe I'll change it.

I'm still wondering if Ninjask BP--->Gliscor--->Metagross is a good idea, though it does take awhile.
 
Your gonna get phazed...

Don't use T-Tar it is an awful idea for your pokes because it hampers ninjask (negating leftovers is not good for you)
 
Really? The 6 turn stalled sandstorm really helps damage my opponent's pokes.

6x6=48% damge, supposing they are dumb enough to stay in with a poke w/o leftovers or a Ground/Rock/Steel type.

If I sub all the way to 25% damge w/ negating lo, then I can get +6 speed boost, though it doesn't seem required. I figure, with Ninjask frality, it doesn't matter if I have slightly more HP because lo actually works.

In other words, getting rid of T-tar just allows Ninjask to boost someone else once or twice, and at 25% damge later, I can already protect for +1 speed boost. I also can get rid of 1-2 pokes using T-tar sometimes, he does pretty well on this team.
 
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