Ok so I would like to begin by saying I focused on Sableye and continued from there and I am looking for advice for potential improvements.
Sableye @ Leftovers - Leader of the team - I wanted to make a team around this guy. I made him focusing on his defensive capabilities. Taunt for any funny business and Will-o-Wisp for crippling my opponent. Becuase of his low attack, Foul Play was a great choice and Recover to stay longer in the game, while the other guy is burning. But as you all know no pokemon is perfect, so to back him up I have....
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Foul Play
- Will-O-Wisp
- Recover
- Taunt
Venusaur @ Venusaurite - Right-hand man - Fairies a problem for Sableye? Venusaur got your back ;). Adding to the defensive capabilities of the team, I have Venusaur and its Mega Self to cover some of the bases Sableye is lacking. Sludge bomb will take of any fairy problems, with the added bonus of poisoning. Sleep powder for those who get too excitied. Giga Drain and Synthesis so my Venusaur can be there for the long run. Again, there are some more areas to cover...
Ability: Chlorophyll
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Sludge Bomb
- Giga Drain
- Sleep Powder
- Synthesis
Slowking @ Assault Vest - Special Defensive Pain Bringer - Slowly but surely, we have Slowking to bring more defense to the team. Great SpA and SpD, Slowking completes what I believe the core defense of the team. Though he has no healing like the first two, he brings the assault with his variety of attacks! Has the Scald and Psyshock for STAB moves, with a burning side effect to lower attack power of my opponents. Dragon Tail is there to control the situation and Ice Beam is an added bonus attack to give even more variety. An Special attacker itseld, Slowking is not the only one who can bring the pain...
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Scald
- Psyshock
- Dragon Tail
- Ice Beam
Hydreigon @ Choice Specs - Master Dragon - We all know the fury of this awesome dragon! Again, we have another variety attacker bringing its own world of hurt. With Awesome Draco Meteor, it blow away the challengers. Fire Blast and Focus Blast bring more way to defeat my opponents, providing more power to the team's arsenal. U-Turn is for the quick switch-a-roo to fake out others. With this dragon, my special attack is retty covered, but what about my attack power...
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
- Fire Blast
- U-turn
- Draco Meteor
- Focus Blast
Arcanine Life Orb - Super Attack Dog - Don't mess with the Fire power this doggie brings. With high speed attacks, Arcanine attacks with Flare Blitz, Close Combat, Wild Charge, and Extremespeed! Life orb make take its toll, but what Arcanine leaves it major damage to the other side! Now, last but not least is the last member of the team...
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Flare Blitz
- Close Combat
- Wild Charge
- Extreme Speed
Krookodile @ Choice Scarf - The Rock Croc (I know its Ground type but ground doesn't rhyme with Croc) - Krookodile sweeps in with big power attacks like Stone Edge, Crunch, and Earthquake. And for those who try to run, Krookodile chases them with Pursuit. Speedy and Powerful! And after defeat one, it powers up to get ready for the other!
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Crunch
- Pursuit
With this team I tried to make it have both defensive and offensive power. Sableye may not be the best, but with support, I know Sableye can become a big threat.
Starting with Sableye, I have Venusaur and Slowking to cover, while adding Defensive power. Hydregion, Arcanine, and Krookodile brings that offense and most of these guys have variety of attacks for best coverage I could think of. There is a bit of a Dark-Type majority because of a bot of favoritism towards them. I will appreciate all comments that can help me find faults in my team and ways to improve it. Also, any compliments are accepted too.
Sableye @ Leftovers - Leader of the team - I wanted to make a team around this guy. I made him focusing on his defensive capabilities. Taunt for any funny business and Will-o-Wisp for crippling my opponent. Becuase of his low attack, Foul Play was a great choice and Recover to stay longer in the game, while the other guy is burning. But as you all know no pokemon is perfect, so to back him up I have....
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Foul Play
- Will-O-Wisp
- Recover
- Taunt
Venusaur @ Venusaurite - Right-hand man - Fairies a problem for Sableye? Venusaur got your back ;). Adding to the defensive capabilities of the team, I have Venusaur and its Mega Self to cover some of the bases Sableye is lacking. Sludge bomb will take of any fairy problems, with the added bonus of poisoning. Sleep powder for those who get too excitied. Giga Drain and Synthesis so my Venusaur can be there for the long run. Again, there are some more areas to cover...
Ability: Chlorophyll
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Sludge Bomb
- Giga Drain
- Sleep Powder
- Synthesis
Slowking @ Assault Vest - Special Defensive Pain Bringer - Slowly but surely, we have Slowking to bring more defense to the team. Great SpA and SpD, Slowking completes what I believe the core defense of the team. Though he has no healing like the first two, he brings the assault with his variety of attacks! Has the Scald and Psyshock for STAB moves, with a burning side effect to lower attack power of my opponents. Dragon Tail is there to control the situation and Ice Beam is an added bonus attack to give even more variety. An Special attacker itseld, Slowking is not the only one who can bring the pain...
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Scald
- Psyshock
- Dragon Tail
- Ice Beam
Hydreigon @ Choice Specs - Master Dragon - We all know the fury of this awesome dragon! Again, we have another variety attacker bringing its own world of hurt. With Awesome Draco Meteor, it blow away the challengers. Fire Blast and Focus Blast bring more way to defeat my opponents, providing more power to the team's arsenal. U-Turn is for the quick switch-a-roo to fake out others. With this dragon, my special attack is retty covered, but what about my attack power...
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
- Fire Blast
- U-turn
- Draco Meteor
- Focus Blast
Arcanine Life Orb - Super Attack Dog - Don't mess with the Fire power this doggie brings. With high speed attacks, Arcanine attacks with Flare Blitz, Close Combat, Wild Charge, and Extremespeed! Life orb make take its toll, but what Arcanine leaves it major damage to the other side! Now, last but not least is the last member of the team...
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Flare Blitz
- Close Combat
- Wild Charge
- Extreme Speed
Krookodile @ Choice Scarf - The Rock Croc (I know its Ground type but ground doesn't rhyme with Croc) - Krookodile sweeps in with big power attacks like Stone Edge, Crunch, and Earthquake. And for those who try to run, Krookodile chases them with Pursuit. Speedy and Powerful! And after defeat one, it powers up to get ready for the other!
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Crunch
- Pursuit
With this team I tried to make it have both defensive and offensive power. Sableye may not be the best, but with support, I know Sableye can become a big threat.
Starting with Sableye, I have Venusaur and Slowking to cover, while adding Defensive power. Hydregion, Arcanine, and Krookodile brings that offense and most of these guys have variety of attacks for best coverage I could think of. There is a bit of a Dark-Type majority because of a bot of favoritism towards them. I will appreciate all comments that can help me find faults in my team and ways to improve it. Also, any compliments are accepted too.