Hello, I am trying to get into competitive Pokemon. I have some Pokemon I really like. I have never really played competitive Pokemon and these are my favorite mons in OU right now. I have played some Pokemon Showdown to try to get a feel for OU. This is the new team I have come up with.
Gyarados @ Heavy-Duty Boots
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Waterfall
- Dragon Dance
- Power Whip
- Bounce
I really think Gyrados is a big phsyical sweeper with moxie. I gave it Heavy-Duty boots to avoid rocks and sticky web. I have Jolly nature to try to outspeed other mons. The first turn I would dragon dance to get plus one attack and speed, then dynamax. I chose waterfall for anything that it is super effective/effective. Power whip for rotom-wash/barraskewta. I have bounce just for g-max air stream to raise speed. Ditto and Ferrothorn wall Gyrados pretty well.
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 Atk / 140 Def / 112 SpD
Adamant Nature
- Facade
- Mach Punch
- Drain Punch
- Protect
I have conkeldurr with flame orb with guts ability to boost attack. I have some IVs in defense and sp defense to help it live super effective hits. I have facade that's boosted by flame orb to hit fairies and physic types. Mach punch for priority, drain punch for health, and protect to help start flame orb. I might would add thunder punch for corviknight.
Hatterene (F) @ Assault Vest
Ability: Magic Bounce
EVs: 4 HP / 252 Def / 252 SpA
Modest Nature
- Psychic
- Dazzling Gleam
- Mystical Fire
- Nuzzle
I think Hatterene is a good bulk special sweeper. I have assault vest to help tank more hits. Magic bounce to combat rocks, sticky web, spikes, etc. Modest nature to maximize special attack. Psychic, Dazzling Gleam, and mystical Fire are pretty much the basic set i see everyone using, but I wanted to use nuzzle to paralyze fast targets.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
Rotom-Wash is good choice because it can burn physical attackers since there is a lot of physical attackers in OU. I gave it leftovers for regen, and max special attack and speed. Timid nature for speed boost. Volt Switch to switch, thunderbold for water and flying types, hydro pump for fire.
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Destiny Bond
Mimikyu is nice because of Disguise won't let it be hit with the first move. Life orb for extra damage. Max attack and speed with a little special bulk. Swords dance to maximize attack, play rough for Grimsnarl, and other dark and fighting types. shadow sneak for priority, and I like destiny bond to take attaches down when Mimikyu is low on health. However, I know Mimikyu is not the fastest mon.
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Acrobatics
- Close Combat
I really like this Hawlucha set because it is very fast with unburden. It can also set up sub and sweep with swords dance. Max attack and Speed Ivs with a little bulk to try to tank hits, but I don't see that happening. Acrobatics's power is doubled with no item so perfect with an eaten Sitrus berry. Close Combat for a stab fighting type move that doesn't lower attack.
Overall, I think this is a decent team with a lot of glass cannons. I think it could be better, but I do not know what to add and take away. I really like speedy mons that can take out opponents fast. The only thing I could see would be taking Conkeldurr because of double fighting types. Thanks for the help! :)
Gyarados @ Heavy-Duty Boots
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Waterfall
- Dragon Dance
- Power Whip
- Bounce
I really think Gyrados is a big phsyical sweeper with moxie. I gave it Heavy-Duty boots to avoid rocks and sticky web. I have Jolly nature to try to outspeed other mons. The first turn I would dragon dance to get plus one attack and speed, then dynamax. I chose waterfall for anything that it is super effective/effective. Power whip for rotom-wash/barraskewta. I have bounce just for g-max air stream to raise speed. Ditto and Ferrothorn wall Gyrados pretty well.
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 Atk / 140 Def / 112 SpD
Adamant Nature
- Facade
- Mach Punch
- Drain Punch
- Protect
I have conkeldurr with flame orb with guts ability to boost attack. I have some IVs in defense and sp defense to help it live super effective hits. I have facade that's boosted by flame orb to hit fairies and physic types. Mach punch for priority, drain punch for health, and protect to help start flame orb. I might would add thunder punch for corviknight.
Hatterene (F) @ Assault Vest
Ability: Magic Bounce
EVs: 4 HP / 252 Def / 252 SpA
Modest Nature
- Psychic
- Dazzling Gleam
- Mystical Fire
- Nuzzle
I think Hatterene is a good bulk special sweeper. I have assault vest to help tank more hits. Magic bounce to combat rocks, sticky web, spikes, etc. Modest nature to maximize special attack. Psychic, Dazzling Gleam, and mystical Fire are pretty much the basic set i see everyone using, but I wanted to use nuzzle to paralyze fast targets.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
Rotom-Wash is good choice because it can burn physical attackers since there is a lot of physical attackers in OU. I gave it leftovers for regen, and max special attack and speed. Timid nature for speed boost. Volt Switch to switch, thunderbold for water and flying types, hydro pump for fire.
Mimikyu @ Life Orb
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Destiny Bond
Mimikyu is nice because of Disguise won't let it be hit with the first move. Life orb for extra damage. Max attack and speed with a little special bulk. Swords dance to maximize attack, play rough for Grimsnarl, and other dark and fighting types. shadow sneak for priority, and I like destiny bond to take attaches down when Mimikyu is low on health. However, I know Mimikyu is not the fastest mon.
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Acrobatics
- Close Combat
I really like this Hawlucha set because it is very fast with unburden. It can also set up sub and sweep with swords dance. Max attack and Speed Ivs with a little bulk to try to tank hits, but I don't see that happening. Acrobatics's power is doubled with no item so perfect with an eaten Sitrus berry. Close Combat for a stab fighting type move that doesn't lower attack.
Overall, I think this is a decent team with a lot of glass cannons. I think it could be better, but I do not know what to add and take away. I really like speedy mons that can take out opponents fast. The only thing I could see would be taking Conkeldurr because of double fighting types. Thanks for the help! :)
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