Hi and welcome to my first OU team ever. Btw Idk how to create sprites to be free to help out.
First of all we got Hippowdown:
Large Snout (Hippowdon) @ Leftovers
Ability: Sand Stream
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Stone Edge
This will likely be your first lead wall. Getting setup is the first thing you should do. Hippowdown is basically a physical wall.
Next wall is Forrestress:
Gold Ball (Forretress) @ Leftovers
Ability: Overcoat
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Lax Nature
- Stealth Rock
- Spikes
- Earthquake
- Giga Drain
Giga Drain seemed like a good move at first, but when I used it, it did the tiniest bit of damage you could have done. Feel free to replace this move. This is another Physical wall and will be a great one if Hippowdown gets killed by Hydro Pump. Spikes is also a good move to use if Hippowdown has already setup Stealth Rock, and setup even more on Landorus-Theria and Gliscor. I used this as a replace for Skarmory because Skarmory wasn't fitting for the team.
Up next an all-rounder, Azumarill!
Goldylocks (Azumarill) @ Leftovers
Ability: Thick Fat
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpA
Mild Nature
- Aqua Jet
- Focus Blast
- Grass Knot
- Ice Beam
This is the best counter I could find to hazards to my team. This can survive Stealth Rock with 88% HP left with Leftovers used.
We have 3 Sweepers left!
Charizard X&Y (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Air Slash
- Ancient Power
- Dragon Dance
- Fire Blast
This set is supposed to help out Venusaur and fulfil the role as a sweeper at the same time. Ancient Power is great for the Flying Types such as Dragonite. Be cautious if you are sending him out on Stealth Rocks, because thats going to leave him with 51% HP.
Flowey (Venusaur) @ Leftovers
Ability: Chlorophyll
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Sludge Bomb
- Growth
- Hidden Power [Fire]
If Charizard Mega Y faints, Venusaur has you covered. With Charizard's ability drought, Venusaur can setup with Growth to outspeed almost anything and Giga Drain to keep it healthy.
Blue Crap (Gliscor) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Knock Off
- Roost
This is a switch in for Breloom and almost anything. Swords Dance boosts Gliscor and he can OHKO with Knock Off at x4 Attk. EarthQuake is another great move because no one doesn't use it xD.
Theres my team. Feel free to help out and make this team better.
First of all we got Hippowdown:
Large Snout (Hippowdon) @ Leftovers
Ability: Sand Stream
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Stone Edge
This will likely be your first lead wall. Getting setup is the first thing you should do. Hippowdown is basically a physical wall.
Next wall is Forrestress:
Gold Ball (Forretress) @ Leftovers
Ability: Overcoat
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Lax Nature
- Stealth Rock
- Spikes
- Earthquake
- Giga Drain
Giga Drain seemed like a good move at first, but when I used it, it did the tiniest bit of damage you could have done. Feel free to replace this move. This is another Physical wall and will be a great one if Hippowdown gets killed by Hydro Pump. Spikes is also a good move to use if Hippowdown has already setup Stealth Rock, and setup even more on Landorus-Theria and Gliscor. I used this as a replace for Skarmory because Skarmory wasn't fitting for the team.
Up next an all-rounder, Azumarill!
Goldylocks (Azumarill) @ Leftovers
Ability: Thick Fat
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpA
Mild Nature
- Aqua Jet
- Focus Blast
- Grass Knot
- Ice Beam
This is the best counter I could find to hazards to my team. This can survive Stealth Rock with 88% HP left with Leftovers used.
We have 3 Sweepers left!
Charizard X&Y (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Air Slash
- Ancient Power
- Dragon Dance
- Fire Blast
This set is supposed to help out Venusaur and fulfil the role as a sweeper at the same time. Ancient Power is great for the Flying Types such as Dragonite. Be cautious if you are sending him out on Stealth Rocks, because thats going to leave him with 51% HP.
Flowey (Venusaur) @ Leftovers
Ability: Chlorophyll
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Sludge Bomb
- Growth
- Hidden Power [Fire]
If Charizard Mega Y faints, Venusaur has you covered. With Charizard's ability drought, Venusaur can setup with Growth to outspeed almost anything and Giga Drain to keep it healthy.
Blue Crap (Gliscor) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Swords Dance
- Earthquake
- Knock Off
- Roost
This is a switch in for Breloom and almost anything. Swords Dance boosts Gliscor and he can OHKO with Knock Off at x4 Attk. EarthQuake is another great move because no one doesn't use it xD.
Theres my team. Feel free to help out and make this team better.