Hey Guys! I played some OU in Gen5 where I played other peoples teams and this is the first team I build myself. I played about 17 games with this team, going 10-7 and I'm lost on how to improve this team. So I'd like to hear some suggestions from you guys!
Thanks!
Now here's the team:
Batman (Crobat) @ Mental Herb
Ability: Inner Focus
Level: 50
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Quick Guard
- Super Fang
- Tailwind
- Taunt
I really like Crobat as a Pokemon, and it seems like a very good Support in this format. Tailwind Support is key for Rayquaza and M-Kangaskhan to succeed, since I invested 252 EV into the HP stat for both pokemon. It is also a great Lead together with Talonflame. At first I used Whimsicott, but the prevalence of Fire and Flying pokes/moves made me switch to Crobat, but utilizing a follow me support such as Smeargle or Togekiss is worth considering imo.
Byrd (Talonflame) @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Snatch
A great lead, together with Crobat. Snatch to check Xerneas' Geomancy or Lugia's Calm Mind, Priority Roost and Brave Bird are always good, Flare Blitz as a Fire STAB move. Life Orb for tons of damage, but pretty standard Talonflame.
Not much to see here.
Momma (Kangaskhan-Mega) @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Double-Edge
- Power-Up Punch
- Fake Out
- Sucker Punch
M-Kangaskhan relies on Tailwind, Quick Guard and Wide Guard to set up and demolish the opposing team. Switching Power-Up Punch to Protect gets rid of these dependencies, but its cost is a huge loss of sweeping potential. Her huge popularity made me build such a supportive shell around her with Crobat and Aegislash.
Sneyk (Rayquaza) @ Lum Berry
Ability: Air Lock
Level: 50
EVs: 244 HP / 252 Atk / 12 SpD
Jolly Nature
- Dragon Ascent
- Rock Slide
- Extreme Speed
- Outrage
I went with a physical attack Rayquaza. Dragon Ascent is almost mandatory on it, Rock Slide against opposing Flying Types, Extreme Speed to clean up and Outrage as the physical Dragon STAB-Move, complete only with Lum Berry. It also helps during weather wars against Groudon.
Fish (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Origin Pulse
- Thunder
- Protect
Aside from Primordial Sea protecting Aegislash from Fire-Attacks there is not much else Kyogre provides for the team, aside from huge damage through Origin Pulse and Thunder. As the only pure special attacker on the team, Kyogre is on cleanup-duty most of the time.
I don't think Kyogres Speed IVs are a big concern, because I have the option to switch into Rayquaza to nullify Groudons desolate land, and in the scenario where I switch in Ray, while having Kyogre out on the field, I prefer it to outspeed the possibly 0 Speed IV Groudon.
Suoard (Aegislash) @ Weakness Policy
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Wide Guard
- King's Shield
- Flash Cannon
- Shadow Ball
I went with a King's Shield + Wide Guard option on Aegislash. With Precipice Blades and/or Origin Pulse being on almost every team, I thought it is necessary to run at least one wideguard in this team, just to protect Rayquaza and M-Kangaskhan. Flash Cannon and Shadowball as STABs. Its immunity to fighting makes it also a great switchin for Kangaskhan.
Again Thanks for reading and giving me advice on teambuilding in this format!
Thanks!
Now here's the team:

Batman (Crobat) @ Mental Herb
Ability: Inner Focus
Level: 50
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Quick Guard
- Super Fang
- Tailwind
- Taunt
I really like Crobat as a Pokemon, and it seems like a very good Support in this format. Tailwind Support is key for Rayquaza and M-Kangaskhan to succeed, since I invested 252 EV into the HP stat for both pokemon. It is also a great Lead together with Talonflame. At first I used Whimsicott, but the prevalence of Fire and Flying pokes/moves made me switch to Crobat, but utilizing a follow me support such as Smeargle or Togekiss is worth considering imo.

Byrd (Talonflame) @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Snatch
A great lead, together with Crobat. Snatch to check Xerneas' Geomancy or Lugia's Calm Mind, Priority Roost and Brave Bird are always good, Flare Blitz as a Fire STAB move. Life Orb for tons of damage, but pretty standard Talonflame.
Not much to see here.

Momma (Kangaskhan-Mega) @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Double-Edge
- Power-Up Punch
- Fake Out
- Sucker Punch
M-Kangaskhan relies on Tailwind, Quick Guard and Wide Guard to set up and demolish the opposing team. Switching Power-Up Punch to Protect gets rid of these dependencies, but its cost is a huge loss of sweeping potential. Her huge popularity made me build such a supportive shell around her with Crobat and Aegislash.

Sneyk (Rayquaza) @ Lum Berry
Ability: Air Lock
Level: 50
EVs: 244 HP / 252 Atk / 12 SpD
Jolly Nature
- Dragon Ascent
- Rock Slide
- Extreme Speed
- Outrage
I went with a physical attack Rayquaza. Dragon Ascent is almost mandatory on it, Rock Slide against opposing Flying Types, Extreme Speed to clean up and Outrage as the physical Dragon STAB-Move, complete only with Lum Berry. It also helps during weather wars against Groudon.

Fish (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Origin Pulse
- Thunder
- Protect
Aside from Primordial Sea protecting Aegislash from Fire-Attacks there is not much else Kyogre provides for the team, aside from huge damage through Origin Pulse and Thunder. As the only pure special attacker on the team, Kyogre is on cleanup-duty most of the time.
I don't think Kyogres Speed IVs are a big concern, because I have the option to switch into Rayquaza to nullify Groudons desolate land, and in the scenario where I switch in Ray, while having Kyogre out on the field, I prefer it to outspeed the possibly 0 Speed IV Groudon.

Suoard (Aegislash) @ Weakness Policy
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Wide Guard
- King's Shield
- Flash Cannon
- Shadow Ball
I went with a King's Shield + Wide Guard option on Aegislash. With Precipice Blades and/or Origin Pulse being on almost every team, I thought it is necessary to run at least one wideguard in this team, just to protect Rayquaza and M-Kangaskhan. Flash Cannon and Shadowball as STABs. Its immunity to fighting makes it also a great switchin for Kangaskhan.
Again Thanks for reading and giving me advice on teambuilding in this format!
Code:
Crobat @ Mental Herb
Ability: Inner Focus
Level: 50
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Super Fang
- Tailwind
- Taunt
- Quick Guard
Talonflame @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Snatch
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Power-Up Punch
- Sucker Punch
- Double-Edge
- Fake Out
Rayquaza-Mega @ Lum Berry
Ability: Air Lock
Level: 50
EVs: 244 HP / 252 Atk / 12 SpD
Jolly Nature
- Dragon Ascent
- Rock Slide
- Extreme Speed
- Outrage
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Ice Beam
- Origin Pulse
- Thunder
- Protect
Aegislash @ Weakness Policy
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- King's Shield
- Flash Cannon
- Wide Guard
- Shadow Ball
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