My First Team

Hey this is my First Team and i could use some help. So suggestions welcome and thanks.

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Swampert @ Leftovers
Ability: Torrent
Nature: Relaxed
EVs: 252 HP, 6 Special Attack , 252 Defence
~ Ice Bean
~ Surf
~ Stealth Rock
~ Earthquake

Lead. Nice starter to the game sets up stealth rock plus 3 great coverage attacks. normally stays for atleast 1 turn to set up stealth rock which helps my team lots.

OR

Azelf @ Light Clay
Ability: Levitate
Nature: Jolly the only one i have
EVs: 252 HP, 252 Speed, 6 Defence

~ U-Turn
~ Light Screen
~ Explosion / Reflect
~ Stealth Rock

I don't know about this but i can think of anything else.

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Lucario@Life Orb
Ability -inner focus
Nature -adamant
EVs: 6Hp/252Atk/252Spe
-Swords Dance
-Crunch
-Close Combat
-Extremespeed

Lucario to help against dark and tyranitar also takes ghost and psychic and anything abit frail due to Extremespeed.

Or

Vaporeon @ Leftovers
Ability:
Nature:
EVs: 128 HP, 252 Def, 128 Spe
~ Baton Pass
~ Substitute
~ Wish
~ Roar
People said i need support so this is my attempt what you thik ?

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Dusknoir @ Leftovers
Ability: Pressure
Nature: Impish
EVs: 6 Attack, 252 HP, 252 Defense
~ Fire Punch
~ Thunder Punch
~ Will-O-Wisp
~ Earthquake
Wall. Annoying to take down but packs a punt (get it) I'll get my coat =] here again to just soak attacks and hit back with good coverage moves will-o-wisp helps alot.

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Togekiss @ Leftovers
Ability: Serene Grace
Nature: Modest
EVs: 252 Special Attack, 252 Speed, 6 HP
~ Air Slash
~ Aura Sphere
~ Thunder Wave
~ Roost

Sweeper. A hell of an annoying pokemon if it works and still good if not
A personal favourite. here to take down the grass types really and good at it's job

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Froslass @ Choice Specs
Ability: Snow Cloak
Nature: Timid
EVs: 252 Speed, 252 Sp.Attack, 6 Def
~ Ice Beam
~ Shadow Ball
~ Thunderbolt
~ Destiny Bond

Another Sweeper or revenge killer always seem to switch in to take out them dragons. and those annoying grass unless your secptile then they are some problems.

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Gliscor @ Life Orb
Ability: Hyper Cutter
Nature: Jolly
EVs: 182Hp 12Atk 216Spe
~ U-Turn
~ Roost
~ Earthquake
~ Knock Off

Protection love the U-turn as well comes in to do a job then u-turns out at the sign of trouble (ice) annoying to get past if your out of ice.

So thats my team please don't hate on it just give me suggestions on how to improve it. If you think it needs differen't pokemon suggest away. Just one rule maximum OU pokemon 5 just a rule i have with myself.

Thankyou
 
If the only reason you have Swampert is for SR,
you should switch for Focus sash Azelf lead.

Yeah thats basically why it is there. But my Azelf is jolly is that ok to work with my team.

I have been testing my team on shoddy and it seems to be missing something mid game but i don't know what any suggestions i can't seem to push on for the game.
 
If you are making Dusknoir your wall then may I suggest you switch one of the punches so that you can use pain split instead? If you want Dusnoir as a wall (and an annoying one at that, that's why I use one) then you'ld be better off trying to regenerate hp as much as possible.

Togekiss is one of my favourites as well ^^, your set suggests you are playing for serene grace, if this is the case you might want to switch flamethrower for a status, as there aren't too many status enducing moves on your team at the moment. I run my togekiss with thunderwave instead of flamethrower which, if successful, makes it very hard for the opponent to attack at all if you use air slash. It also puts you ahead of faster opponents :)

If you are replacing swampert to azelf as graves suggested, then fair enough, but if you are keeping swampert and only using him for SR, then can I suggest you remove Froslass, as you already have an ice beam and a dusknoir? You could give dusknoir shadow sneak or sucker punch to counter psychics instead of earthquake or one of your punches but thats up to you (I've realised I've talked about dusknoir twice now, sorry for the continuation being in another paragraph). I don't understand why you would use trick with choice specs? If you are using froslass as a special attacker you would never be able to use trick unless it's being subsistuted in, which isn't really the point of a revenge killer (unless I'm wrong, I thought a revenge killer came in and took out the opponents pokemon straight away, someone correct me if I am wrong, still new to this ^^), also with holding choice specs, using destiny bond is a little weird, for the same reasons as trick.

In all I think you have a good foundation for a good team ^^, although I would suggest turning togekiss into more of an annoyer/wall than a sweeper, maybe a slow hax sweeper? Just to even out your two physical sweepers and one special sweeper. I run a set almost similar to yours, in that i have a lead that uses SR, two physical sweepers and a special sweeper. I've filled the remaining two places however with a support (healing the rest of the party, but also plays a good wall. If you did want a water and was getting rid of swampert, i'ld suggest vaporeon) and a baton passer to aid the sweepers. You might want to think about adding a support to yours ^^

Hope that helps!
 
If you are making Dusknoir your wall then may I suggest you switch one of the punches so that you can use pain split instead? If you want Dusnoir as a wall (and an annoying one at that, that's why I use one) then you'ld be better off trying to regenerate hp as much as possible.

Togekiss is one of my favourites as well ^^, your set suggests you are playing for serene grace, if this is the case you might want to switch flamethrower for a status, as there aren't too many status enducing moves on your team at the moment. I run my togekiss with thunderwave instead of flamethrower which, if successful, makes it very hard for the opponent to attack at all if you use air slash. It also puts you ahead of faster opponents :)

If you are replacing swampert to azelf as graves suggested, then fair enough, but if you are keeping swampert and only using him for SR, then can I suggest you remove Froslass, as you already have an ice beam and a dusknoir? You could give dusknoir shadow sneak or sucker punch to counter psychics instead of earthquake or one of your punches but thats up to you (I've realised I've talked about dusknoir twice now, sorry for the continuation being in another paragraph). I don't understand why you would use trick with choice specs? If you are using froslass as a special attacker you would never be able to use trick unless it's being subsistuted in, which isn't really the point of a revenge killer (unless I'm wrong, I thought a revenge killer came in and took out the opponents pokemon straight away, someone correct me if I am wrong, still new to this ^^), also with holding choice specs, using destiny bond is a little weird, for the same reasons as trick.

In all I think you have a good foundation for a good team ^^, although I would suggest turning togekiss into more of an annoyer/wall than a sweeper, maybe a slow hax sweeper? Just to even out your two physical sweepers and one special sweeper. I run a set almost similar to yours, in that i have a lead that uses SR, two physical sweepers and a special sweeper. I've filled the remaining two places however with a support (healing the rest of the party, but also plays a good wall. If you did want a water and was getting rid of swampert, i'ld suggest vaporeon) and a baton passer to aid the sweepers. You might want to think about adding a support to yours ^^

Hope that helps!


Thankyou that did help alot i have been thinking about a vaporeon do you think a baton pass set up vaporeon would help the most ?

I will change that with togekiss i can realise how annoying that would be but i am using choice scarf so it can take the lead would something be better suited to it for an item ?

And i'm still confused on Azelf as mine is jolly is that useable in my team ?
 
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