My First OU RMT
The Line Up
Overview
The idea with this team is to use Swampert to eliminate their lead and then lay down Stealth Rocks. Then use BlissSkarm combo to lay down Spikes and spam Paralysis across their team, this will allow for a sweep from Heatran and Salamence in the late game. Scizor is there to lure fire attacks for Heatran and also to provide the standard Revenge Killer.
The Specifics
Swampert @ Leftovers
Torrent
Relaxed
252 HP/ 252 Defence/ 4 Attack
Stealth Rock
Earthquake
Ice Beam
Surf
Pretty much the standard Swampert set off the StrategyDex, basically it attempts to eliminate the other lead and set up its own Stealth Rocks. It also serves as a pretty decent wall due to its excellent typing and defences. Due to its one weakness it is a great lure for Celebi and any other Grass type. This allows me to switch into Scizor and either U-Turn or Pursuit Celebi. It also provides a semi-check for Salamence later as it is able to survive +1 Outrage at max HP. This allows me to easily kill it with Ice Beam which will OHKO even without the EV investment.
Skarmory @ Leftovers
Keen Eye
Impish
252 HP/ 64 Attack/ 176 Defence/ 56 Speed
Spikes
Roost
Brave Bird
Whirlwind
The Physical wall of the Skarmory/Blissey Combination. I like to use Skarmory and Blissey as early as possible, draining PP and wearing down Life Orb users while taking very little damage. Skarmory does his part very well, he adds Spikes to the Stealth Rocks that are usually already there. He can then Roost back to full health increase his longetivity and Brave Bird to cause damage to anything that hangs around. In the last moveslot I choose Whirlwind to force even more switches causing damage from the Spikes and SR that have been set up. Late game he also adds as a good counter to any Salamence not carrying a fire move, as he is able to simple whirlwind it away removing any of its boosts, especially if he comes in on an EQ.
Blissey @ Leftovers
Natural Cure
Bold
252 HP/ 252 Defence/ 4 Speed
Seismic Toss
Thunder Wave
Flamethrower
Softboiled
The perfect partner for Skarmory, sponges the special attacks at it and then hits whatever switches in with Paralysis to limit its sweeping abilities late game. Anything that stays in can be worn down with Seismic Toss/Flamethrower which is very useful for taking down Steel Types such as Bronzong. Softboiled is fairly obvious as it allows Blissey to heal off any entry hazard damage and any attacks it takes.
Heatran @ Leftovers
Flash Fire
Timid
252 Special Attack/ 252 Speed/ 4 Special Defence
Substitute
Fire Blast
Earth Power
Explosion
A not so common Heatran set, I originally used Scarftran but that was very easily predicted and countered by other Heatrans who loved the free Flash Fire boost and then countered with Earth power or another move. This Heatran can come in on Grass types aimed at Swampert or Ice Types aimed at Salamence and then on the switch use Substitute. Once behind this substitute it can easily take down its counter and then wreak havoc on the other team. Another great benefit of having Heatran is its great synergy with Salamence, it takes Dragon Moves and Ice Moves with ease and will usually be able to set up on the pokemon that was threatening Salamence.
Salamence @ Life Orb
Naive
Intimidate
240 Special Attack/ 16 Attack/ 252 Speed
Draco Meteor
Fire Blast
Outrage
Earthquake
New MixMance, a beast that every team should really have a check for, this thing can rip right through teams as it has the moves to take out both Special Walls and Physical Walls. I usually save Salamence for the late game as the team will be thwart with Paralysis and damage from Spikes and SR allowing for Salamance to just about OHKO most of the enemy team. As mentioned above has really nice Synergy with Heatran.
Scizor @ Choice Band
Adamant
Technician
248 HP/ 252 Attack/ 8 Speed
U-Turn
Pursuit
Superpower
Bullet Punch
The ultimate revenge killer, he pretty much shreds apart anything that doesn't resist Bullet Punch and easily takes down the Celebi that Swampert loves to lure with Pursuit and any other Grass Type with U-Turn. Superpower is for Blissey and Snorlax although the later is far more uncommon. I think everyone knows what this guy does and why he is pretty much on most teams.
Anyway that is the team, I am open to any suggestions as I am new to competitive battling and you are probably far more experienced. Also I know most of this is straight from the strategy Dex but they are tried Sets and as a new player I feel I will learn better this way. Although feel free to suggest any set that may work better on this team.
The Line Up






Overview
The idea with this team is to use Swampert to eliminate their lead and then lay down Stealth Rocks. Then use BlissSkarm combo to lay down Spikes and spam Paralysis across their team, this will allow for a sweep from Heatran and Salamence in the late game. Scizor is there to lure fire attacks for Heatran and also to provide the standard Revenge Killer.
The Specifics

Swampert @ Leftovers
Torrent
Relaxed
252 HP/ 252 Defence/ 4 Attack
Stealth Rock
Earthquake
Ice Beam
Surf
Pretty much the standard Swampert set off the StrategyDex, basically it attempts to eliminate the other lead and set up its own Stealth Rocks. It also serves as a pretty decent wall due to its excellent typing and defences. Due to its one weakness it is a great lure for Celebi and any other Grass type. This allows me to switch into Scizor and either U-Turn or Pursuit Celebi. It also provides a semi-check for Salamence later as it is able to survive +1 Outrage at max HP. This allows me to easily kill it with Ice Beam which will OHKO even without the EV investment.

Skarmory @ Leftovers
Keen Eye
Impish
252 HP/ 64 Attack/ 176 Defence/ 56 Speed
Spikes
Roost
Brave Bird
Whirlwind
The Physical wall of the Skarmory/Blissey Combination. I like to use Skarmory and Blissey as early as possible, draining PP and wearing down Life Orb users while taking very little damage. Skarmory does his part very well, he adds Spikes to the Stealth Rocks that are usually already there. He can then Roost back to full health increase his longetivity and Brave Bird to cause damage to anything that hangs around. In the last moveslot I choose Whirlwind to force even more switches causing damage from the Spikes and SR that have been set up. Late game he also adds as a good counter to any Salamence not carrying a fire move, as he is able to simple whirlwind it away removing any of its boosts, especially if he comes in on an EQ.

Blissey @ Leftovers
Natural Cure
Bold
252 HP/ 252 Defence/ 4 Speed
Seismic Toss
Thunder Wave
Flamethrower
Softboiled
The perfect partner for Skarmory, sponges the special attacks at it and then hits whatever switches in with Paralysis to limit its sweeping abilities late game. Anything that stays in can be worn down with Seismic Toss/Flamethrower which is very useful for taking down Steel Types such as Bronzong. Softboiled is fairly obvious as it allows Blissey to heal off any entry hazard damage and any attacks it takes.

Heatran @ Leftovers
Flash Fire
Timid
252 Special Attack/ 252 Speed/ 4 Special Defence
Substitute
Fire Blast
Earth Power
Explosion
A not so common Heatran set, I originally used Scarftran but that was very easily predicted and countered by other Heatrans who loved the free Flash Fire boost and then countered with Earth power or another move. This Heatran can come in on Grass types aimed at Swampert or Ice Types aimed at Salamence and then on the switch use Substitute. Once behind this substitute it can easily take down its counter and then wreak havoc on the other team. Another great benefit of having Heatran is its great synergy with Salamence, it takes Dragon Moves and Ice Moves with ease and will usually be able to set up on the pokemon that was threatening Salamence.

Salamence @ Life Orb
Naive
Intimidate
240 Special Attack/ 16 Attack/ 252 Speed
Draco Meteor
Fire Blast
Outrage
Earthquake
New MixMance, a beast that every team should really have a check for, this thing can rip right through teams as it has the moves to take out both Special Walls and Physical Walls. I usually save Salamence for the late game as the team will be thwart with Paralysis and damage from Spikes and SR allowing for Salamance to just about OHKO most of the enemy team. As mentioned above has really nice Synergy with Heatran.

Scizor @ Choice Band
Adamant
Technician
248 HP/ 252 Attack/ 8 Speed
U-Turn
Pursuit
Superpower
Bullet Punch
The ultimate revenge killer, he pretty much shreds apart anything that doesn't resist Bullet Punch and easily takes down the Celebi that Swampert loves to lure with Pursuit and any other Grass Type with U-Turn. Superpower is for Blissey and Snorlax although the later is far more uncommon. I think everyone knows what this guy does and why he is pretty much on most teams.
Anyway that is the team, I am open to any suggestions as I am new to competitive battling and you are probably far more experienced. Also I know most of this is straight from the strategy Dex but they are tried Sets and as a new player I feel I will learn better this way. Although feel free to suggest any set that may work better on this team.