well, I joined Smogon community less than a month ago and decided that my team is ready to be rated by pros.
Here is my evil team that I came up with:
Crobat (lead) with lum berry
Nature: hasty
Ability: Inner focus
EV:
HP 4
Attack 252
Speed 252
Moves:
U-Turn
Brave Bird
Confuse Ray
Roost
He is my beast. He easily rapes machamp with STAB Brave Bird. Only once did Machamp escaped from Crobat's wrath.
u-turn is to deal dmg and switch at the same time. If I get lucky, I can land crit hit on Azelf with U-Turn, turning annoying beast into useless piece of floating meat with spent focus sash, or ohko if he doesn't have it. Either way, focus sash isn't much problem for crobat. XD
Roost is there to allow Crobat to hurt more things. Sometimes roost can be used to get rid of fly typing momentarily, in order to save him from otherwise inevitable ohkos.
Now, Confuse Ray might make people go outraged, sreaming, "WHERE IS THE IMBA TAUNT?" Well here is my problem with taunt. Lets say I used taunt to Azelf cause I thought that beast was going to use stealth rock. But instead, Azelf decided to ohko Crobat with Psychic. Now, if I used Confuse Ray, I now have a way to cover both damaging and non-damaging moves. Obviously, I would use U-Turn on Azelf, but my point is that Confuse Ray can cover more range of moves.
Bronzong with Macho brace
Nature: Sassy
Ability: Levitate
EV:
HP 252
Attack 86 (only 84 counts)
Defense 80
SpD 92
Speed IV: 0
Moves:
Stealth Rock
Trick
Trick Room
Gyro Ball
Role of Bronzong's main job is to tank puny attacks that barely scratch him, set up Stealth Rock, damage fast pokemon with Gyro Ball, and steal Leftover in exchange for Macho Brace. Of course, I can't always choose the item that I will steal, but I can cripple enemy's speed. Trick Room is the icing on the cake, allowing Bronzong to strike first and destroy dragon dancers and other fast pokemons.
There are times Trick Room backfires on me though, so I should be careful of how I use it.
Stat was distributed to give general cover against any kind of attack, but leans toward SpD more. Speed IV is 0 so Bronzong can own harder with Gyro Ball.
Swampert with Leftovers
Nature: Careful
Ability: Torrent
EV:
HP 252
Attack 216
Defense 40
Moves:
Curse
Waterfall
Rest
Sleep talk
Traditional resttalker without any change. Quite good at what he does, stalling and then proceeding to destroying everything at sight.
But Swampert plays more role than cursing. Many occasions, I send Swampert out to absorb electric attacks.
Blissey with Leftover
Nature: Impish
Ability: Natural Cure
EV:
HP 248
Defense 252
Speed 8
Moves:
thunder Wave
Toxic
Seismic Toss
Softboiled
Double disable blissey. Only Steelix walls it. And you don't see Steelix often. Everything else, with enough prediction, will be begging for Heal Bell or Armoratherapy.
Seismic Toss is always a pain to every types of enemy but ghost type. Softboiled keeps Blissey pull off its walling ability.
If you paid particular attention to Speed, you will notice 8 Ev instead of 4. What I realized is that if I were to put 1 more EV into the pokemon, it will outrun same pokemon with I-Got-It-Off-Of-Smogon-Website EV.
Jirachi with Leftover
Nature: Timid
Ability: Serence Grace
EV:
HP 76
Speed 180
SpA 252
Moves:
Cosmic Power
Charge Beam
Psychic
Wish
My set up destroyer. Cosmic Power to beef up this babe, and then charge beam to raise its special attack. Wish one turn before I will be in pinch, and psychic away whenever I can ohko.
Once its set up, it will destroy anything.I haven't seen anything that can wall both electric and psychic typing attacks.
Arcanine with Choice Band
Nature: Adamant
Ability: Intimate
EV:
HP 4
Attack 252
Speed 252
Moves:
Extreme Speed
Flare Blitz
Reversal
Crunch
My choice bander. Extremespeed to outspeed many pokemons, Crunch, and Flare Blitz for coverage, and Reversal for when Flare Blitz's recoil kicks in enough. Problem is, I haven't been able to test Reversal well enough, which means reversal isn't really working well.
I can easily say Arcanine can be switched with another pokemon if he can't prove himself.
I am open to any criticism, so feel free to launch at them, as long as they aren't too mean... because I will cry if you are mean.....
Anyways, if I left out some stuff that you guys want to know, just ask and I will provide with my best knowledge.
As I was typing RMT, I was able to see few changes, but didn't apply here because I haven't tried change yet.
Thank you and don't be mean to me~~
threat list:
Leads:
Green is okay, orange is bit problematic, red is hard to counter.
Machamp: usually gets ohkoed by Crobat. If not, Crobat dies unless Stone Edge misses, but Arcanine can take care of him with Extremespeed.
Azelf: I can rarely ohko Azelf because Focus Sash is usually the main item on Azelf. But I have Arcanine who can burn off rest of Azelf's HP with Extremespeed.
Weavile: I have to manually switch Crobat if I don't want ohko from him. Luckily, Bronzong can shoo him away with Gyro Ball, as many Weavile user uses Taunt because they expect Stealth Rock. Free hit there XD
But I can't kill him with that. It simply means that Weavile is still there to bother me later on.
Skarmory: I hate him. There is no other way to put it. I send Arcanine, Skarmory uses free turn to throw stealth rock or spikes. And then it suddenly becomes Heatran and takes Flare Blitz with delight and flash fire goes into effect. I go fml, and I know I got no other option but to send out Blissey and wish for some luck. I may be exaggerating, but Skarmory is a huge annoyance to me. I hate him with passion, and if I were ever to return Crobat's Confuse Ray back to Taunt, Skarmory is the sole reason behind it. Hard to counter and really hard to kill.
Ninjask: Surprised that he is orange? He can protect and substitute. If He chooses to substitute, I still have recoil damage done to myself. When he baton passes, the only thing I can do is pray for non-metal pokemon. But if Brave bird were to hit, Ninjask is out of picture, even if focus sash goes into effect since I will U-Turn Bronzong Stealth Rock combo on him. Once baton passed, there is no turning back for Ninjask.
Aerodactyl: If my lead was Skarmory, no problem. Since its Crobat, very big problem. Moveset wise, Aerodactyl is bound to rape Crobat. Same speed stat means my Crobat has no lead against him. Luckily, manual switch Bronzong is there to save the day.
Metagross: He is hard to counter, but not impossible. Arcanine should be reserved because of Heatran threat, so obvious choice would be either Swampert or Bronzong. Even then, he won't get killed and has the possibility of Explosion. If he isn't suicide lead, it means he can come back and haunt me later if my Arcanine is gone.
Infernape: If bulkier Machamp can't handle Crobat, what makes you think that Infernape can?
Swampert: I need grass knot. Maybe I should change Arcanine and get a pokemon that learns grass knot.
Hippowdon: Same problem as Swampert. I keep Crobat only because he has proved to be really useful even if switched out and played later on.
Roserade: she can't win against Crobat no matter what because of Lum Berry and Brave Bird.
Offensive:
Gyarados: Reasonably annoying, but I can set up Jirachi while Gyarados sets itself up. With charge beam at disposal, I usually triumph XD. Swampert does tricks too, but with less effectiveness. No matter what, Gyarados remains problematic if something were to go wrong.
More will be updated soon
Here is my evil team that I came up with:
Crobat (lead) with lum berry
Nature: hasty
Ability: Inner focus
EV:
HP 4
Attack 252
Speed 252
Moves:
U-Turn
Brave Bird
Confuse Ray
Roost
He is my beast. He easily rapes machamp with STAB Brave Bird. Only once did Machamp escaped from Crobat's wrath.
u-turn is to deal dmg and switch at the same time. If I get lucky, I can land crit hit on Azelf with U-Turn, turning annoying beast into useless piece of floating meat with spent focus sash, or ohko if he doesn't have it. Either way, focus sash isn't much problem for crobat. XD
Roost is there to allow Crobat to hurt more things. Sometimes roost can be used to get rid of fly typing momentarily, in order to save him from otherwise inevitable ohkos.
Now, Confuse Ray might make people go outraged, sreaming, "WHERE IS THE IMBA TAUNT?" Well here is my problem with taunt. Lets say I used taunt to Azelf cause I thought that beast was going to use stealth rock. But instead, Azelf decided to ohko Crobat with Psychic. Now, if I used Confuse Ray, I now have a way to cover both damaging and non-damaging moves. Obviously, I would use U-Turn on Azelf, but my point is that Confuse Ray can cover more range of moves.
Bronzong with Macho brace
Nature: Sassy
Ability: Levitate
EV:
HP 252
Attack 86 (only 84 counts)
Defense 80
SpD 92
Speed IV: 0
Moves:
Stealth Rock
Trick
Trick Room
Gyro Ball
Role of Bronzong's main job is to tank puny attacks that barely scratch him, set up Stealth Rock, damage fast pokemon with Gyro Ball, and steal Leftover in exchange for Macho Brace. Of course, I can't always choose the item that I will steal, but I can cripple enemy's speed. Trick Room is the icing on the cake, allowing Bronzong to strike first and destroy dragon dancers and other fast pokemons.
There are times Trick Room backfires on me though, so I should be careful of how I use it.
Stat was distributed to give general cover against any kind of attack, but leans toward SpD more. Speed IV is 0 so Bronzong can own harder with Gyro Ball.
Swampert with Leftovers
Nature: Careful
Ability: Torrent
EV:
HP 252
Attack 216
Defense 40
Moves:
Curse
Waterfall
Rest
Sleep talk
Traditional resttalker without any change. Quite good at what he does, stalling and then proceeding to destroying everything at sight.
But Swampert plays more role than cursing. Many occasions, I send Swampert out to absorb electric attacks.
Blissey with Leftover
Nature: Impish
Ability: Natural Cure
EV:
HP 248
Defense 252
Speed 8
Moves:
thunder Wave
Toxic
Seismic Toss
Softboiled
Double disable blissey. Only Steelix walls it. And you don't see Steelix often. Everything else, with enough prediction, will be begging for Heal Bell or Armoratherapy.
Seismic Toss is always a pain to every types of enemy but ghost type. Softboiled keeps Blissey pull off its walling ability.
If you paid particular attention to Speed, you will notice 8 Ev instead of 4. What I realized is that if I were to put 1 more EV into the pokemon, it will outrun same pokemon with I-Got-It-Off-Of-Smogon-Website EV.
Jirachi with Leftover
Nature: Timid
Ability: Serence Grace
EV:
HP 76
Speed 180
SpA 252
Moves:
Cosmic Power
Charge Beam
Psychic
Wish
My set up destroyer. Cosmic Power to beef up this babe, and then charge beam to raise its special attack. Wish one turn before I will be in pinch, and psychic away whenever I can ohko.
Once its set up, it will destroy anything.I haven't seen anything that can wall both electric and psychic typing attacks.
Arcanine with Choice Band
Nature: Adamant
Ability: Intimate
EV:
HP 4
Attack 252
Speed 252
Moves:
Extreme Speed
Flare Blitz
Reversal
Crunch
My choice bander. Extremespeed to outspeed many pokemons, Crunch, and Flare Blitz for coverage, and Reversal for when Flare Blitz's recoil kicks in enough. Problem is, I haven't been able to test Reversal well enough, which means reversal isn't really working well.
I can easily say Arcanine can be switched with another pokemon if he can't prove himself.
I am open to any criticism, so feel free to launch at them, as long as they aren't too mean... because I will cry if you are mean.....
Anyways, if I left out some stuff that you guys want to know, just ask and I will provide with my best knowledge.
As I was typing RMT, I was able to see few changes, but didn't apply here because I haven't tried change yet.
Thank you and don't be mean to me~~
threat list:
Leads:
Green is okay, orange is bit problematic, red is hard to counter.
Machamp: usually gets ohkoed by Crobat. If not, Crobat dies unless Stone Edge misses, but Arcanine can take care of him with Extremespeed.
Azelf: I can rarely ohko Azelf because Focus Sash is usually the main item on Azelf. But I have Arcanine who can burn off rest of Azelf's HP with Extremespeed.
Weavile: I have to manually switch Crobat if I don't want ohko from him. Luckily, Bronzong can shoo him away with Gyro Ball, as many Weavile user uses Taunt because they expect Stealth Rock. Free hit there XD
But I can't kill him with that. It simply means that Weavile is still there to bother me later on.
Skarmory: I hate him. There is no other way to put it. I send Arcanine, Skarmory uses free turn to throw stealth rock or spikes. And then it suddenly becomes Heatran and takes Flare Blitz with delight and flash fire goes into effect. I go fml, and I know I got no other option but to send out Blissey and wish for some luck. I may be exaggerating, but Skarmory is a huge annoyance to me. I hate him with passion, and if I were ever to return Crobat's Confuse Ray back to Taunt, Skarmory is the sole reason behind it. Hard to counter and really hard to kill.
Ninjask: Surprised that he is orange? He can protect and substitute. If He chooses to substitute, I still have recoil damage done to myself. When he baton passes, the only thing I can do is pray for non-metal pokemon. But if Brave bird were to hit, Ninjask is out of picture, even if focus sash goes into effect since I will U-Turn Bronzong Stealth Rock combo on him. Once baton passed, there is no turning back for Ninjask.
Aerodactyl: If my lead was Skarmory, no problem. Since its Crobat, very big problem. Moveset wise, Aerodactyl is bound to rape Crobat. Same speed stat means my Crobat has no lead against him. Luckily, manual switch Bronzong is there to save the day.
Metagross: He is hard to counter, but not impossible. Arcanine should be reserved because of Heatran threat, so obvious choice would be either Swampert or Bronzong. Even then, he won't get killed and has the possibility of Explosion. If he isn't suicide lead, it means he can come back and haunt me later if my Arcanine is gone.
Infernape: If bulkier Machamp can't handle Crobat, what makes you think that Infernape can?
Swampert: I need grass knot. Maybe I should change Arcanine and get a pokemon that learns grass knot.
Hippowdon: Same problem as Swampert. I keep Crobat only because he has proved to be really useful even if switched out and played later on.
Roserade: she can't win against Crobat no matter what because of Lum Berry and Brave Bird.
Offensive:
Gyarados: Reasonably annoying, but I can set up Jirachi while Gyarados sets itself up. With charge beam at disposal, I usually triumph XD. Swampert does tricks too, but with less effectiveness. No matter what, Gyarados remains problematic if something were to go wrong.
More will be updated soon