Salutations. This is my first time posting on Smogon, meaning it's also my first RMT. I've been UUing for a long time, back in the Netbattle era, and have been lurking for a while, and I've finally decided to get my team rated. It's not the best, as I'm shit at making my own team, though this one seems to be working well, or rather did, until Shaymin was banned. I can't think of anything that completely walls it, though a strong physical seems to stop me cold due to my lack of physical attack diversity.
Changes in RED
Moltres @ Life Orb
Pressure
64 HP/188 Spe/252 SpA
Modest (+SpA, -Atk)
-Air Slash
-Hidden Power [Ground]
-Fire Blast
-Roost
LO-Lead Moltres. Wreaks most standard leads with STAB Fire Blast or Air Slash.
Espeon @ Choice Specs
Synchronize
6 HP/252 Spe/252 SpA
Timid (+Spe, -Atk)
-Hidden Power [Ground]
-Psychic
-Signal Beam
-Trick
Changed Espyjump to a Choice Specs variant. From what I've seen, it's very good. Awesome SpA backed by really good speed coupled w/ above average SpD and she's golden. She wreaks teams that aren't prepared for her, but get's completely walled by stalls teams, so I put Trick over Shadow Ball, which stops many annoying walls. Her STAB on Psychic is kind of hard to get around though.
Registeel @ Leftovers
Clear Body
252 HP/100 Atk/92 SpD/56 Def/8 Spe
Careful (+SpD, -SpA)
-Explosion
-Iron Head
-Stealth Rock
-Thunder Wave
My Stealth Rocker and Special Wall. It has never failed to get Stealth Rock up. Helps deal with Mismagius and other special attackers of the like. Spreads Paralysis around like a mother. Pretty self explanatory. Explosion for a final grand exit. The speed is for beating other Regis, Hariyama, and Chansey.
Absol @ Life Orb
Super Luck
252 Atk/4 Def/252 SpA
Adamant (+Atk, -SpA)
-Night Slash
-Sucker Punch
-Superpower
-Sword Dance
Sword-Dancing Absol, my personal fave. Takes out a lot of walls that completely shut down the rest of my team with lucky critical hits. Not reliable, but I can live with that. With a SD under it's belt, it destroys most Pokes with Night Slash. It has gotten me out of a lot bad situations (ironically) and won me quite a few battles.
Hitmontop @ Life Orb
Technician
252 HP/252 Atk/6 Spe
Adamant (+Atk, -SpA)
-Close Combat
-Bullet Punch
-Mach Punch
-Fake Out
Made it Technitop instead of a Rapid Spinner. Good Revenge killer and all around attacke. Stab on CC and MP are it's STAB moves, Fake Out for scouting, and Bullet Punch for those pesky ghost types.
Mismagius @ Leftovers
Levitate
48 HP/252 Spe/ 208 SpA
Timid
-Calm Mind
-Hidden Power [Fighting]
-Shadow Ball
-Substitute
So I've started using Mismagius, and I've got to say, it's preety good. With her, I have a Rapid Spin blocker, but with the amount of Foresight Hitmontops, it's not that great of a bonus. Howevr, she's still good and if let alone, she can sweep entire teams. I've swept quite a few teams with her already.
So that's it. nothing really impressive, really average. Any and all criticisms are welcomed. I realize this team isn't great, but it works for me.
Changes in RED

Moltres @ Life Orb
Pressure
64 HP/188 Spe/252 SpA
Modest (+SpA, -Atk)
-Air Slash
-Hidden Power [Ground]
-Fire Blast
-Roost
LO-Lead Moltres. Wreaks most standard leads with STAB Fire Blast or Air Slash.

Espeon @ Choice Specs
Synchronize
6 HP/252 Spe/252 SpA
Timid (+Spe, -Atk)
-Hidden Power [Ground]
-Psychic
-Signal Beam
-Trick
Changed Espyjump to a Choice Specs variant. From what I've seen, it's very good. Awesome SpA backed by really good speed coupled w/ above average SpD and she's golden. She wreaks teams that aren't prepared for her, but get's completely walled by stalls teams, so I put Trick over Shadow Ball, which stops many annoying walls. Her STAB on Psychic is kind of hard to get around though.

Registeel @ Leftovers
Clear Body
252 HP/100 Atk/92 SpD/56 Def/8 Spe
Careful (+SpD, -SpA)
-Explosion
-Iron Head
-Stealth Rock
-Thunder Wave
My Stealth Rocker and Special Wall. It has never failed to get Stealth Rock up. Helps deal with Mismagius and other special attackers of the like. Spreads Paralysis around like a mother. Pretty self explanatory. Explosion for a final grand exit. The speed is for beating other Regis, Hariyama, and Chansey.

Absol @ Life Orb
Super Luck
252 Atk/4 Def/252 SpA
Adamant (+Atk, -SpA)
-Night Slash
-Sucker Punch
-Superpower
-Sword Dance
Sword-Dancing Absol, my personal fave. Takes out a lot of walls that completely shut down the rest of my team with lucky critical hits. Not reliable, but I can live with that. With a SD under it's belt, it destroys most Pokes with Night Slash. It has gotten me out of a lot bad situations (ironically) and won me quite a few battles.

Hitmontop @ Life Orb
Technician
252 HP/252 Atk/6 Spe
Adamant (+Atk, -SpA)
-Close Combat
-Bullet Punch
-Mach Punch
-Fake Out
Made it Technitop instead of a Rapid Spinner. Good Revenge killer and all around attacke. Stab on CC and MP are it's STAB moves, Fake Out for scouting, and Bullet Punch for those pesky ghost types.

Mismagius @ Leftovers
Levitate
48 HP/252 Spe/ 208 SpA
Timid
-Calm Mind
-Hidden Power [Fighting]
-Shadow Ball
-Substitute
So I've started using Mismagius, and I've got to say, it's preety good. With her, I have a Rapid Spin blocker, but with the amount of Foresight Hitmontops, it's not that great of a bonus. Howevr, she's still good and if let alone, she can sweep entire teams. I've swept quite a few teams with her already.
So that's it. nothing really impressive, really average. Any and all criticisms are welcomed. I realize this team isn't great, but it works for me.