Hey Smogon!
I have worked very long time on this first 5th gen. team, and it's finally finished.
I'm happy with the result, but i'll like to know your opinions and if i can do something better.
So here is the team:
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Nature: Impish (+Def, -S.Atk)
EVs: 252 HP, 252 Def, 4 S.Def
-Stealth Rock
-Leech Seed
-Protect
-Power Whip
My physical wall
I'm starting to set up Stealth Rock, if i get a good matchup.
Leech Seed and Protect is for stalling the opponent and give some recovery at the same time.
Power Whip is for some offence and is a powerful STAB move, however, a bit risky with accuracy.
The opponent will be hurt bad if it touches Ferrothorn, since it has Iron Barbs and Rocky Helmet, and that really helps out on a defensive pokemon like Ferrothorn.
Hydreigon @ Life Orb
Ability: Levitate
Timid nature (+Speed, -Atk)
EVs: 252 S.Atk, 252 Speed, 4 HP
-Dragon Pulse
-Dark Pulse
-Surf
-Flamethrower
One of my two special sweepers.
I've chosen Timid nature, so i can outspeed as much as possible.
Hydreigon covers my team well with it's moves.
Dragon Pulse and Dark Pulse is for STAB, and Flamethrower and Surf gives good coverage against Bug and Ice who are super effective on Hydreigon.
I wonder if i should run Life Orb, since it can surprise these opponents, who expects a Choice Hydreigon.
Volcarona @ Lum Berry
Ability: Flame Body
Nature: Timid (+Speed, -Atk)
EVs: 252 S.Atk, 252 Speed, 4 HP
-Bug Buzz
-Fiery Dance
-Quiver Dance
-Psychic
This is my other special sweeper.
It's typing gives my team more variation.
My general strategy is to use Quiver Dance and then try to sweep.
It's Lum Berry stops Paralyzing and Sleep, so it can at least use Quiver Dance one time, and make itself a tough opponent.
Fiery Dance and Bug Buzz is powerful STAB moves, and Fiery Dance can increase Volcaronas S.Atk further.
Psychic is for some coverage against Poison, Fight and other Fire types, who resist it's STAB moves.
Gyarados @ Life Orb
Ability: Intimidate
Jolly nature (+Speed, -S.Atk)
EVs 252 Atk, 252 Speed, 4 HP
-Waterfall
-Ice Fang
-Dragon Dance
-Earthquake
This is my physical sweeper.
I've chosen Jolly nature, so i can outspeed as much as possible.
As with Volcarona, i'll use Dragon Dance and then try to sweep.
Waterfall is Gyarados' best STAB in my eyes, and can flinch the opponent.
Earthquake gives some good coverage against Electric types, who really wants to hit Gyarados.
Ice fang gives coverage against Dragons and Grass type, which can be really useful for my team.
Life Orb is to deal some extra damage.
Hitmontop @ Leftovers
Ability: Technician
Adamant nature (+Atk, -S.Atk)
EV's: 252 Atk, 252 HP, 4 S.Def
-Mach Punch
-Rapid Spin
-Stone Edge
-Earthquake
Mach Punch gets boosted by Technician and removes the threat of Scarf Tyranitar and Excadrill.
Stone Edge is for Flying types, who would like to switch in on Mach Punch.
Earhtquake is for further coverage against Fire, Electric and Poison types.
Rapid Spin is a must, since i have Volcarona on my team.
Dusknoir @ Leftovers
Ability: Pressure
Adamant nature
EVs: 108 Atk, 200 Def, 200 S.Def
-Taunt
-Sucker Punch
-Pain Split
-Thunderpunch
This Dusknoir can Taunt the opponent to stop setting up, and make sure, that Sucker Punch will work.
Taunt works well with Dusknoirs High Defenses, since it can take some hits.
Thunderpunch is to hit Gyarados and is my only Electric move on this team. It also gives some coverage against other Flying and Water types.
Pain Split is for recovery, and works well with Dusknoirs low HP.
So what do you think of this team?
Rate and fix :D
I have worked very long time on this first 5th gen. team, and it's finally finished.
I'm happy with the result, but i'll like to know your opinions and if i can do something better.
So here is the team:
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
Nature: Impish (+Def, -S.Atk)
EVs: 252 HP, 252 Def, 4 S.Def
-Stealth Rock
-Leech Seed
-Protect
-Power Whip
My physical wall
I'm starting to set up Stealth Rock, if i get a good matchup.
Leech Seed and Protect is for stalling the opponent and give some recovery at the same time.
Power Whip is for some offence and is a powerful STAB move, however, a bit risky with accuracy.
The opponent will be hurt bad if it touches Ferrothorn, since it has Iron Barbs and Rocky Helmet, and that really helps out on a defensive pokemon like Ferrothorn.
Hydreigon @ Life Orb
Ability: Levitate
Timid nature (+Speed, -Atk)
EVs: 252 S.Atk, 252 Speed, 4 HP
-Dragon Pulse
-Dark Pulse
-Surf
-Flamethrower
One of my two special sweepers.
I've chosen Timid nature, so i can outspeed as much as possible.
Hydreigon covers my team well with it's moves.
Dragon Pulse and Dark Pulse is for STAB, and Flamethrower and Surf gives good coverage against Bug and Ice who are super effective on Hydreigon.
I wonder if i should run Life Orb, since it can surprise these opponents, who expects a Choice Hydreigon.
Volcarona @ Lum Berry
Ability: Flame Body
Nature: Timid (+Speed, -Atk)
EVs: 252 S.Atk, 252 Speed, 4 HP
-Bug Buzz
-Fiery Dance
-Quiver Dance
-Psychic
This is my other special sweeper.
It's typing gives my team more variation.
My general strategy is to use Quiver Dance and then try to sweep.
It's Lum Berry stops Paralyzing and Sleep, so it can at least use Quiver Dance one time, and make itself a tough opponent.
Fiery Dance and Bug Buzz is powerful STAB moves, and Fiery Dance can increase Volcaronas S.Atk further.
Psychic is for some coverage against Poison, Fight and other Fire types, who resist it's STAB moves.
Gyarados @ Life Orb
Ability: Intimidate
Jolly nature (+Speed, -S.Atk)
EVs 252 Atk, 252 Speed, 4 HP
-Waterfall
-Ice Fang
-Dragon Dance
-Earthquake
This is my physical sweeper.
I've chosen Jolly nature, so i can outspeed as much as possible.
As with Volcarona, i'll use Dragon Dance and then try to sweep.
Waterfall is Gyarados' best STAB in my eyes, and can flinch the opponent.
Earthquake gives some good coverage against Electric types, who really wants to hit Gyarados.
Ice fang gives coverage against Dragons and Grass type, which can be really useful for my team.
Life Orb is to deal some extra damage.
Hitmontop @ Leftovers
Ability: Technician
Adamant nature (+Atk, -S.Atk)
EV's: 252 Atk, 252 HP, 4 S.Def
-Mach Punch
-Rapid Spin
-Stone Edge
-Earthquake
Mach Punch gets boosted by Technician and removes the threat of Scarf Tyranitar and Excadrill.
Stone Edge is for Flying types, who would like to switch in on Mach Punch.
Earhtquake is for further coverage against Fire, Electric and Poison types.
Rapid Spin is a must, since i have Volcarona on my team.
Dusknoir @ Leftovers
Ability: Pressure
Adamant nature
EVs: 108 Atk, 200 Def, 200 S.Def
-Taunt
-Sucker Punch
-Pain Split
-Thunderpunch
This Dusknoir can Taunt the opponent to stop setting up, and make sure, that Sucker Punch will work.
Taunt works well with Dusknoirs High Defenses, since it can take some hits.
Thunderpunch is to hit Gyarados and is my only Electric move on this team. It also gives some coverage against other Flying and Water types.
Pain Split is for recovery, and works well with Dusknoirs low HP.
So what do you think of this team?
Rate and fix :D