This is my first metagame team, so i'd love to hear your opinions!
Gothitelle@TwistedSpoon
Trait: Competetive
Evs: Def/SpA
Nature:Modest (+SpA/-Att)
-Trick Room
-Psychic (Stab)
-Thunderbolt/Energy Ball(Coverage)
-Shadow Ball(More Coverage)
Probobly going to use her as my lead, to set up trick room for some of my other team members, and cause she has a decent moveset.
Ammongus@Black Sludge
Trait: Effect Spore
Evs: HP/SpA
Nature: Modest (+SpA/-Att)
-Giga Drain
-Synthesis
-Toxic
-Venoshock
He'll be used for stalling the opponent's team, (by regaining HP from Black Sludge, Synthesis, and Giga Drain) and for doing damage using Toxic/Venoshock combo.
Forretress@Leftovers
Trait:Sturdy
Evs: Defense/?
Nature: (+Def/-Spd)
-Explosion/Volt Switch
-Stealth Rock
-Toxic Spikes (Benefits Ammongus' Venoshock)
-Rapid Spin
Used for setting up rocks and Tspikes, and rapid spin to get rid of entry hazards.
Explosion, to do massive damage, or Volt Switch.
Conkelldurr@Life Orb
Trait: Guts
Evs: HP/SpD
Nature: (+SpDef/-SpA)
-Drain Punch
-Earthquake
-Stone Edge
-Bulk Up
Main Sweeper. Good Moveset. EVs are for him to survive longer, and bulk up will take care of Attack & Defense.
Weavile@Choice Scarf
Trait: Inner Focus
Evs: Att/Spd
Nature: Jolly (+Spd/-SpA)
-Night Slash
-Dig
-Aerial Ace
-Ice Shard
Another sweeper. Not much to be said.
Volcorona@?
Trait: Flame Body
Evs: SpA/Spd
Nature: (+SpA/-Att)
-Heat Wave
-Bug Buzz
-Quiver Dance
-Psychic
Specail Sweeper.
I know, it's pretty bad. So please, let me hear your opinions on what to keep, and what to change.
Gothitelle@TwistedSpoon
Trait: Competetive
Evs: Def/SpA
Nature:Modest (+SpA/-Att)
-Trick Room
-Psychic (Stab)
-Thunderbolt/Energy Ball(Coverage)
-Shadow Ball(More Coverage)
Probobly going to use her as my lead, to set up trick room for some of my other team members, and cause she has a decent moveset.
Ammongus@Black Sludge
Trait: Effect Spore
Evs: HP/SpA
Nature: Modest (+SpA/-Att)
-Giga Drain
-Synthesis
-Toxic
-Venoshock
He'll be used for stalling the opponent's team, (by regaining HP from Black Sludge, Synthesis, and Giga Drain) and for doing damage using Toxic/Venoshock combo.
Forretress@Leftovers
Trait:Sturdy
Evs: Defense/?
Nature: (+Def/-Spd)
-Explosion/Volt Switch
-Stealth Rock
-Toxic Spikes (Benefits Ammongus' Venoshock)
-Rapid Spin
Used for setting up rocks and Tspikes, and rapid spin to get rid of entry hazards.
Explosion, to do massive damage, or Volt Switch.
Conkelldurr@Life Orb
Trait: Guts
Evs: HP/SpD
Nature: (+SpDef/-SpA)
-Drain Punch
-Earthquake
-Stone Edge
-Bulk Up
Main Sweeper. Good Moveset. EVs are for him to survive longer, and bulk up will take care of Attack & Defense.
Weavile@Choice Scarf
Trait: Inner Focus
Evs: Att/Spd
Nature: Jolly (+Spd/-SpA)
-Night Slash
-Dig
-Aerial Ace
-Ice Shard
Another sweeper. Not much to be said.
Volcorona@?
Trait: Flame Body
Evs: SpA/Spd
Nature: (+SpA/-Att)
-Heat Wave
-Bug Buzz
-Quiver Dance
-Psychic
Specail Sweeper.
I know, it's pretty bad. So please, let me hear your opinions on what to keep, and what to change.