Upon the release of X and Y I felt I needed to make a new team for the new generation so here it is. This is a somewhat balanced team as I usually have the most success with those.
Lucario @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Extreme Speed
- Earthquake
- Swords Dance
Lucario is the main sweeper of the team. EVs and Nature are standard. Close Combat is the main move as a 240 BP move is nothing to laugh at. Extreme Speed was chosen over Bullet Punch as several of the threats I face take neutral damage from both and it helps take down Talonflame. Earthquake allows Lucario to defeat Aegislash without having to use Crunch which may cause an attack drop due to King's Shield but causes him to be walled be Trevenant. Swords Dance is the obvious boosting choice.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Air Slash
- Roost
- Fire Blast
Togekiss is the Special wall of the team and also helps take the ground type moves Lucario hates, and can check many powerful dragon types. Thunder Wave cripples any Pokemon that need speed to survive and allows my Togekiss's teamates to finish them if needed. Air Slash provides STAB and a ParaFlinch combo with Thunder Wave. Roost provides helpful recovery and can mess with checks that aim to harm its Flying type. Fire Blast is used over Dazzling Gleam to get past Steel Types.
Espeon @ Light Clay
Ability: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Psychic
- Baton Pass
Espeon is here for Dual Screen Support and also functions a primary lead due to Magic Bounce preventing opposing leads from setting up their own hazards. The Dual Screens help the weaker Lucario and Greninja survive, notably allowing the latter to not be greatly harmed by Talonflame. Psychic is primary STAB and can allow it to threaten Poison and Fighting types so that it can provide additional screens. Baton Pass is there so that Espeon cannot be Pursuit trapped by TTar or Scizor.
Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Stealth Rock
- Dragon Claw
- Earthquake
- Stone Edge
Garchomp helps fill several holes in the team and can become a secondary sweeper. Stealth Rock is chosen because I lack a better setter and the switches Garchomp can force allow it to be set. Dragon Claw is chosen so that I am not locked into Outrage. Earthquake is primary STAB and helps defeat Aegislash and other steel types. Stone Edge provide EdgeQuake and helps check Talonflame. Lum Berry allows Garchomp to take any status that it might come across on a switch. Rough Skin is chosen over Sand Veil as I do not run TTar or Hippowdon and thus Sand Veil is useless unless my opponent lacks these two.
Trevenant @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 180 Def / 76 Spd
Impish Nature
- Horn Leech
- Rock Slide
- Will-O-Wisp
- Rest
Trevenant acts as the team's physical wall and spinblocker. EVs give it better physical bulk and slight speed over Scizor, Azumarill, and Aegislash. Rest + Natural Cure was chosen over Harvest because I would rather have more reliable recovery and also allows Trevenant to absorb status moves. Horn Leech provides STAB and recovery. Rock Slide can hurt the Fire and Flying Types that Trevenant can draw in. Will-O-Wisp burns any physical threats, bar Fire Types, allowing Trevenant to wall them more easily and possibly cripple them premanently.
Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Surf
- Ice Beam
- Dark Pulse
- U-turn
Greninja is the main special sweeper of the team and can help kill the physical walls allowing Lucario to sweep. Surf is chosen over Hydro Pump because after the nerfs the power gap is less severe and it is more reliable. Ice Beam allows Greninja to check dragons. Dark Pulse provides additional coverage and can kill the Ghosts that are immune to Lucario's primary attacks. U-Turn is used to gain momentum and, due to Greninja's high speed, run away and deal damage simultaneously. His natural speed also allows him to function as a revenge killer to some extent.
Any and all help/comment/etc are appreciated.

Lucario @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Extreme Speed
- Earthquake
- Swords Dance
Lucario is the main sweeper of the team. EVs and Nature are standard. Close Combat is the main move as a 240 BP move is nothing to laugh at. Extreme Speed was chosen over Bullet Punch as several of the threats I face take neutral damage from both and it helps take down Talonflame. Earthquake allows Lucario to defeat Aegislash without having to use Crunch which may cause an attack drop due to King's Shield but causes him to be walled be Trevenant. Swords Dance is the obvious boosting choice.

Togekiss @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Air Slash
- Roost
- Fire Blast
Togekiss is the Special wall of the team and also helps take the ground type moves Lucario hates, and can check many powerful dragon types. Thunder Wave cripples any Pokemon that need speed to survive and allows my Togekiss's teamates to finish them if needed. Air Slash provides STAB and a ParaFlinch combo with Thunder Wave. Roost provides helpful recovery and can mess with checks that aim to harm its Flying type. Fire Blast is used over Dazzling Gleam to get past Steel Types.

Espeon @ Light Clay
Ability: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Psychic
- Baton Pass
Espeon is here for Dual Screen Support and also functions a primary lead due to Magic Bounce preventing opposing leads from setting up their own hazards. The Dual Screens help the weaker Lucario and Greninja survive, notably allowing the latter to not be greatly harmed by Talonflame. Psychic is primary STAB and can allow it to threaten Poison and Fighting types so that it can provide additional screens. Baton Pass is there so that Espeon cannot be Pursuit trapped by TTar or Scizor.

Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Stealth Rock
- Dragon Claw
- Earthquake
- Stone Edge
Garchomp helps fill several holes in the team and can become a secondary sweeper. Stealth Rock is chosen because I lack a better setter and the switches Garchomp can force allow it to be set. Dragon Claw is chosen so that I am not locked into Outrage. Earthquake is primary STAB and helps defeat Aegislash and other steel types. Stone Edge provide EdgeQuake and helps check Talonflame. Lum Berry allows Garchomp to take any status that it might come across on a switch. Rough Skin is chosen over Sand Veil as I do not run TTar or Hippowdon and thus Sand Veil is useless unless my opponent lacks these two.

Trevenant @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 180 Def / 76 Spd
Impish Nature
- Horn Leech
- Rock Slide
- Will-O-Wisp
- Rest
Trevenant acts as the team's physical wall and spinblocker. EVs give it better physical bulk and slight speed over Scizor, Azumarill, and Aegislash. Rest + Natural Cure was chosen over Harvest because I would rather have more reliable recovery and also allows Trevenant to absorb status moves. Horn Leech provides STAB and recovery. Rock Slide can hurt the Fire and Flying Types that Trevenant can draw in. Will-O-Wisp burns any physical threats, bar Fire Types, allowing Trevenant to wall them more easily and possibly cripple them premanently.

Greninja @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- Surf
- Ice Beam
- Dark Pulse
- U-turn
Greninja is the main special sweeper of the team and can help kill the physical walls allowing Lucario to sweep. Surf is chosen over Hydro Pump because after the nerfs the power gap is less severe and it is more reliable. Ice Beam allows Greninja to check dragons. Dark Pulse provides additional coverage and can kill the Ghosts that are immune to Lucario's primary attacks. U-Turn is used to gain momentum and, due to Greninja's high speed, run away and deal damage simultaneously. His natural speed also allows him to function as a revenge killer to some extent.
Any and all help/comment/etc are appreciated.
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