Well, well, well, Gen 5 has changed yet again. With noobdrill and thunder genie gone, new threats have surfaced. Most notably rain offense (which is my favorite style) and more clear sky teams using nite. However, with all the bullshit and overpowered threats running around I decided to go back to my failsafe: hazards. Here's a little story:
So that's my story... here's the team.
Team Building
After playing Pokemon since I began, one thing always bothered me: speed. I was tired of all the speed issues of sweepers. If you weren't fast enough, you'd die or take serious damage. That was why I hated it when Jolteon could easily check ape and the like. Gengar, part of my hatred comes from it. So I found a great sweeper to work with - Deoxys-S. He's underrated, pretty good with the right support, and of course, fast as hell. In fact, I'm a bit disappointed that LO Deoxy-S isn't used that much. Also, for some weird reason, I wanted to use Gyarados. I never picked a set, but I just had to use him, it was like a feeling that just compelled me to use him. I can't explain it, but in the end, he worked out for me.
Since Deoxy-S is only beat by Scizor (well, my set), I decided to use the #1 and only bulky fire type Heatran. I've never been failed by this guy, and he's great in the current metagame. Even better, he and Gyara are like 2 peas in a pod.
Well, I figured I needed more support. Since I mentioned hazards, I figured, "Well, who should I use?" My initial thought was Ferrothorn, the jack of all trades wall. I figured, meh, and decided not to. Ferro is pretty overused, and I always have a way to deal with it if the situations asks. I decided on Forretress instead. The main reason was due to spinning. Spinning would increase Gyara's lifespan tremendously. Even better, Gyara tran, and forry all worked well together. I now had 3 peas in a pod!
It appears, I made a stall team. But, with LO Deoxy-S in the wings, I find it to be more of a semi stall/spikes abuse team. It didn't matter, it works out for me. However, I still had a problem-Rotom-W. Nowadays, everyone and his mother, father, and sister seems to fun this pesky little bastard, but I found a way around it.
Like every stall team, I'm on the slow side. How am I gonna stop some mean ol' mother hubbard from tearing me a new structurally superfluous new behind?. The answer? Use a gun! ... In this case, my gun is Scizor. But not just any Scizor, I'm talking about Scarf Scizor. With the current look at the team, you can easily point out how NP Celebi and Reuniclus hurt my team. Well, you happen to be half right. NP Celebi gets owned while Reuniclus is still a problem.
Forry was a new poke to me. I've always used Skarm in his place. However, I learned how awesome forry is through this team. There was one thing I didn't like though - recovery. Skarm had roost, and well, forry didn't. Not only that, Specs Latios users that like to use Surf predicting my tran switch-in own me. And Scarf Scizor isn't exactly the best tank. Not to mention, Scarf Scizor's lower bulk will give away his scarf. To top it all off, I got swept by a Calm Mind Reuniclus WITH SCARF SCIZOR. So, I decided, screw it, Deoxys-S is a great sweeper, but I had to make the team more solid. Introducing... SpD Jirachi!
My Irrational Hatred
Heatran (M) @ Leftovers Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Lava Plume
- Toxic
- Roar
If my team were Mafia members, tran would be my boss. I make ballzy moves with him, and he's covered well by his 'family'. As many people know, tran's a great poke in the current metagame. Not only does he make steels run for the hills, he does a decent job against sun teams, and also has the benefit of making most Volcorona's his bitch. However, he's generally not my lead poke. He's there to scare away any Jirachi, Ferrothorn, etc. Most of the time, against a team with Rotom-W, I'll lead with Jirachi (most people I see expect me to lead with tran), protect to scout them, and go to Gastro. HP Grass on Rotom-W is pretty rare these days, but I always want to play it safe. tran holds the honor of having my only fire type move, and is my resident ferro killer. If Leech Seed gets annoying, I can use Scizor or Forry as seed material, and U-Turn/Volt Switch out to tran. Another great thing is Roar. If I haven't revealed Roar yet, and their nite/gyara/mence/threatening threat comes in when rocks are already up, I can simply Roar them away and strip them of 50% of their health the next time they come in. Gyara can also alleviate some pressure too. Lastly, he's also great in against the new threats. Sableye can't touch him and can even give tran a power boost through Will-O-Wisp. I also can mess with bulky waters. Smart players who switch in their water on my Lava Plume watch me stay in for 1 extra turn to Toxic them. Most players I've seen in this situation do 2 things. They either scald (which I can easily take) or Toxic predicting me to switch (which doesn't happen). Either way, I always get out after putting on poison and proceed to watch those water types crumble. On top of that, I (personally) like to fuck around with Gengar. If tran is healthy (ie 80%+), I can always use Lava Plume to scout their set (since they like to sub a lot these days), and Roar next turn to either verify their set, and give them more hazard damage., stripping them of their sub, and taking off 25% from the sub. I do the same with Alakazam, but its a lot riskier and I generally stay away from that.
Scizor (M) @ Choice Scarf
Trait: Technician
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bullet Punch
- Pursuit
- U-turn
- Superpower
If my pokes were like a mafia, Scizor would be my Sniper. He's polite, efficient, and has a plan to kill (almost) everyone he meets. With his surprise speed, its no wonder that he can get kills. As the glue to my team. Without him, I'd be screwed. Unlike the normal Choice Band Scizor, I like this guy. Several reasons:
A) Starmie.
With no spinblocker, I can come in on a rapid spin/ ice beam / tbolt, and then U-turn away for a surprise kill. I love the surprise effect because it nets me a kill very easily.
B) NP Celebi.
I'm not sure which has happened more-me being pissed off about a NP Celebi carrying Earth Power and KOing tran or my opponent watching their precious NP Celebi get OHKOd by a Scarf Scizor who were expecting their own OHKO with HP Fire. Either way, Scizor is my Celebi killer. Generally, I scout Celebi sets. After the NP up on my switch to tran, I switch to gyara to check for Earth Power. If they do carry it, I then go to Scizor to absorb the Giga Drain, and then U-turn for my kill. In some situations, I've seen players switch on my switch to gyara which already tells me that they don't have Earth Power. Either way, I like killing Celebi with a retardedly fast U-turn
C) Alakazam.
With this Magic Guard bastard out, I expect him to go up in usage. I don't exactly remember, but Scizor and rachi are my main checks to him. A U-turn does OHKO, and that's good enough for me.
I love Scarf Scizor. Though the scarf set is weak as nails, I to use him in a more supporting role. Not only does he do the above but he also does well with revenge killing and item bluffing. One thing I don't like is that on average most Calm Mind Reuniclus take about 50% from this guy. So basically, I need a band if I want to be threatening, but the scarf benefits far outweigh the band. Scizor here is a great member of my team, and also racks up damage with his U-turn shenanigans.
Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Waterfall
- Roar
- Rest
- Sleep Talk
If I had a mafia party of pokes, Gyarados would be 1 of 2 MVPs. He's As forry's partner in crime, he walls and protects my stall members, spreads hazard damage without even blinking, and scares away Gliscor-stalls worst enemy-Kevin Garnett style. I simply switch between Forry and Gyara (and make sure rocks are off the field). Another important thing is Gyara's pivot abilities. In the beginning of the match, if I come in on a poke I can wall BEFORE hazards are up, or against a choiced poke locked in some weak resisted move, I pivot back to Forry for at least 1 layer of spikes if I'm in a good situation. Gyara is an essential member to me. He not only keeps powerful physical threats in check, he also roars them away like a mofo and has a good time doing it. I'm considering replacing Waterfall with Dragon Tail, but both moves have their benefits. Suggestions are welcome. With nite raising in popularity, I use this mofo to roar him out. Sets without Roost are doomed to fail against Gyara. Bulky variants are a bit tougher, and I have to bank on Toxic to wear them down. Gyara in general keeps most physical threats in check. Though its weird, he's my best poke to take on CB Terrakion. Sure Stone Edge hurts like hell, but after a -1 on a CC or something, I'm free to Roar or pivot to another good situation.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 236 HP / 232 SDef / 40 Spd
Careful Nature (+SDef, -SAtk)
- Body Slam
- Iron Head
- Protect
- Wish
If I had a mafia group of pokes, rachi would be my Medic. Wait... do mafia groups even have healers?
"Doctor! Are you sure this will work?"
"HA HA I HAVE NO IDEA!"
*ahem* now back to business. Rachi serves as my main way of healing my members. Its a bit funny though, since forry and rachi have similar weaknesses. However, if I get the chance, I'll gladly heal up forry, who benefits greatly. rachi's main role is taking on Reuniclus. Along with Gliscor, Reuniclus is a threat every stall team has to watch out for. While Body Slam + Iron Head doesn't always kill, its got a much higher chance of coming out on top. Also, rachi is my tran lure. What I mean by that is simple. If I've hazards up, and use rachi, I'll simply go to Gyara to scare away tran and put up more hazard damage. Another lure rachi serves as is to Ferro. If I get leech seeded, no problem, forry gets a nice wish to recover his health in return. All in all, this is a standard SpD rachi, and just does what he does-flinching Reuniclus to death, walling Specs Latios, and healing the team.
Gastrodon-Ea (Gastrodon-East) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Earth Power
- Recover
- Toxic
If my pokes were a mafia team, well... I'm out of ideas. Gastro has been a new poke to me, kind of like forry. I guess you could say he's always full of surprises. A couple things beforehand, I use Earth Power over Ice Beam for several reasons-Gliscor already runs away due to Scald, and Gyara alleviates Gastro's defending a bit. Earth Power my surprise move. Generally, I try to hide it first and toxic/scald spam. If I receive a SpA boost I can hit things for extra damage too. Some examples are hitting Ferrothorn, other Gastro. (after you hopefully toxiced them). Its also a great way to put on some surprise damage (ie rachi or spD tran who gets KO'd by EP but not scald). Scald also is pretty powerful after a boost. Even better, Gastro, like Gyara, is great at forcing switches. For example, Gastro takes about 80% from a Specs Latios. Great for forcing switches if you ask me, and spreading Toxic around. Gastro also has surprised me by taking on those ballzy SD Scizors and gets an award for being amazing against rain teams. He has good synergy with Gyara, and likes those boosts Rotom-W gives him. All in all, he's surprised me a lot.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature (+SDef, -Spd)
0 Spd IVs
- Spikes
- Rapid Spin
- Gyro Ball
- Volt Switch
The definition of pivoting to me. I always use matchup with my other pokes to pivot to this guy for a layer of spikes. If I had a mafia family as my team, Forry would easily be my demoman or my trap-setter (whatever that is); he's my killer who kills without even touching the other guy. As my second MVP with Gyara, he lays up hazards and spins, helping his bro Gyara. Before using rachi, I used to always either 1 layer only, a spin, and then die. I always played him suicidally, but I've learned to play him smarter. In fact, forry doesn't really take hits, he just comes in on weakened ones and sets up hazards on the switch, lets his teammates take the hits, and coming back in on weak resisted ones to set up again. I actually forgot that forry was a SpD variant, but it doesn't matter much. It just lets me take scalds all the better and put up more spikes. He also can live a CC from CB Terrakion and KO them back with Gyro Ball. Gyro Ball is also helpful against SubDisable Gengar, I break their first sub, then Volt Switch to GTFO. I also can escape subing magnezones and leeching seeding ferro, though I like setting up on ferro all the same. I'm impressed with forry, though he doesn't fit my playing style much. Regardless, the spinning, and the coolness is why I use him.
Threats
Chansey and Blissey
With no Fighting moves on my team, a thing I valued a lot with CB Terrakion, I have are hard time breaking these bitches. As best, I have to make them the last member, and toxic them. However, that's not really what I want to do. You may or may not have seen my old RMTs, but I like to play offensively. And with Gyara's Waterfall doing only 30%~ to Chansey and slightly higher to bliss, I need a new way to beat these guys in naturally
Other Stall Teams
This is actually NOT a weakness. Due to my offensive nature, I always like to fire off random attacks to keep my opponent on their toes and continue guessing. However, against other fucking spinners, its a spinning war. I usually try to apply pressure by continually spiking no matter what, but that's not always the best option. Basically, whoever fucks up or gets outplayed is the one who wins. However, I would like a new alternative to no full blown stall wars. Those hurt my brain waaaay too much.
A Spinblocker
First off, I am NOT looking for a spinner blocker. This point plays of the last one and a spinblocker could be a cool suggestion and useful asset. I never really used them much, but if you can think of incorporating it into my team, give it a shot!
A Cleaner
Originally, this was my spikes abuse team. In the effort to solidify this team, I made it full-fledged stall. However, it wouldn't hurt to get one. Besides, Conkeldurr seems perfect for this team and yadadadada... Suggestions welcome!
Conclusion
This team represents many things to me. I hate Gengar, I hate overpowered bullshit, and most of all, I hate stall. Despite all my hate, I have to try to adapt to this new metagame, and bring along what skill I can. I hope you enjoyed this read. Peace out for now.
Oh and one more thing! If you liked this team, please Luvdisc! I'm trying to get as many rates as possible, and if this thread can be more popular, it might lead to more rates. I'm not trying to be a Youtube "Like" whore, I just want as much help as I can get.
Once upon a time, a new metagame came in. This metagame was severely overpowered and liked to mess with people because, literally, it was more noob friendly and much easier to play. Along the way came my ultimate nemesis: Disable Gengar. Now this poke is easy to take care of if handled right, but to me, a CB Terrakion user, this was my biggest pain in the ass. In fact, everything afterwards had a Gengar weakness. I happened to be one of those people who used CB Terrakion before he got popular, so I decided to go back to hazards.
So that's my story... here's the team.
Team Building


After playing Pokemon since I began, one thing always bothered me: speed. I was tired of all the speed issues of sweepers. If you weren't fast enough, you'd die or take serious damage. That was why I hated it when Jolteon could easily check ape and the like. Gengar, part of my hatred comes from it. So I found a great sweeper to work with - Deoxys-S. He's underrated, pretty good with the right support, and of course, fast as hell. In fact, I'm a bit disappointed that LO Deoxy-S isn't used that much. Also, for some weird reason, I wanted to use Gyarados. I never picked a set, but I just had to use him, it was like a feeling that just compelled me to use him. I can't explain it, but in the end, he worked out for me.



Since Deoxy-S is only beat by Scizor (well, my set), I decided to use the #1 and only bulky fire type Heatran. I've never been failed by this guy, and he's great in the current metagame. Even better, he and Gyara are like 2 peas in a pod.




Well, I figured I needed more support. Since I mentioned hazards, I figured, "Well, who should I use?" My initial thought was Ferrothorn, the jack of all trades wall. I figured, meh, and decided not to. Ferro is pretty overused, and I always have a way to deal with it if the situations asks. I decided on Forretress instead. The main reason was due to spinning. Spinning would increase Gyara's lifespan tremendously. Even better, Gyara tran, and forry all worked well together. I now had 3 peas in a pod!





It appears, I made a stall team. But, with LO Deoxy-S in the wings, I find it to be more of a semi stall/spikes abuse team. It didn't matter, it works out for me. However, I still had a problem-Rotom-W. Nowadays, everyone and his mother, father, and sister seems to fun this pesky little bastard, but I found a way around it.






Like every stall team, I'm on the slow side. How am I gonna stop some mean ol' mother hubbard from tearing me a new structurally superfluous new behind?. The answer? Use a gun! ... In this case, my gun is Scizor. But not just any Scizor, I'm talking about Scarf Scizor. With the current look at the team, you can easily point out how NP Celebi and Reuniclus hurt my team. Well, you happen to be half right. NP Celebi gets owned while Reuniclus is still a problem.






Forry was a new poke to me. I've always used Skarm in his place. However, I learned how awesome forry is through this team. There was one thing I didn't like though - recovery. Skarm had roost, and well, forry didn't. Not only that, Specs Latios users that like to use Surf predicting my tran switch-in own me. And Scarf Scizor isn't exactly the best tank. Not to mention, Scarf Scizor's lower bulk will give away his scarf. To top it all off, I got swept by a Calm Mind Reuniclus WITH SCARF SCIZOR. So, I decided, screw it, Deoxys-S is a great sweeper, but I had to make the team more solid. Introducing... SpD Jirachi!
My Irrational Hatred

Heatran (M) @ Leftovers Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Lava Plume
- Toxic
- Roar
If my team were Mafia members, tran would be my boss. I make ballzy moves with him, and he's covered well by his 'family'. As many people know, tran's a great poke in the current metagame. Not only does he make steels run for the hills, he does a decent job against sun teams, and also has the benefit of making most Volcorona's his bitch. However, he's generally not my lead poke. He's there to scare away any Jirachi, Ferrothorn, etc. Most of the time, against a team with Rotom-W, I'll lead with Jirachi (most people I see expect me to lead with tran), protect to scout them, and go to Gastro. HP Grass on Rotom-W is pretty rare these days, but I always want to play it safe. tran holds the honor of having my only fire type move, and is my resident ferro killer. If Leech Seed gets annoying, I can use Scizor or Forry as seed material, and U-Turn/Volt Switch out to tran. Another great thing is Roar. If I haven't revealed Roar yet, and their nite/gyara/mence/threatening threat comes in when rocks are already up, I can simply Roar them away and strip them of 50% of their health the next time they come in. Gyara can also alleviate some pressure too. Lastly, he's also great in against the new threats. Sableye can't touch him and can even give tran a power boost through Will-O-Wisp. I also can mess with bulky waters. Smart players who switch in their water on my Lava Plume watch me stay in for 1 extra turn to Toxic them. Most players I've seen in this situation do 2 things. They either scald (which I can easily take) or Toxic predicting me to switch (which doesn't happen). Either way, I always get out after putting on poison and proceed to watch those water types crumble. On top of that, I (personally) like to fuck around with Gengar. If tran is healthy (ie 80%+), I can always use Lava Plume to scout their set (since they like to sub a lot these days), and Roar next turn to either verify their set, and give them more hazard damage., stripping them of their sub, and taking off 25% from the sub. I do the same with Alakazam, but its a lot riskier and I generally stay away from that.

Scizor (M) @ Choice Scarf
Trait: Technician
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bullet Punch
- Pursuit
- U-turn
- Superpower
If my pokes were like a mafia, Scizor would be my Sniper. He's polite, efficient, and has a plan to kill (almost) everyone he meets. With his surprise speed, its no wonder that he can get kills. As the glue to my team. Without him, I'd be screwed. Unlike the normal Choice Band Scizor, I like this guy. Several reasons:
A) Starmie.
With no spinblocker, I can come in on a rapid spin/ ice beam / tbolt, and then U-turn away for a surprise kill. I love the surprise effect because it nets me a kill very easily.
B) NP Celebi.
I'm not sure which has happened more-me being pissed off about a NP Celebi carrying Earth Power and KOing tran or my opponent watching their precious NP Celebi get OHKOd by a Scarf Scizor who were expecting their own OHKO with HP Fire. Either way, Scizor is my Celebi killer. Generally, I scout Celebi sets. After the NP up on my switch to tran, I switch to gyara to check for Earth Power. If they do carry it, I then go to Scizor to absorb the Giga Drain, and then U-turn for my kill. In some situations, I've seen players switch on my switch to gyara which already tells me that they don't have Earth Power. Either way, I like killing Celebi with a retardedly fast U-turn
C) Alakazam.
With this Magic Guard bastard out, I expect him to go up in usage. I don't exactly remember, but Scizor and rachi are my main checks to him. A U-turn does OHKO, and that's good enough for me.
I love Scarf Scizor. Though the scarf set is weak as nails, I to use him in a more supporting role. Not only does he do the above but he also does well with revenge killing and item bluffing. One thing I don't like is that on average most Calm Mind Reuniclus take about 50% from this guy. So basically, I need a band if I want to be threatening, but the scarf benefits far outweigh the band. Scizor here is a great member of my team, and also racks up damage with his U-turn shenanigans.

Gyarados (M) @ Leftovers
Trait: Intimidate
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Waterfall
- Roar
- Rest
- Sleep Talk
If I had a mafia party of pokes, Gyarados would be 1 of 2 MVPs. He's As forry's partner in crime, he walls and protects my stall members, spreads hazard damage without even blinking, and scares away Gliscor-stalls worst enemy-Kevin Garnett style. I simply switch between Forry and Gyara (and make sure rocks are off the field). Another important thing is Gyara's pivot abilities. In the beginning of the match, if I come in on a poke I can wall BEFORE hazards are up, or against a choiced poke locked in some weak resisted move, I pivot back to Forry for at least 1 layer of spikes if I'm in a good situation. Gyara is an essential member to me. He not only keeps powerful physical threats in check, he also roars them away like a mofo and has a good time doing it. I'm considering replacing Waterfall with Dragon Tail, but both moves have their benefits. Suggestions are welcome. With nite raising in popularity, I use this mofo to roar him out. Sets without Roost are doomed to fail against Gyara. Bulky variants are a bit tougher, and I have to bank on Toxic to wear them down. Gyara in general keeps most physical threats in check. Though its weird, he's my best poke to take on CB Terrakion. Sure Stone Edge hurts like hell, but after a -1 on a CC or something, I'm free to Roar or pivot to another good situation.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 236 HP / 232 SDef / 40 Spd
Careful Nature (+SDef, -SAtk)
- Body Slam
- Iron Head
- Protect
- Wish
If I had a mafia group of pokes, rachi would be my Medic. Wait... do mafia groups even have healers?
"Doctor! Are you sure this will work?"
"HA HA I HAVE NO IDEA!"
*ahem* now back to business. Rachi serves as my main way of healing my members. Its a bit funny though, since forry and rachi have similar weaknesses. However, if I get the chance, I'll gladly heal up forry, who benefits greatly. rachi's main role is taking on Reuniclus. Along with Gliscor, Reuniclus is a threat every stall team has to watch out for. While Body Slam + Iron Head doesn't always kill, its got a much higher chance of coming out on top. Also, rachi is my tran lure. What I mean by that is simple. If I've hazards up, and use rachi, I'll simply go to Gyara to scare away tran and put up more hazard damage. Another lure rachi serves as is to Ferro. If I get leech seeded, no problem, forry gets a nice wish to recover his health in return. All in all, this is a standard SpD rachi, and just does what he does-flinching Reuniclus to death, walling Specs Latios, and healing the team.

Gastrodon-Ea (Gastrodon-East) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Earth Power
- Recover
- Toxic
If my pokes were a mafia team, well... I'm out of ideas. Gastro has been a new poke to me, kind of like forry. I guess you could say he's always full of surprises. A couple things beforehand, I use Earth Power over Ice Beam for several reasons-Gliscor already runs away due to Scald, and Gyara alleviates Gastro's defending a bit. Earth Power my surprise move. Generally, I try to hide it first and toxic/scald spam. If I receive a SpA boost I can hit things for extra damage too. Some examples are hitting Ferrothorn, other Gastro. (after you hopefully toxiced them). Its also a great way to put on some surprise damage (ie rachi or spD tran who gets KO'd by EP but not scald). Scald also is pretty powerful after a boost. Even better, Gastro, like Gyara, is great at forcing switches. For example, Gastro takes about 80% from a Specs Latios. Great for forcing switches if you ask me, and spreading Toxic around. Gastro also has surprised me by taking on those ballzy SD Scizors and gets an award for being amazing against rain teams. He has good synergy with Gyara, and likes those boosts Rotom-W gives him. All in all, he's surprised me a lot.

Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature (+SDef, -Spd)
0 Spd IVs
- Spikes
- Rapid Spin
- Gyro Ball
- Volt Switch
The definition of pivoting to me. I always use matchup with my other pokes to pivot to this guy for a layer of spikes. If I had a mafia family as my team, Forry would easily be my demoman or my trap-setter (whatever that is); he's my killer who kills without even touching the other guy. As my second MVP with Gyara, he lays up hazards and spins, helping his bro Gyara. Before using rachi, I used to always either 1 layer only, a spin, and then die. I always played him suicidally, but I've learned to play him smarter. In fact, forry doesn't really take hits, he just comes in on weakened ones and sets up hazards on the switch, lets his teammates take the hits, and coming back in on weak resisted ones to set up again. I actually forgot that forry was a SpD variant, but it doesn't matter much. It just lets me take scalds all the better and put up more spikes. He also can live a CC from CB Terrakion and KO them back with Gyro Ball. Gyro Ball is also helpful against SubDisable Gengar, I break their first sub, then Volt Switch to GTFO. I also can escape subing magnezones and leeching seeding ferro, though I like setting up on ferro all the same. I'm impressed with forry, though he doesn't fit my playing style much. Regardless, the spinning, and the coolness is why I use him.
Threats


Chansey and Blissey
With no Fighting moves on my team, a thing I valued a lot with CB Terrakion, I have are hard time breaking these bitches. As best, I have to make them the last member, and toxic them. However, that's not really what I want to do. You may or may not have seen my old RMTs, but I like to play offensively. And with Gyara's Waterfall doing only 30%~ to Chansey and slightly higher to bliss, I need a new way to beat these guys in naturally

Other Stall Teams
This is actually NOT a weakness. Due to my offensive nature, I always like to fire off random attacks to keep my opponent on their toes and continue guessing. However, against other fucking spinners, its a spinning war. I usually try to apply pressure by continually spiking no matter what, but that's not always the best option. Basically, whoever fucks up or gets outplayed is the one who wins. However, I would like a new alternative to no full blown stall wars. Those hurt my brain waaaay too much.

A Spinblocker
First off, I am NOT looking for a spinner blocker. This point plays of the last one and a spinblocker could be a cool suggestion and useful asset. I never really used them much, but if you can think of incorporating it into my team, give it a shot!


A Cleaner
Originally, this was my spikes abuse team. In the effort to solidify this team, I made it full-fledged stall. However, it wouldn't hurt to get one. Besides, Conkeldurr seems perfect for this team and yadadadada... Suggestions welcome!
Conclusion
This team represents many things to me. I hate Gengar, I hate overpowered bullshit, and most of all, I hate stall. Despite all my hate, I have to try to adapt to this new metagame, and bring along what skill I can. I hope you enjoyed this read. Peace out for now.
Oh and one more thing! If you liked this team, please Luvdisc! I'm trying to get as many rates as possible, and if this thread can be more popular, it might lead to more rates. I'm not trying to be a Youtube "Like" whore, I just want as much help as I can get.