[SET]
Calm Mind (Keldeo) @ Leftovers / Waterium Z / Flyinium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Scald / Hydro Pump
- Secret Sword
- Substitute / Air Slash / Taunt
[SET COMMENTS]
Calm Mind Keldeo is a fantastic wallbreaker, its formidable offensive typing and ability to run a variety of mixed attacking sets enable it to be a threat against balanced or stall teams, making it an effective setup sweeper versus the likes of Ting-Lu, Tyranitar, and Celesteela. Scald is an excellent Water-type STAB move for Keldeo, as it can burn foes and make it easier to wear down physical attackers like Scizor and Mega Gallade. Hydro Pump, though having lower accuracy, is best used in tandem with Waterium Z to OHKO Ting-Lu after a Calm Mind boost while threatening a KO on both Buzzwole and Scizor with an unboosted Hydro Vortex. Secret Sword is Keldeo's preferred Fighting-type STAB attack, as it hits common pivots to special attacks like Blissey. Substitute, when paired with Leftovers, helps Keldeo set up on defensive switch-ins like Slowking, Gastrodon, and Celesteela. Alternatively, Air Slash could be used for coverage against threatening Grass-type foes and gives Keldeo the ability to run Flyinium Z to OHKO the likes of Hydrapple and Mega Venusaur after a boost. Alternatively, Taunt can be used to prevent bulky Pokemon like Slowbro and Aegislash from spreading status. With this much wallbreaking power, Keldeo is seen on more offensive teams that are lacking in checks against the likes of Scizor and Greninja. Although Keldeo can be seen as a wallbreaking threat, many teams can utilize Pokemon that aren't weak to either STAB attack such as Mega Venusaur, Slowking, and Tapu Fini. There are also quite a few Pokemon that can outspeed and threaten Keldeo such as Zeraora, Iron Boulder, and Serperior. Teamates such as Scizor and Mienshao help against these faster threats and can assist greatly by pressuring checks to Keldeo like Aegislash and Celesteela by removing their Leftovers while also being able to efficiently pivot out with U-turn. In return, Keldeo assists both by pressuring physical walls like Skarmory and Mandibuzz. Teammates that can provide entry hazard support such as Tyranitar and Clefable are appreciated by Keldeo, as chip from entry hazards makes it easier to threaten a OHKO on physical walls. Faster teammates such as Iron Moth and Zeraora can be excellent in baiting in Ground-type threats and pivoting back into Keldeo for more offensive pressure. In return, Keldeo removes Ground-type threats like Excadrill and Hippowdon to make it easier for both to pivot reliably.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/elvira.635656/
Quality checked by:
https://www.smogon.com/forums/members/danbear02.589016/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Calm Mind (Keldeo) @ Leftovers / Waterium Z / Flyinium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Scald / Hydro Pump
- Secret Sword
- Substitute / Air Slash / Taunt
[SET COMMENTS]
Calm Mind Keldeo is a fantastic wallbreaker, its formidable offensive typing and ability to run a variety of mixed attacking sets enable it to be a threat against balanced or stall teams, making it an effective setup sweeper versus the likes of Ting-Lu, Tyranitar, and Celesteela. Scald is an excellent Water-type STAB move for Keldeo, as it can burn foes and make it easier to wear down physical attackers like Scizor and Mega Gallade. Hydro Pump, though having lower accuracy, is best used in tandem with Waterium Z to OHKO Ting-Lu after a Calm Mind boost while threatening a KO on both Buzzwole and Scizor with an unboosted Hydro Vortex. Secret Sword is Keldeo's preferred Fighting-type STAB attack, as it hits common pivots to special attacks like Blissey. Substitute, when paired with Leftovers, helps Keldeo set up on defensive switch-ins like Slowking, Gastrodon, and Celesteela. Alternatively, Air Slash could be used for coverage against threatening Grass-type foes and gives Keldeo the ability to run Flyinium Z to OHKO the likes of Hydrapple and Mega Venusaur after a boost. Alternatively, Taunt can be used to prevent bulky Pokemon like Slowbro and Aegislash from spreading status. With this much wallbreaking power, Keldeo is seen on more offensive teams that are lacking in checks against the likes of Scizor and Greninja. Although Keldeo can be seen as a wallbreaking threat, many teams can utilize Pokemon that aren't weak to either STAB attack such as Mega Venusaur, Slowking, and Tapu Fini. There are also quite a few Pokemon that can outspeed and threaten Keldeo such as Zeraora, Iron Boulder, and Serperior. Teamates such as Scizor and Mienshao help against these faster threats and can assist greatly by pressuring checks to Keldeo like Aegislash and Celesteela by removing their Leftovers while also being able to efficiently pivot out with U-turn. In return, Keldeo assists both by pressuring physical walls like Skarmory and Mandibuzz. Teammates that can provide entry hazard support such as Tyranitar and Clefable are appreciated by Keldeo, as chip from entry hazards makes it easier to threaten a OHKO on physical walls. Faster teammates such as Iron Moth and Zeraora can be excellent in baiting in Ground-type threats and pivoting back into Keldeo for more offensive pressure. In return, Keldeo removes Ground-type threats like Excadrill and Hippowdon to make it easier for both to pivot reliably.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/elvira.635656/
Quality checked by:
https://www.smogon.com/forums/members/danbear02.589016/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: