Hey guys, long time player, first time forum poster. The main reason I joined this forum is so that I can get some feedback on my Showdown teams. This is the main team that I've been using. I've won a lot of battles with it, but I can always improve. (This is a repost since I didn't describe my team members. Old thread was deleted.) Anyway, here it is:
Pikablu (Azumarill) @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Belly Drum
Azumarill is my dragon slayer. Its attack is already pretty beefy thanks to Huge Power, but I like to use Belly Drum to run it up even further. Only real downside is its speed is pretty lacking. (Aqua Jet helps, though.)
Toothless (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Dragon Pulse
- Flamethrower
- Solar Beam
My late-game special sweeper. STAB Air Slash and Flamethrower, Solar Beam in conjunction with Drought to counter water and rock types, and Dragon Pulse to take care of dragons since Azumarill and Weavile's defenses aren't the best.
Mr. Pricklepants (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Stealth Rock
- Toxic
My hazard wall. Like most Ferrothorns, I send mine out early to set up hazards and status effects (Stealth Rock and Toxic being my favorites, obviously), but he also has some pretty decent attacks, with Power Whip being a really powerful STAB grass move, and Gyro Ball to take care of speedy sweepers.
Mr. Pinchy (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Earthquake
- Protect
- Rock Slide
- U-turn
My stall wall. Attack and Defense slightly higher than Ferrothorn's, but unlike Mr. Pricklepants, Mr. Pinchy has decent speed. Protect to stall and activate Toxic Orb, STAB Earthquake, and U-Turn for switch-outs and countering psychic and dark types.
Dirty Load (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hydro Pump
- Thunderbolt
- Volt Switch
- Will-O-Wisp
While Mr. Pricklepants and Mr. Pinchy are physical walls, Dirty Load is my special wall. Will-O-Wisp for burning, Volt Switch for switch out damage (sometimes I like to use this with Mr. Pinchy's U-Turn), and STAB Hydro Pump and Thunderbolt.
Yiff (Weavile) @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brick Break
- Icicle Crash
- Ice Shard
- Knock Off
My fast sweeper. Like Pikablu, Yiff makes up for its lack of defenses with offensive power, but unlike Pikablu, Yiff is the fastest member of my team. Life Orb helps boost its attacks, mainly Icicle Crash, Ice Shard and Knock Off (all STABS), but it chips away at my HP and I have no way of recovering them.
So what do you think?

Pikablu (Azumarill) @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Belly Drum
Azumarill is my dragon slayer. Its attack is already pretty beefy thanks to Huge Power, but I like to use Belly Drum to run it up even further. Only real downside is its speed is pretty lacking. (Aqua Jet helps, though.)

Toothless (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Air Slash
- Dragon Pulse
- Flamethrower
- Solar Beam
My late-game special sweeper. STAB Air Slash and Flamethrower, Solar Beam in conjunction with Drought to counter water and rock types, and Dragon Pulse to take care of dragons since Azumarill and Weavile's defenses aren't the best.

Mr. Pricklepants (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Stealth Rock
- Toxic
My hazard wall. Like most Ferrothorns, I send mine out early to set up hazards and status effects (Stealth Rock and Toxic being my favorites, obviously), but he also has some pretty decent attacks, with Power Whip being a really powerful STAB grass move, and Gyro Ball to take care of speedy sweepers.

Mr. Pinchy (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Earthquake
- Protect
- Rock Slide
- U-turn
My stall wall. Attack and Defense slightly higher than Ferrothorn's, but unlike Mr. Pricklepants, Mr. Pinchy has decent speed. Protect to stall and activate Toxic Orb, STAB Earthquake, and U-Turn for switch-outs and countering psychic and dark types.

Dirty Load (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Hydro Pump
- Thunderbolt
- Volt Switch
- Will-O-Wisp
While Mr. Pricklepants and Mr. Pinchy are physical walls, Dirty Load is my special wall. Will-O-Wisp for burning, Volt Switch for switch out damage (sometimes I like to use this with Mr. Pinchy's U-Turn), and STAB Hydro Pump and Thunderbolt.

Yiff (Weavile) @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brick Break
- Icicle Crash
- Ice Shard
- Knock Off
My fast sweeper. Like Pikablu, Yiff makes up for its lack of defenses with offensive power, but unlike Pikablu, Yiff is the fastest member of my team. Life Orb helps boost its attacks, mainly Icicle Crash, Ice Shard and Knock Off (all STABS), but it chips away at my HP and I have no way of recovering them.
So what do you think?
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