my name is nappy. Whats yours?

A terrible OU team

Hai, this is my 2nd RMT here, and hopefully its better than the last. Constructive criticism is welcome.

AT A GLANCE:
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In depth:
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Metagross @ Occa berry
Ability: Clear body
Ev's:236 HP,252 atk,12 def,8 spd
Adamant nature
-Stealth rock
-Bullet punch
-Earthquake
-Explosion

Standard suicide lead. Not sure if thats the EXACT ev spread, I got it from someone else. I think its the one blackblastoise made.Anyways, he works well at setting up rocks and taking out the other lead, maybe even saving him for later to explode on something.

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Tyranitar @ Leftovers
Ability: Sand stream
Ev's:252 Atk,252 Spd
Jolly nature
-Dragon dance
-Stone edge
-Crunch
-Taunt

DDtar. Sandstorm is always useful, and tyranitar is just an awesome poke in general. Jolly nature is to hope I can outspeed scarf pokes after one DD, and for sure after two. Leftovers is to heal between hits so I dont end up getting revenge killed by scizors bullet punch or another strong attack if I cant kill them off in one hit.Taunt is there to stop anything trying to phaze or a wall that keeps trying to recover on me, etc. etc. Thunder wave is gay too. Plus, he's just a badass in general.

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Salamence @ leftovers
Ability: Intimidate
Ev's:84 Atk,216 SpAtk,208 Spe
Mild nature
-Draco meteor
-Fire blast/flamethrower
-Earthquake
-Outrage/roost

Mixmence. The reason I have two moveslots with an extra option is because I cant decide what to use for each. I have leftovers because with the common use of stealth rock, sandstorm going, and a life orb I wouldn't be alive very long to do any sort of damage. This is supposed to be used late game when I can pick things off and have any of his counters gone, or to take down a pesky wall.

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Gliscor @ leftovers/brightpowder
Ability: Sand veil
Ev's:252 HP,40 Def,216 Spd
Impish nature
-Roost
-Earthquake
-Knock off
-Stone edge

Standard defensive gliscor.I'm not sure if brightpowder is legal or not, or if it can aways be used hence why I have leftovers there also. Someone please correct me on this.Part 1 of my 3 walls. He's always a good poke in sandstorm, and makes a nice defense wall. He also covers my fighting weakness blissey and ttar share which is important. His immunity to thunder covers the thunder weakness suicune has. Blissey and suicune both take ice beam very nicely, and suicune also handles physical ice attacks as to his typing.

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Suicune @ leftovers
Ability:Pressure
Ev's:252 HP,252 SpAtk
Bold nature
-Calm mind
-Surf
-Rest
-Sleep talk

Part 2 of my walling combo. Crocune!!!! He covers that horrid ice weakness of gliscors well, and pressure is sooo useful. After 1 or 2 calm minds he gets difficult to take down and can abuse pressure and outstall alot of pokemon. Suicune is just a useful pokemon all around :D

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Blissey @ Leftovers
Ability: Natural cure
Ev's:252 Def,80 SpAtk,176 Spd
Calm nature
-Wish
-Protect
-Toxic/T.wave
-Flamethrower/Seismic toss

Wishbliss!!! The only problem I'm having is what moves to use. Flamethrower isn't all that strong, I'd almost rather use seismic toss and T.wave, because T.wave is alot more annoying than toxic and seismic toss kills off most steel types anyways (at least I think) just as easily as flamethrower, skarmory aside. T.wave also lets me be faster, whether its useful or not and parahax is GREAT. If I do use seismic toss I Might just move the SpAtk ev's into HP or Spd, and replace protect with softboiled (maybe). But I cant decide D:

Summary:I feel overall this is fairly solid and it works well. I just have a few issues with what moves to use and where, I'm also aware of the fact I have 4 pokemon with leftovers, I'm not sure if this is ok or not.

Help a noob out guise! :D
 
take my first post however you want but an electivire with t-punch ice-punch cross chop and earth quake holding a life orb would kill you team. only one counter to ice and 3 pokemon weak to it really isnt enough.
on blissey go toxic over t-wave for stalling and flamethrower because other than mixmence there isnt any fire. on your gliscor im pretty sure bright powder is illegal because move like double team and sand attack are illegal and do the same thing as bright powder. your metagross is nice pretty average but i think shiny metagross is the best looking of all shinies though i dont think 8 evs in speed is gonna do so much, but it does kinda prevent other suicide leads from happening with its typing. with such a huge weakness to ice and water on your pokemon id consider using a vaporeon it gives you another ice resiliant pokemon and an awesome check to water which your tyranitar and gliscor will likely draw out and you can put wish on vaporeon and get the same resulting support. on your mixmence in my opinion flame thrower over fire blast for accuracy and you can run a life orb on it with roost as the last move roost also lessens the damage taken by ice. the weakness to an ice punch would worry me if i were using this team. hope i helped.
 
Never replace Protect with Softboiled. Wishing then Protecting is a good way to recover all while scouting there attacks. Toxic is a good way to kill other walls, so I would keep that there. As for Fthrower vs. Seismic toss, it all depends on what you are having trouble with.

On sally I would recommend Flamethrower. Anything that you are going to use it on will most likely die from a Flamethrower so having a chance to miss isn't worth it. Don't put roost on there, the thing isn't bulky enough to utilize it well. Plus Outrage is too good to pass up.

Also you have 252 in Attack on Suicune, I'm sure you meant Special Attack.

Other than that it looks really good. The only pokemon I can think of that would tear your team apart is a DD Kingdra. I would advise going through the OU and UU tiers, and looking at how you plan on facing the pokes.
 
I suggest replacing Gliscor's Knock Off for Swords Dance. As with the given Speed and Brightpowder if can be a big thread to stop.

While Outrage and Fire Blast are a must for your Mixmence.
 
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