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Hello guys, i have not been in the game for a while now and am getting used to the metagame once again, and to my shock horror Salamence is now uber. He was one of my favourite sweepers, or tanks, or specs users ( i guess he was too useful for OU). Anyway my team uses various mixed tactics and wall breakers to try and allow a tyranitar sweep. It has its weaknesses, which hopefully you guys will help me sort out, i have had average succes with about 70% win rate i guess. Anyway onto the team.

Azelf.png


Azelf @ Focus Sash
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Fire Blast
- Stealth Rock
- Taunt

This is my favourite suicide lead, because it has a wide coverage over pretty much everything, taunt stops all those stall teams with forry, skarm or hippow leads from being a pain as well as breaking any wall that the opponent may send in after the opposing lead has died. Stealth rock is as standard, fire blast over flamethrower due to power and the fact its a suicide lead and will die anwyay, after killing one pokemon i will bang with explosion.
gengar


Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Explosion
- Hypnosis
- Focus Blast

Gengar has always been one of my favourite pokemon, due to its unpredicable nature, the oppenent does not know whats coming when he meets them. I switch him in if to cover for a earthquake coming or anything else he resists, he is my blissey killer though this is usually quite hard, but his hypnosis support is vital. He like azlef usually gets at least 1 kill because of his unpredictablitiy. Focus Blast is too stop an enemy TTar setting up which could be bad.

19_img_2006-1014_120710%5B1%5D.jpg


Empoleon (M) @ Petaya Berry
Ability: Torrent
EVs: 24 Def/232 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Substitute
- Surf
- Ice Beam

Empoleon this way is a beast, coming in on a CB Scizor or something else locked into a futile attack i set up and sweep, as standard agility, sub and surf are included. I was not sure weather to have surf though as Hyrdro pump would do more, yet surf seems to do well after that petaya boost. Ice beam is the only problem i had here, as my team does not have too many ice moves, but it can be walled by Starmie and Vaporeon. HP grass may be added if you suggest so.

_flygon.jpg


Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- U-turn
- Outrage
- Earthquake
- Fire Blast

Flygon is such a useful pokemon in this team now that Salamence is out of the equation, he sees a lot more use as wide cover range support revenge killing machine. He stops t-bolts when jolteon has died, he too avoids EQ and is covered by empoleon in good synergy. I dont see anything wrong with his moves either.

jolteon.gif

Jolteon (M) @ Choice Specs
Ability: Volt Absorb
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ice]
- Thunderbolt
- Shadow Ball
- Thunder Wave

Jolt is my support/killer, his speed coupled with great coverage and stab him make him a good all round choice to back up empoleon and Ttar. HP ICE was the big choice here over HP Grass because its not predictable and it is my 2nd ice move in the set. T-Bolt and Shadow ball offer the coverage, with STAB and it also kills of rotom which can be a big pain. T-wave is for support and stops anything setting up in its path, though any other move could help as generally specs should be used with all damaging moves.


Tyranitar.png


Tyranitar (M) @ Babiri Berry
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stone Edge
- Crunch
- Dragon Dance
- Fire Punch

I love a good ol DD tar as they can usually mop up after where Gengar and Jolt have finished, sometimes its hard to get in as Empoloen is pretty beastly but this is more devistating. Stone Edge over rock slide for power and higer crit ratio, Crunch for stab and dealing with Starmie and Ghosts, Fire punch over EQ for Scizor, Magnezone and anything else thats not damaged by STAB. Sometimes I consider replacing this with EQ, or a different physical option to support empoleon or Jolteon.


Further notes:

- Scarf leads and trick leads with hax screw me over to much, i need something to help with that
-Azelf can become vulnerable to a faster Aerodactyl or a lead mentioned in the above, i would like a good lead like it that can take out Steel as well as explode on something bulky, so try and help there
- Do I have too many sweepers, this is an offence team and it seems to be ok, what are your views

Any suggestions to moves, new pokemon or anything is welcome

The rating is to you guys!

Thanks

 
Hey
Nice, solid team, all around.
I notice that your team seems to be oriented around ground, defensively speaking. Three weak, three immune, but that's including your suicide lead. Given ground is a common attacking type, you may want to re-think that somewhat.
Yes, your team is very offensive - not one member has recovery, nor do you have a dedicated status absorber, bar empoleon for toxic and jolteon and flygon for thunder wave. While Empoleon does have substitute, it relies heavily on scaring an opponent away to set itself up. And yes starmie could prove a problem for empoleon. However if Tyranitar can dragon dance, it's not an issue.
Rather bulky team, but relies heavily on revenge killers to take out speedier threats.
Nitpicking - you might want to consider giving Gengar a hasty nature - atrocious defence anyway, but will boost the power of explosion slightly.
Tyranitar - Dragon Dance boosts attack and speed by half of theeir stats, or half of the even number preceding them if they're odd.
Both your Tyranitar's attack and speed are odd, so you are essentially wasting 8EVs, assuming you do one dragon dance. So you might want to transfer those elsewhere.

Very solid team, i just think you might rely too heavily on extremes - bulky and slow, or frail an fast =)
 
Hello

Yeah it seems like a common full offense team, but i dont see a point of a Flygon there, the problem between him is the free turns he gave to other to setup. Ex: you revenge killed a jolteon with eq. Being locked on eq gives free turns to a dragonite or a LO Gyarados cames and setup and 6x0 your team. Not saying to put anything bulky to counter them, just drop flygon and put another thing to hit hard like Infernape or even Gyarados. If gyarados get a DD he can 6x0 your team, but every single mon on your team can OHKO or put in the LO ko range him, so its not a problem. Same with Dragonite, Lucario, Metagross, etc...

You must be thinkin "oh but jolteon give free turns too, should i replace him??) answer: no you dont, because you'll use jolteon only at late game, to clean up who Empoleon, Gya/Ape, Gengar and Tyranitar didint killed. If youre 3-1 down but all pokemons of the opponent are lower than 30% hp, and he lacks a eletric immunity/scarf, jolteon will decide the game for you. So, there's no need a Thunder Wave there, put Baton Pass in TW's place. With baton pass if you need to get on early game to absorb a eletric attack or the like, you can baton pass for free and dont give any free turns and switch the game in your favor.

gl with the team ^^
 
This is a pretty decent team and to add on to Rewer's suggestions i would like to suggest you change to a Life Orb Substitute + Pain Split Gengar. This gengar works extremely well in sandstorm and when paired with Empoleon as Gengar can take care of Blissey with a combination of Substitutes, Pain Splits and Focus Blasts and once Blissey is gone, Empoleon / Jolteon are free to sweep. 4 Def / 252 SpA / 252 Spe, Timid, the item Life Orb and the moves: Substitute, Pain Split, Shadow Ball, and Focus Blast is the set. This Gengar actually lasts very long too and poses a threat to sweep itself as many teams are weak to this set. You don't really need Explosion anyway as Gengar doesn't have the best Attack Stat and with your spread and timid it can't even OHKO the standard Blissey with it (you need naive, Life Orb and 40 Atk evs to OHKO the standard Blissey). Hypnosis and it's 60% accuracy is absolutely terrible also and will never hit when you need it to. You can read more about it on the 3rd set here.

Good Luck with your team.
 
Thank you to joshe for suggesting that set of sub and pain split, as hypnosis is terrible accuracy wise, but i really wanna keep explosion on it. And flygon will be replaced, with something that resists ground, possibly gyrados as suggested, should i use bulky or sweeper version?
 
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