My New UU team

Status
Not open for further replies.
This is my first UU team and it has proven to be quite effective in the tier.

So plz rate and enjoy =)


AT A GLANCE
------------------------------------------------
036.png
359.png
469.png
milotic.gif
Regirock.png
rapidash.gif



UP CLOSE AND PERSONAL
------------------------------------------------
036.jpg

The Lead
Clefable@Toxic Orb
Ability:Magic Guard
Nature:Adamant
EVs:4HP/252Atk/252Spe
Moves:
-Protect
-Facade
-Fire Punch
-Brick Break

Clefable is the core of my team. If it succeeds victory is that much easier. It's role isn't to get the kill, it's to stop the set ups and deal as much damage as possible before dying. Big leads such as Ambipom or Roserade leads falter before my Clefable's glory.

Ambipom tries to Fake Out the U-Turn but Protect stops the Fake Out then forces the U-Turn and gets a free hit on the next pokemon out

Roserade will try the Sleep Powder first. Protect stops the first sleep powder then activates the toxic orb and stops the second sleep powder. Clefable can then 2HKO the Roserade, that is if the next turn is used to set up spikes.

Clefable works of a flexible set. Protect stopping the opening attack and activating Toxic Orb which then lets Clefable sweep off a 210 power Facade. It is my primary STAB and is reliable to kill anything that hasn't got great defenses. With these EVs Facade gets max power and Clefable can outspeed some if its common counters such as Blaziken and Sceptile. Facade dealing 70-80% on both of them.

Unfortunately Clefable falters against offensive leads such as Arcanine.

Choice Scarfed Typhlosions can get the Eruption off but only deal 90% dmg. Clefable then hitting back with 80% Facade making it useless for the rest of the game.

All in all it's a reliable lead.



359.jpg

CB/Revenge Killer
Absol@Choice Band
Ability:Super Luck
Nature:Adamant
EVs:252Atk/252Spe/4SDef
Moves:
-Night Slash
-Aerial Ace
-Superpower
-Sucker Punch

Absol gets its attack boosted to a massive 576 after Choice Band making it very reliable to revenge kill. All the better Night Slash with a high crit ratio + Super Luck which boosts crit ratio makes it a critical hit machine. Its set can kill everything in the UU metagame. Walls such as Registeel and Regirock get 2HKOd by Superpower. Roserade(if I can pull it off) gets OHKOd by Aerial Ace but it does outspeed me.

The only real problem with Absol is its defenses are horrible so its only really good for one turn against anything that is too brutal. It also makes it bad for the switch. It does however have a complete Psychic immunity making at good to come in on Mesprit/Uxire/Slowbro/Slowking so there are some pluses.

Sucker Punch can come in and deal huge amounts of damage on anything it can hit and lets me get that vital kill on other Choiced opponents.


469.jpg

Special Sweep
Yanmega@Life Orb
Ability:Speed Boost
Nature:Timid
EVs:4Def/252Spe/252SAtk
Moves:
-Protect
-Air Slash
-HP Ground
-Bug Buzz

Yanmega can come in on any pokemon except for Regi walls and start to sweep, usually getting 2-3 kills. Even after 50% SR dmg it can make huge dents in the side of offensive teams. Regi walls are a hassle though but it can still 4HKO both Regirock and steel. Regice although it is quite rare completely wall me and forces a switch.

Protect is there for two reasons.
1. If I fear the opponent is too fast for my Yanmega to handle I use protect to get of the first vital Speed Boost.

2. This is not as common as rule number one but still common. Ambipoms and Persians and Hitmontops are always coming in to stop the sweep with a Fake Out and Protect stops it completely and then lets me hit back with a OHKO Bug Buzz or Air Slash on them.

Yanmega is very reliable. Its counters include (besides the regi walls) Arcanine and Kabutops. Both equipped with strong priority moves they pose a huge threat especially after SR dmg. Arcanine takes 70% from HP Ground whilst Kabutops takes from 60-70%.

350.jpg

Special Tank
Milotic@Leftovers
Ability:Marvel Scale
Nature:Modest
EVs:192HP/112Def/160SAtk/44SDef
Moves:
-Recover
-Surf
-Ice Beam
-HP Grass

Milotic is the beast of UU. It can take special attacks from all directions and instead of Poison or Para crippling it it just boosts its defenses to even higher peaks! Milotic is nearly impossible to kill with just one attack which makes it amazingly reliable to get a kill.

Surf provides a great STAB and lets it come in on Speedy fire types such as Typhlosion and Arcanine and take the hit then firing off a powerful Surf getting a OHKO

Ice Beam can kill Altaria which is quite common(being the only Dragon in UU) and it lets me kill Roserade which can't get the OHKO on a full HP Milotic(unless it has CSpecs or Life Orb) Some flyers do come around every now and again but Ice Beam isn't really there JUST for them

HP Grass replaced my old HP Electric as Milotic then got walled by Quagsire and Lanturn. It also makes my Milotic an exceptional Ground killer.

377.jpg

Wall
Regirock@Leftovers
Ability:Clear Body
Nature:Careful
EVs:252HP/36Atk/220SDef
Moves:
-Stealth Rock
-Thunder Wave
-Explosion
-Stone Edge

Regirock replaced my old Registeel wall. I find it alot better as a physical wall plus its attack stat is a lot higher letting Explosion deal more damage.

Regirock starts by slowing the opponent with Thunder Wave. Then it pulls off SR, the usually it explodes but if the enemy is weak to rock I use Stone Edge.

Regirock can take even a Close Combat from a Choiced Hitmontop and survive making it a brilliant wall for UU. It resists some common types in UU like Muk tanks and Altaria sweeps.

078.jpg

Late Sweep
Rapidash@Wide Lense
Ability:Flash Fire
Nature:Jolly
EVs:252Atk/4Def/252Spe
Moves:
-Will-o-wisp
-Bounce
-Flare Blitz
-Megahorn

Wide Lense is a good item for Rapidash as it boosts the accuracy of will-o-wisp to 82% from its original 75% which is a big change. Flare Blitz is its basic STAB whilst Megahorn and Bounce give it Psychic, Dark and Fighting coverage.

Rapidash has a brilliant speed stat letting it outspeed other Will-o-Wisp users. It also lets it get off a Bounce against exploders. I then watch as the blow up for no reason at all. Although they aren't common Bounce does provide a good Fighting coverage.

Uxie walls who try to switch in get 2HKOd by Megahorn which is always a big help on a UU set.

Flare Blitz gets a massive 180 power which lets my Rapidash sweep with ease in the late game.

With its great speed stat Rapidash is always fun to mess around with in the late game.



HOPE YOU ENJOYED READING IT GUYS


 
Status
Not open for further replies.
Back
Top