This is my first real offensive team for UU… Well, what is the surprise? I draw some ugly pokemon pictures!

Nidoking @Focus Sash
Ability: Poison Point
EVs: 252 Att / 252 Spe / 4 Def
Nature: Jolly
- Earthquake
- Stealth Rock
- Sucker Punch
- Taunt
I’ve heard that every good offensive team has pokemon that can set up rocks, so here it is: the SuicudeKing. I’ve seen many people that succest Nidoqueen over Nidoking, but I prefer more Nidoking due to greater speed; I don’t want to get Taunted by other suicude leads (In other words, Nidoqueen and opponent’s Nidoking).

Venusaur @Choice Specs
Ability: Overgrow
EVs: 236 Hp / 20 Spe / 252 Sp.Att
Nature: Modest
- Hidden Power Psychic
- Leaf Storm
- Sleep Powder
- Sludge Bomb
I love Specsed Venusaur. Leaf Storm ohkos almost everything that doesn’t resist it. The set seems to be bit weird, but let me explain it. Analysis succest Sludge Bomb on SpecSaur. I have never used it, so I covered it with Sleep Powder, which is much more useful. With Sleep Talk, I can switch into sleeping moves and greatly surprise opponent. Hp Ice is for Altaria and other Grasses.

Rotom @Leftovers
Ability: Levitate
EVs: 252 Hp / 252 Def / 4 Sp.Att.
Nature: Bold
- Rest
- Sleep Talk
- Thunderbold
- Will-O-Wisp
Rotom fits perfectly to this team. It has immunity against tree types, it can wall those damn fighters, it also can also absorb status well, and last, but not least, it is the only pokemon that can restore health in my team. I’ve been considering putting Thunder Wave over Will-O-Wisp, because this team is pretty slow (if you don’t count number of priority moves) and Rotom’s ugly face is usually enough to scare off figthers and other slow physical pokemons.

Kabutops @Life Orb
Ability: Shift Swim
EVs: 4 Hp / 252 Att / 252 Spe
Nature: Adamant
- Aqua Jet
- Return
- Stone Edge
- Sword Dance
What a amazing pokemon. After one Sword Dance, Aqua Jet ohkos a LOT of stuff. This thingy has swept so many times, it isn’t even fun. This thingy is also easy to switch in. Analysis succest Aqua Jet and Waterfall on same set, but in my option, it is waste of moveslot. Waterfall is only useful against Steelix and Claydol, because boosted Aqua Jet can’t ohko them, so I put Return over it, cuz boosted return can usually ohko Toxicroak and Poliwarth if they switch into Stealth Rock.

Hitmontop @Life Orb
Ability: Technician
EVs: 252 Hp / 252 Att / 4 Spe
Nature: Adamant
- Close Combat
- Fake Out
- Mach Punch
- Bulled Punch
Every good offensive team has revenge killer, so here it is. Not much to say.

Drapion @Scope Lens
Ability: Sniper
EVs: 252 Att / 4 Def / 252 Spe
Nature: Jolly
- Earthquake
- Sword Dance
- Night Slash
- Aqua Tail
It’s Drapion. Sword Dance once and whack stuff down. It can hurt everything pretty well with Night Slash and Earthquake, so that’s why there is Knock Off on final slot. However, I’m not sure about keeping this guy, because it doesn’t give anything special for this team, it’s more like filler. Maybe some sort of special sweeper?
So, anything to fix?

Nidoking @Focus Sash
Ability: Poison Point
EVs: 252 Att / 252 Spe / 4 Def
Nature: Jolly
- Earthquake
- Stealth Rock
- Sucker Punch
- Taunt
I’ve heard that every good offensive team has pokemon that can set up rocks, so here it is: the SuicudeKing. I’ve seen many people that succest Nidoqueen over Nidoking, but I prefer more Nidoking due to greater speed; I don’t want to get Taunted by other suicude leads (In other words, Nidoqueen and opponent’s Nidoking).

Venusaur @Choice Specs
Ability: Overgrow
EVs: 236 Hp / 20 Spe / 252 Sp.Att
Nature: Modest
- Hidden Power Psychic
- Leaf Storm
- Sleep Powder
- Sludge Bomb
I love Specsed Venusaur. Leaf Storm ohkos almost everything that doesn’t resist it. The set seems to be bit weird, but let me explain it. Analysis succest Sludge Bomb on SpecSaur. I have never used it, so I covered it with Sleep Powder, which is much more useful. With Sleep Talk, I can switch into sleeping moves and greatly surprise opponent. Hp Ice is for Altaria and other Grasses.

Rotom @Leftovers
Ability: Levitate
EVs: 252 Hp / 252 Def / 4 Sp.Att.
Nature: Bold
- Rest
- Sleep Talk
- Thunderbold
- Will-O-Wisp
Rotom fits perfectly to this team. It has immunity against tree types, it can wall those damn fighters, it also can also absorb status well, and last, but not least, it is the only pokemon that can restore health in my team. I’ve been considering putting Thunder Wave over Will-O-Wisp, because this team is pretty slow (if you don’t count number of priority moves) and Rotom’s ugly face is usually enough to scare off figthers and other slow physical pokemons.

Kabutops @Life Orb
Ability: Shift Swim
EVs: 4 Hp / 252 Att / 252 Spe
Nature: Adamant
- Aqua Jet
- Return
- Stone Edge
- Sword Dance
What a amazing pokemon. After one Sword Dance, Aqua Jet ohkos a LOT of stuff. This thingy has swept so many times, it isn’t even fun. This thingy is also easy to switch in. Analysis succest Aqua Jet and Waterfall on same set, but in my option, it is waste of moveslot. Waterfall is only useful against Steelix and Claydol, because boosted Aqua Jet can’t ohko them, so I put Return over it, cuz boosted return can usually ohko Toxicroak and Poliwarth if they switch into Stealth Rock.

Hitmontop @Life Orb
Ability: Technician
EVs: 252 Hp / 252 Att / 4 Spe
Nature: Adamant
- Close Combat
- Fake Out
- Mach Punch
- Bulled Punch
Every good offensive team has revenge killer, so here it is. Not much to say.

Drapion @Scope Lens
Ability: Sniper
EVs: 252 Att / 4 Def / 252 Spe
Nature: Jolly
- Earthquake
- Sword Dance
- Night Slash
- Aqua Tail
It’s Drapion. Sword Dance once and whack stuff down. It can hurt everything pretty well with Night Slash and Earthquake, so that’s why there is Knock Off on final slot. However, I’m not sure about keeping this guy, because it doesn’t give anything special for this team, it’s more like filler. Maybe some sort of special sweeper?
So, anything to fix?

