First of all, I don't really classify this team as a OU or UU or Uber. It's mostly OU, but if I brought in Sylveon it would be mixed. Since I'm using this for strictly friends and wi-fi online battle ratings, I am not concerned about the tiers as much. Now then......This is a more offensive team with some stallers. I am thinking of adding Sylveon for cleric support (calm nature w/ wish, protect, heal bell, and hyper voice) to come in and heal one of my attackers when needed. Instead of Gardevoir I'd have sylveon. I feel I need Gardevoir though because I don't have Pokemon who could counter a dragon type. I plan to use this team for single and triple battles. I think I can do that right?
Mega Sceptile
Ability: Unburden (Unrelaxed)
Nature: Modest
EVs: 252 Sp Att/ 252 Speed / 4 HP
IVs: 5 (Hp/ Att/Def/Sp Att/Speed)
- Leaf Storm
- Dragon Pulse
- Giga Drain
- Focus Blast
This is usually what I like to start with. He is quick, mean and green. Dragon Pulse can hurt dragon types, giga drain can do damage and also heal, and focus blast can hurt threats like Heatran. Leaf Storm is there to do my typical damage to water and rock threats. I prefer Giga drain over subsitute, but I am open to suggestions on that one.
Ninetails w/ Passho Berry (sp. Attacker)
Ability: Drought
Nature: Timid
EVs: 252 HP / 136 Speed / 120 Sp. Att
IVs: 5 ( HP / ATT / Def /Sp Att / Speed )
- Dark Pulse
- Solar Beam
- Fire Blast
-Nasty Plot
Main idea is to come in and fire blast or nasty plot and fire blast any grass or steel threats like Ferrathorn. Solar beam is there to surprise water types if I can get in first and then i have passho berry take a hit if I don't go first against water types.. Dark Pulse is extra coverage to attack any psychic types. Ninetails is usually a mid-game sweeper.
Gardevoir w/ Choice Scarf
Ability: Telepathy
Nature: Modest
EVs: 252 Sps / 252 HP/ 4 sp. att
IVS: 5 ( HP / ATT /Def/SP Def/ Speed)
-Moon Blast
-Thunderbolt
- Psychic
-Shadowball
Gardevoir is really here for more coverage. Thunderbolt to use against water type threats. Psychic to attack fighting and dark type threats. Shadowball to attack psychic type threats. Lastly Moonblast for Dragon type threats like Dragonite and Mega Charizard X or Garchomp. I have choice scarf and max EVs for speed that it needs to get in first because Gardevoir is kinda frail. Telepathy helps keeping Gardevoir alive as well.
Dragonite w/ Lum Berry (mixed dd attacker)
Ability: Multiscale
Nature: Adamant
EVs: 252 Speed / 252 Att / 4 Def
IVS: 2 (speed and Hp)
- Outrage
- Dragon Dance
- Extreme Speed
- Earthquake
This is my second main attacker and usually my finishing sweeper. He is here to do come in and use dragon dance and then outrage. I have lum berry to recover him from confusion after outrage and it also works nice if any other status condition hits dragonite. If a fire type or rock type threat comes, then I hope to pull earthquake. If all else fails and I need to make the finishing hit there is Extreme Speed. Outrage is my stab attack. This guy is a mean sweeper!
Shiny Gengar w/ Black Sludge (sweeper and staller)
Ability: Levitate
Nature: Timid
EVs: 252 Speed / 248 Sp. A / 8 HP
IVS: 6
-Hex
-Substitute
-Taunt
-Will-o-wisp
Since my Halloween Gengar is impish and only 3 ivs, I can't use sludge wave. I am thinking Subsitute would work over sludge wave? Perhaps sludge bomb? Idea here is to use will o wisp followed by hex. If not, I can use taunt then hex to hurt types that can't hurt me with certain moves. I also have gengar here to hurt dark types. Taunt is a sneaky move I can use if some one accidently uses I move I see coming that won't affect gengar, so I can use it on normal and fighting types. Black sludge is nice as it restores the same amount of HP as leftovers.
Shiny Zoroark w/ Life Orb (sp attacker)
Ability: Illusion
Nature: Modest
EVs: 252 Sp. Att / 252 Speed / 4 Sp. Def
IVS: 6
-Dark Pulse
-Flame Thrower
-U-Turn
-Focus Blast
The idea here is to come in and use flame thrower, dark pulse, or focus blast. I will usually have it come in cloaked as Gengar and try and use dark pulse. Then switch out with u turn if I get it and if Zoroark is in trouble. Flame thrower will hurt sceptiles, ferrathorn, and venusaursars and other grass type threats. Focus Blast is for mega gyarados and others like it. Dark pulse is there to hurt any alakazams or psychic types that might come in. I have Life Orb over Choice specs because I like the extra damage and i like being able to get myself out of there instead of staying with choice specs and to use trick to get rid of choice specs.
Mega Sceptile
Ability: Unburden (Unrelaxed)
Nature: Modest
EVs: 252 Sp Att/ 252 Speed / 4 HP
IVs: 5 (Hp/ Att/Def/Sp Att/Speed)
- Leaf Storm
- Dragon Pulse
- Giga Drain
- Focus Blast
This is usually what I like to start with. He is quick, mean and green. Dragon Pulse can hurt dragon types, giga drain can do damage and also heal, and focus blast can hurt threats like Heatran. Leaf Storm is there to do my typical damage to water and rock threats. I prefer Giga drain over subsitute, but I am open to suggestions on that one.
Ninetails w/ Passho Berry (sp. Attacker)
Ability: Drought
Nature: Timid
EVs: 252 HP / 136 Speed / 120 Sp. Att
IVs: 5 ( HP / ATT / Def /Sp Att / Speed )
- Dark Pulse
- Solar Beam
- Fire Blast
-Nasty Plot
Main idea is to come in and fire blast or nasty plot and fire blast any grass or steel threats like Ferrathorn. Solar beam is there to surprise water types if I can get in first and then i have passho berry take a hit if I don't go first against water types.. Dark Pulse is extra coverage to attack any psychic types. Ninetails is usually a mid-game sweeper.
Gardevoir w/ Choice Scarf
Ability: Telepathy
Nature: Modest
EVs: 252 Sps / 252 HP/ 4 sp. att
IVS: 5 ( HP / ATT /Def/SP Def/ Speed)
-Moon Blast
-Thunderbolt
- Psychic
-Shadowball
Gardevoir is really here for more coverage. Thunderbolt to use against water type threats. Psychic to attack fighting and dark type threats. Shadowball to attack psychic type threats. Lastly Moonblast for Dragon type threats like Dragonite and Mega Charizard X or Garchomp. I have choice scarf and max EVs for speed that it needs to get in first because Gardevoir is kinda frail. Telepathy helps keeping Gardevoir alive as well.
Dragonite w/ Lum Berry (mixed dd attacker)
Ability: Multiscale
Nature: Adamant
EVs: 252 Speed / 252 Att / 4 Def
IVS: 2 (speed and Hp)
- Outrage
- Dragon Dance
- Extreme Speed
- Earthquake
This is my second main attacker and usually my finishing sweeper. He is here to do come in and use dragon dance and then outrage. I have lum berry to recover him from confusion after outrage and it also works nice if any other status condition hits dragonite. If a fire type or rock type threat comes, then I hope to pull earthquake. If all else fails and I need to make the finishing hit there is Extreme Speed. Outrage is my stab attack. This guy is a mean sweeper!
Shiny Gengar w/ Black Sludge (sweeper and staller)
Ability: Levitate
Nature: Timid
EVs: 252 Speed / 248 Sp. A / 8 HP
IVS: 6
-Hex
-Substitute
-Taunt
-Will-o-wisp
Since my Halloween Gengar is impish and only 3 ivs, I can't use sludge wave. I am thinking Subsitute would work over sludge wave? Perhaps sludge bomb? Idea here is to use will o wisp followed by hex. If not, I can use taunt then hex to hurt types that can't hurt me with certain moves. I also have gengar here to hurt dark types. Taunt is a sneaky move I can use if some one accidently uses I move I see coming that won't affect gengar, so I can use it on normal and fighting types. Black sludge is nice as it restores the same amount of HP as leftovers.
Shiny Zoroark w/ Life Orb (sp attacker)
Ability: Illusion
Nature: Modest
EVs: 252 Sp. Att / 252 Speed / 4 Sp. Def
IVS: 6
-Dark Pulse
-Flame Thrower
-U-Turn
-Focus Blast
The idea here is to come in and use flame thrower, dark pulse, or focus blast. I will usually have it come in cloaked as Gengar and try and use dark pulse. Then switch out with u turn if I get it and if Zoroark is in trouble. Flame thrower will hurt sceptiles, ferrathorn, and venusaursars and other grass type threats. Focus Blast is for mega gyarados and others like it. Dark pulse is there to hurt any alakazams or psychic types that might come in. I have Life Orb over Choice specs because I like the extra damage and i like being able to get myself out of there instead of staying with choice specs and to use trick to get rid of choice specs.
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