Hi everyone I made this team because one day I thought to myself I should make a team of Pokémon that I have never tried and after giving it a try I find it okay but it could be better and that's why I am here.
The Team
Garchomp
@ Rocky Helmet
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Earthquake
- Fire Fang
- Stone Edge
Okay so I was skeptical on using Garchomp as I was with the rest of my team then I started to use it and I have loved it ever since. I have fire fang for dealing with ice types.
Tyranitar
@ Expert Belt
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Superpower
- Stone Edge
- Aqua Tail
- Crunch
I have had tryanitar in a random battle where his use opened up to me. I don't know a good Moveset for him tough so I settled on this one.
Scizor
@ Leftovers
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Brick Break
- Pursuit
- X-Scissor
Again I really skeptical on whether he could hold his own on this team. And I have to say I find him to be more useful than fortress but I am still open to having a hazard setter on my team.
Toxicroak
@ Air Balloon
Trait: Dry Skin
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Drain Punch
- Ice Punch
- Sucker Punch
- Gunk Shot
Now this I love how easily he can counter a rain dance team just with dry skin. I have drain punch as his stab of choice and since its good for recovery that's a plus. And gunk shot put a Hugh dent into anything that doesn't resisted or immune to it.
Thanks for taking the time to read this and I look forward to hearing what you think
The Team
Garchomp
@ Rocky Helmet
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Earthquake
- Fire Fang
- Stone Edge
Okay so I was skeptical on using Garchomp as I was with the rest of my team then I started to use it and I have loved it ever since. I have fire fang for dealing with ice types.
Tyranitar
@ Expert Belt
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Superpower
- Stone Edge
- Aqua Tail
- Crunch
I have had tryanitar in a random battle where his use opened up to me. I don't know a good Moveset for him tough so I settled on this one.
Scizor
@ Leftovers
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Brick Break
- Pursuit
- X-Scissor
Again I really skeptical on whether he could hold his own on this team. And I have to say I find him to be more useful than fortress but I am still open to having a hazard setter on my team.
Toxicroak
@ Air Balloon
Trait: Dry Skin
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Drain Punch
- Ice Punch
- Sucker Punch
- Gunk Shot
Now this I love how easily he can counter a rain dance team just with dry skin. I have drain punch as his stab of choice and since its good for recovery that's a plus. And gunk shot put a Hugh dent into anything that doesn't resisted or immune to it.
Rotom wash
@ Leftovers
Trait: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Discharge
- Hidden Power [Ice]
- Dark Pulse
Now I love the uniqueness of this guy which why I decided to use it. I was surprised to find that it cant use any ice type moves which i figure that's what Rotom frost is for so I went with hp ice.
Jirachi
@ Leftovers
Trait: Serene Grace
EVs: 224 HP / 252 Atk / 32 Spd
Adamant Nature
- Body Slam
- Iron Head
- Wish
- Thunder Punch
I love this guy Para flinch technique as it has killed many foes even heatran which is pretty cool if you ask me. Wish every couple of turns to heal. And thunder punch is for both water/flying and also used to paralyze ghost who have an immunity to body slam.
The Team Again
@ Leftovers
Trait: Levitate
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Hydro Pump
- Discharge
- Hidden Power [Ice]
- Dark Pulse
Now I love the uniqueness of this guy which why I decided to use it. I was surprised to find that it cant use any ice type moves which i figure that's what Rotom frost is for so I went with hp ice.
Jirachi
@ Leftovers
Trait: Serene Grace
EVs: 224 HP / 252 Atk / 32 Spd
Adamant Nature
- Body Slam
- Iron Head
- Wish
- Thunder Punch
I love this guy Para flinch technique as it has killed many foes even heatran which is pretty cool if you ask me. Wish every couple of turns to heal. And thunder punch is for both water/flying and also used to paralyze ghost who have an immunity to body slam.
The Team Again
Thanks for taking the time to read this and I look forward to hearing what you think