





Well this is going to be my in-game team in HeartGold, but is has led me to some decent success on Shoddy. This is definently an offensive team, but it does have quite a few Pokemon that can take a hit. The main problem that this team faces is ice. Everything except Rotom and Starmie are weak to ice, although special attacks don't do all that much to Latias and Tyranitar. Also, as this is to be an in-game team, I really have no way of getting my desired Rotom appliance. It would be greatly appreciated if someone could recommend me a steel I can get in-game that can counter Dragons, ice and Gyrados (DD versions). A Lucario with ExtremeSpeed is something I would try, it seems like it might be a good option seeing as I lack a priority move. Now without further interuption, my team.

Tyranitar @ Choice Band
Nature:Adamant
Ability:Sand Stream
EV Spread: HP:176 Atk:252 Speed:80
-Crunch
-Aqua Tail
-Earthquake
-Stone Edge
I love this guy. He puts dents in every lead and is really bulky. Sand Stream is also nice to pick off those focus sash carrying leads. The moves I have are pretty self explanatory. EQ for steels, Stone Edge/ Crunch for powerful STAB and Aqua tail mostly for Hippowdon. The only time I will switch him out is if I am playing a rain dance team so I can spoil their fun later, or if the other Pokemon has a fighting move. All in All a great lead that can start out by easily sweeping half of the other team.

Latias @ Leftovers
Nature: Timid
Ability: Levitate
EV Spread: HP:128 Sp. Atk:128 Speed:252
-HP Fire
-Dragon Pulse
-Calm Mind
-Recover
My Calm Mind Latias. HP Fire is kind of a bother because it gives me imperfect speed but I need it to much as it kills steels who otherwise wall me. With her bulk, she can easily get in a couple Calm Minds and then recover off any damage and sweep. She is also a good counter to any non-dancing Dragon with her high speed and STAB dragon pulse.

Rotom-C @ Leftovers
Nature: Bold
Ability: Levitate
EV Spread: HP: 252 Defense:168 Speed:88
-Leaf Storm
-Will-o-Wisp
-Shadow Ball
-Thunder Bolt
I love this guy but sadly can't get him in game easily. If someone could recomend a steel like what I mentioned earlier it would be appreciated. I use Rotom as a fighting/ground resist and to cripple physical attackers.

Starmie@ Life Orb
Nature: Timid
Ability: Natural Cure
EV Spread: Speed:252 Sp. Atk:252 HP:4
-Grass Knot
-Hydro Pump
-Ice Beam
-Thunder Bolt
Many people use Starmie as a spinner, I find him much more affective as a sweeper. Hydro Pump deals massive amounts of damage to those who don't resist it and this makes the shaky accuracy worth it to me over surf. Grass Knot for swampert and Bolt/Beam for the coverage.

Salamence@ Life Orb
Nature:Mild
Ability: Intimidate
EV Spread: Atk:40 SP. Atk:216 Speed:252
-Draco Meteor
-Fire Blast
-Earthquake
-Outrage
This is basically just a regular mixmence. Really good at breaking a variety of walls. I usually use Draco Meteor to kill a physical wall, then I fire off physical attacks. He also can draw a lot of Blissey's thinking he is pure special, which can net me some suprise kills. Overall really good at killing a lot of things.

Gliscor@ Leftovers
Nature: Jolly
Ability: Sand Veil
EV Spread: HP:252 Atk:40 Speed:216
-Roost
-Stealth Rock
-Aerial Ace
-Earthquake
My physical counter. I use him to counter Lucario, Heracross, Breloom Machamp and almost any non ice carrying physical attacker to come my way. With those Ev's and Nature, he will outrun any Lucario an OHKO with Earthquake. Lucario used to be a huge problem for my team, but not anymore.
Well thanks for taking the time to look/rate. Any questions/comments/advice is appreciated.